go see film: be used to have fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have fun 1.00
be motivated by you expect to laugh 0.80
be motivated by it look good 0.79
be motivated by everybody else want to see film too 0.79
be motivated by you expect to be thrill 0.78
be motivated by it be good 0.78
be motivated by it be good movie 0.77
causes you get relax 0.77
causes you may not like it 0.76
requires find out what be play 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.79
Plausible(go see film, be used to have fun)
Evidence: 0.54
¬ Salient(go see film, be used to have fun)

Similarity expansion

0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.40
Typical(go see film, be used to have fun)
Evidence: 0.17
¬ Typical(go see film, requires find out what be play)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.80
Remarkable(go see film, be used to have fun)
Evidence: 0.80
¬ Remarkable(go see film, be motivated by you expect to be thrill)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.80
Remarkable(go see film, be used to have fun)
Evidence: 0.88
¬ Remarkable(go see film, be motivated by you expect to laugh)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.79
Plausible(go see film, be used to have fun)
Evidence: 0.83
¬ Plausible(go see film, be motivated by you expect to laugh)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.79
Plausible(go see film, be used to have fun)
Evidence: 0.79
¬ Plausible(go see film, be motivated by it look good)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.79
Plausible(go see film, be used to have fun)
Evidence: 0.77
¬ Plausible(go see film, be motivated by it be good)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.79
Plausible(go see film, be used to have fun)
Evidence: 0.78
¬ Plausible(go see film, be motivated by you expect to be thrill)
0.56
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.40
Typical(go see film, be used to have fun)
Evidence: 0.30
¬ Typical(go see film, be motivated by you expect to laugh)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.79
Evidence: 0.80
Remarkable(go see film, be used to have fun)
Evidence: 0.88
¬ Remarkable(go see film, be motivated by it look good)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.80
Remarkable(go see film, be used to have fun)
Evidence: 0.87
¬ Remarkable(go see film, be motivated by it be good)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.80
Remarkable(go see film, be used to have fun)
Evidence: 0.82
¬ Remarkable(go see film, causes you get relax)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.40
Typical(go see film, be used to have fun)
Evidence: 0.29
¬ Typical(go see film, be motivated by it be good movie)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.79
Plausible(go see film, be used to have fun)
Evidence: 0.82
¬ Plausible(go see film, be motivated by it be good movie)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.80
Remarkable(go see film, be used to have fun)
Evidence: 0.85
¬ Remarkable(go see film, requires find out what be play)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.80
Remarkable(go see film, be used to have fun)
Evidence: 0.90
¬ Remarkable(go see film, be motivated by it be good movie)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.79
Plausible(go see film, be used to have fun)
Evidence: 0.83
¬ Plausible(go see film, causes you get relax)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.80
Remarkable(go see film, be used to have fun)
Evidence: 0.88
¬ Remarkable(go see film, causes you may not like it)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.40
Typical(go see film, be used to have fun)
Evidence: 0.29
¬ Typical(go see film, causes you may not like it)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.79
Plausible(go see film, be used to have fun)
Evidence: 0.83
¬ Plausible(go see film, causes you may not like it)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.40
Typical(go see film, be used to have fun)
Evidence: 0.35
¬ Typical(go see film, be motivated by it look good)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.40
Typical(go see film, be used to have fun)
Evidence: 0.33
¬ Typical(go see film, causes you get relax)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.79
Plausible(go see film, be used to have fun)
Evidence: 0.94
¬ Plausible(go see film, requires find out what be play)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.54
Salient(go see film, be used to have fun)
Evidence: 0.52
¬ Salient(go see film, be motivated by you expect to laugh)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.54
Salient(go see film, be used to have fun)
Evidence: 0.46
¬ Salient(go see film, requires find out what be play)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.54
Salient(go see film, be used to have fun)
Evidence: 0.50
¬ Salient(go see film, be motivated by it be good)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.79
Evidence: 0.54
Salient(go see film, be used to have fun)
Evidence: 0.51
¬ Salient(go see film, be motivated by it look good)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.78
Evidence: 0.40
Typical(go see film, be used to have fun)
Evidence: 0.39
¬ Typical(go see film, be motivated by it be good)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.54
Salient(go see film, be used to have fun)
Evidence: 0.53
¬ Salient(go see film, be motivated by you expect to be thrill)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.40
Typical(go see film, be used to have fun)
Evidence: 0.41
¬ Typical(go see film, be motivated by you expect to be thrill)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.54
Salient(go see film, be used to have fun)
Evidence: 0.53
¬ Salient(go see film, be motivated by it be good movie)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.76
Evidence: 0.54
Salient(go see film, be used to have fun)
Evidence: 0.53
¬ Salient(go see film, causes you may not like it)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.77
Evidence: 0.54
Salient(go see film, be used to have fun)
Evidence: 0.59
¬ Salient(go see film, causes you get relax)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.54
Salient(go see film, be used to have fun)
Evidence: 0.40
¬ Typical(go see film, be used to have fun)
Evidence: 0.80
¬ Remarkable(go see film, be used to have fun)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.79
Plausible(go see film, be used to have fun)
Evidence: 0.40
¬ Typical(go see film, be used to have fun)