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go to baseball game
:
be used to cheer wildly
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to cheer wildly
1.00
be used to cheer for your team
0.81
be used to cheer for your home team
0.80
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.21
Rule weight:
0.28
Evidence weight:
0.74
Similarity weight:
1.00
Evidence:
0.23
Plausible(
go to baseball game
,
be used to cheer wildly
)
⋁
Evidence:
0.34
¬ Salient(
go to baseball game
,
be used to cheer wildly
)
Similarity expansion
0.69
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.81
Evidence:
0.99
Typical(
go to baseball game
,
be used to cheer wildly
)
⋁
Evidence:
0.58
¬ Typical(
go to baseball game
,
be used to cheer for your team
)
0.68
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.80
Evidence:
0.99
Typical(
go to baseball game
,
be used to cheer wildly
)
⋁
Evidence:
0.49
¬ Typical(
go to baseball game
,
be used to cheer for your home team
)
0.49
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.81
Evidence:
0.34
Salient(
go to baseball game
,
be used to cheer wildly
)
⋁
Evidence:
0.45
¬ Salient(
go to baseball game
,
be used to cheer for your team
)
0.48
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.80
Evidence:
0.34
Salient(
go to baseball game
,
be used to cheer wildly
)
⋁
Evidence:
0.46
¬ Salient(
go to baseball game
,
be used to cheer for your home team
)
0.37
Rule weight:
0.85
Evidence weight:
0.53
Similarity weight:
0.81
Evidence:
0.23
Plausible(
go to baseball game
,
be used to cheer wildly
)
⋁
Evidence:
0.61
¬ Plausible(
go to baseball game
,
be used to cheer for your team
)
0.36
Rule weight:
0.85
Evidence weight:
0.51
Similarity weight:
0.81
Evidence:
0.35
Remarkable(
go to baseball game
,
be used to cheer wildly
)
⋁
Evidence:
0.74
¬ Remarkable(
go to baseball game
,
be used to cheer for your team
)
0.33
Rule weight:
0.85
Evidence weight:
0.48
Similarity weight:
0.80
Evidence:
0.23
Plausible(
go to baseball game
,
be used to cheer wildly
)
⋁
Evidence:
0.67
¬ Plausible(
go to baseball game
,
be used to cheer for your home team
)
0.32
Rule weight:
0.85
Evidence weight:
0.47
Similarity weight:
0.80
Evidence:
0.35
Remarkable(
go to baseball game
,
be used to cheer wildly
)
⋁
Evidence:
0.81
¬ Remarkable(
go to baseball game
,
be used to cheer for your home team
)
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.77
Similarity weight:
1.00
Evidence:
0.34
Salient(
go to baseball game
,
be used to cheer wildly
)
⋁
Evidence:
0.99
¬ Typical(
go to baseball game
,
be used to cheer wildly
)
⋁
Evidence:
0.35
¬ Remarkable(
go to baseball game
,
be used to cheer wildly
)
Typical implies Plausible
0.12
Rule weight:
0.48
Evidence weight:
0.24
Similarity weight:
1.00
Evidence:
0.23
Plausible(
go to baseball game
,
be used to cheer wildly
)
⋁
Evidence:
0.99
¬ Typical(
go to baseball game
,
be used to cheer wildly
)