go see play: causes entertainment and learn

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes entertainment and learn 1.00
causes entertainment 0.92
be used to learn 0.79
causes enjoy show 0.78
be motivated by you enjoy theater 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.58
Plausible(go see play, causes entertainment and learn)
Evidence: 0.47
¬ Salient(go see play, causes entertainment and learn)

Similarity expansion

0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.72
Typical(go see play, causes entertainment and learn)
Evidence: 0.44
¬ Typical(go see play, causes entertainment)
0.63
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.92
Evidence: 0.47
Remarkable(go see play, causes entertainment and learn)
Evidence: 0.38
¬ Remarkable(go see play, causes entertainment)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.72
Typical(go see play, causes entertainment and learn)
Evidence: 0.33
¬ Typical(go see play, be motivated by you enjoy theater)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.72
Typical(go see play, causes entertainment and learn)
Evidence: 0.61
¬ Typical(go see play, be used to learn)
0.55
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.79
Evidence: 0.47
Remarkable(go see play, causes entertainment and learn)
Evidence: 0.35
¬ Remarkable(go see play, be used to learn)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.78
Evidence: 0.72
Typical(go see play, causes entertainment and learn)
Evidence: 0.69
¬ Typical(go see play, causes enjoy show)
0.52
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.92
Evidence: 0.58
Plausible(go see play, causes entertainment and learn)
Evidence: 0.81
¬ Plausible(go see play, causes entertainment)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.47
Salient(go see play, causes entertainment and learn)
Evidence: 0.45
¬ Salient(go see play, causes enjoy show)
0.51
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.92
Evidence: 0.47
Salient(go see play, causes entertainment and learn)
Evidence: 0.67
¬ Salient(go see play, causes entertainment)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.47
Salient(go see play, causes entertainment and learn)
Evidence: 0.47
¬ Salient(go see play, be used to learn)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.58
Plausible(go see play, causes entertainment and learn)
Evidence: 0.59
¬ Plausible(go see play, causes enjoy show)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.47
Remarkable(go see play, causes entertainment and learn)
Evidence: 0.53
¬ Remarkable(go see play, causes enjoy show)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.58
Plausible(go see play, causes entertainment and learn)
Evidence: 0.71
¬ Plausible(go see play, be used to learn)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.47
Salient(go see play, causes entertainment and learn)
Evidence: 0.55
¬ Salient(go see play, be motivated by you enjoy theater)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.77
Evidence: 0.58
Plausible(go see play, causes entertainment and learn)
Evidence: 0.80
¬ Plausible(go see play, be motivated by you enjoy theater)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.47
Remarkable(go see play, causes entertainment and learn)
Evidence: 0.86
¬ Remarkable(go see play, be motivated by you enjoy theater)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.47
Salient(go see play, causes entertainment and learn)
Evidence: 0.72
¬ Typical(go see play, causes entertainment and learn)
Evidence: 0.47
¬ Remarkable(go see play, causes entertainment and learn)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.58
Plausible(go see play, causes entertainment and learn)
Evidence: 0.72
¬ Typical(go see play, causes entertainment and learn)