go to baseball game: be motivated by be bore to death

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by be bore to death 1.00
causes get bore 0.86
be motivated by you just that bore 0.84

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.61
Plausible(go to baseball game, be motivated by be bore to death)
Evidence: 0.03
¬ Salient(go to baseball game, be motivated by be bore to death)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.97
Typical(go to baseball game, be motivated by be bore to death)
Evidence: 0.78
¬ Typical(go to baseball game, causes get bore)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.97
Typical(go to baseball game, be motivated by be bore to death)
Evidence: 0.42
¬ Typical(go to baseball game, be motivated by you just that bore)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.61
Plausible(go to baseball game, be motivated by be bore to death)
Evidence: 0.54
¬ Plausible(go to baseball game, causes get bore)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.61
Plausible(go to baseball game, be motivated by be bore to death)
Evidence: 0.73
¬ Plausible(go to baseball game, be motivated by you just that bore)
0.47
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.86
Evidence: 0.02
Remarkable(go to baseball game, be motivated by be bore to death)
Evidence: 0.36
¬ Remarkable(go to baseball game, causes get bore)
0.42
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.86
Evidence: 0.03
Salient(go to baseball game, be motivated by be bore to death)
Evidence: 0.44
¬ Salient(go to baseball game, causes get bore)
0.38
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.84
Evidence: 0.03
Salient(go to baseball game, be motivated by be bore to death)
Evidence: 0.48
¬ Salient(go to baseball game, be motivated by you just that bore)
0.13
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.84
Evidence: 0.02
Remarkable(go to baseball game, be motivated by be bore to death)
Evidence: 0.84
¬ Remarkable(go to baseball game, be motivated by you just that bore)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.03
Salient(go to baseball game, be motivated by be bore to death)
Evidence: 0.97
¬ Typical(go to baseball game, be motivated by be bore to death)
Evidence: 0.02
¬ Remarkable(go to baseball game, be motivated by be bore to death)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.61
Plausible(go to baseball game, be motivated by be bore to death)
Evidence: 0.97
¬ Typical(go to baseball game, be motivated by be bore to death)