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go to baseball game
:
be motivated by be bore to death
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be motivated by be bore to death
1.00
causes get bore
0.86
be motivated by you just that bore
0.84
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.61
Plausible(
go to baseball game
,
be motivated by be bore to death
)
⋁
Evidence:
0.03
¬ Salient(
go to baseball game
,
be motivated by be bore to death
)
Similarity expansion
0.71
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.86
Evidence:
0.97
Typical(
go to baseball game
,
be motivated by be bore to death
)
⋁
Evidence:
0.78
¬ Typical(
go to baseball game
,
causes get bore
)
0.71
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.84
Evidence:
0.97
Typical(
go to baseball game
,
be motivated by be bore to death
)
⋁
Evidence:
0.42
¬ Typical(
go to baseball game
,
be motivated by you just that bore
)
0.58
Rule weight:
0.85
Evidence weight:
0.79
Similarity weight:
0.86
Evidence:
0.61
Plausible(
go to baseball game
,
be motivated by be bore to death
)
⋁
Evidence:
0.54
¬ Plausible(
go to baseball game
,
causes get bore
)
0.51
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.84
Evidence:
0.61
Plausible(
go to baseball game
,
be motivated by be bore to death
)
⋁
Evidence:
0.73
¬ Plausible(
go to baseball game
,
be motivated by you just that bore
)
0.47
Rule weight:
0.85
Evidence weight:
0.65
Similarity weight:
0.86
Evidence:
0.02
Remarkable(
go to baseball game
,
be motivated by be bore to death
)
⋁
Evidence:
0.36
¬ Remarkable(
go to baseball game
,
causes get bore
)
0.42
Rule weight:
0.85
Evidence weight:
0.57
Similarity weight:
0.86
Evidence:
0.03
Salient(
go to baseball game
,
be motivated by be bore to death
)
⋁
Evidence:
0.44
¬ Salient(
go to baseball game
,
causes get bore
)
0.38
Rule weight:
0.85
Evidence weight:
0.53
Similarity weight:
0.84
Evidence:
0.03
Salient(
go to baseball game
,
be motivated by be bore to death
)
⋁
Evidence:
0.48
¬ Salient(
go to baseball game
,
be motivated by you just that bore
)
0.13
Rule weight:
0.85
Evidence weight:
0.18
Similarity weight:
0.84
Evidence:
0.02
Remarkable(
go to baseball game
,
be motivated by be bore to death
)
⋁
Evidence:
0.84
¬ Remarkable(
go to baseball game
,
be motivated by you just that bore
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.98
Similarity weight:
1.00
Evidence:
0.03
Salient(
go to baseball game
,
be motivated by be bore to death
)
⋁
Evidence:
0.97
¬ Typical(
go to baseball game
,
be motivated by be bore to death
)
⋁
Evidence:
0.02
¬ Remarkable(
go to baseball game
,
be motivated by be bore to death
)
Typical implies Plausible
0.30
Rule weight:
0.48
Evidence weight:
0.62
Similarity weight:
1.00
Evidence:
0.61
Plausible(
go to baseball game
,
be motivated by be bore to death
)
⋁
Evidence:
0.97
¬ Typical(
go to baseball game
,
be motivated by be bore to death
)