go to baseball game: causes get bore

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes get bore 1.00
be motivated by you just that bore 0.87
be motivated by be bore to death 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.54
Plausible(go to baseball game, causes get bore)
Evidence: 0.44
¬ Salient(go to baseball game, causes get bore)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.36
Remarkable(go to baseball game, causes get bore)
Evidence: 0.02
¬ Remarkable(go to baseball game, be motivated by be bore to death)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.44
Salient(go to baseball game, causes get bore)
Evidence: 0.03
¬ Salient(go to baseball game, be motivated by be bore to death)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.78
Typical(go to baseball game, causes get bore)
Evidence: 0.42
¬ Typical(go to baseball game, be motivated by you just that bore)
0.58
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.86
Evidence: 0.78
Typical(go to baseball game, causes get bore)
Evidence: 0.97
¬ Typical(go to baseball game, be motivated by be bore to death)
0.54
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.87
Evidence: 0.44
Salient(go to baseball game, causes get bore)
Evidence: 0.48
¬ Salient(go to baseball game, be motivated by you just that bore)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.86
Evidence: 0.54
Plausible(go to baseball game, causes get bore)
Evidence: 0.61
¬ Plausible(go to baseball game, be motivated by be bore to death)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.87
Evidence: 0.54
Plausible(go to baseball game, causes get bore)
Evidence: 0.73
¬ Plausible(go to baseball game, be motivated by you just that bore)
0.34
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.87
Evidence: 0.36
Remarkable(go to baseball game, causes get bore)
Evidence: 0.84
¬ Remarkable(go to baseball game, be motivated by you just that bore)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.44
Salient(go to baseball game, causes get bore)
Evidence: 0.78
¬ Typical(go to baseball game, causes get bore)
Evidence: 0.36
¬ Remarkable(go to baseball game, causes get bore)

Typical implies Plausible

0.31
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 1.00
Evidence: 0.54
Plausible(go to baseball game, causes get bore)
Evidence: 0.78
¬ Typical(go to baseball game, causes get bore)