go see play: causes entertainment

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes entertainment 1.00
causes entertainment and learn 0.92

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.81
Plausible(go see play, causes entertainment)
Evidence: 0.67
¬ Salient(go see play, causes entertainment)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.92
Evidence: 0.81
Plausible(go see play, causes entertainment)
Evidence: 0.58
¬ Plausible(go see play, causes entertainment and learn)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.92
Evidence: 0.67
Salient(go see play, causes entertainment)
Evidence: 0.47
¬ Salient(go see play, causes entertainment and learn)
0.56
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.92
Evidence: 0.38
Remarkable(go see play, causes entertainment)
Evidence: 0.47
¬ Remarkable(go see play, causes entertainment and learn)
0.47
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.92
Evidence: 0.44
Typical(go see play, causes entertainment)
Evidence: 0.72
¬ Typical(go see play, causes entertainment and learn)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.67
Salient(go see play, causes entertainment)
Evidence: 0.44
¬ Typical(go see play, causes entertainment)
Evidence: 0.38
¬ Remarkable(go see play, causes entertainment)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.81
Plausible(go see play, causes entertainment)
Evidence: 0.44
¬ Typical(go see play, causes entertainment)