go to hairdresser: be used to make yourself look good

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to make yourself look good 1.00
causes look good 0.88
be motivated by look good 0.88
be motivated by look pretty 0.83
be used to look neat 0.79
requires get some money 0.77
requires look at style 0.77
requires make 0.76
causes you have less money 0.76
be used to fun 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.90
Plausible(go to hairdresser, be used to make yourself look good)
Evidence: 0.62
¬ Salient(go to hairdresser, be used to make yourself look good)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.88
Evidence: 0.90
Plausible(go to hairdresser, be used to make yourself look good)
Evidence: 0.65
¬ Plausible(go to hairdresser, causes look good)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.91
Remarkable(go to hairdresser, be used to make yourself look good)
Evidence: 0.79
¬ Remarkable(go to hairdresser, causes look good)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.90
Plausible(go to hairdresser, be used to make yourself look good)
Evidence: 0.64
¬ Plausible(go to hairdresser, be motivated by look pretty)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.91
Remarkable(go to hairdresser, be used to make yourself look good)
Evidence: 0.77
¬ Remarkable(go to hairdresser, be motivated by look pretty)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.91
Remarkable(go to hairdresser, be used to make yourself look good)
Evidence: 0.65
¬ Remarkable(go to hairdresser, be used to look neat)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.90
Plausible(go to hairdresser, be used to make yourself look good)
Evidence: 0.64
¬ Plausible(go to hairdresser, be used to look neat)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.62
Salient(go to hairdresser, be used to make yourself look good)
Evidence: 0.45
¬ Salient(go to hairdresser, causes look good)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.91
Remarkable(go to hairdresser, be used to make yourself look good)
Evidence: 0.36
¬ Remarkable(go to hairdresser, be used to fun)
0.61
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.90
Plausible(go to hairdresser, be used to make yourself look good)
Evidence: 0.43
¬ Plausible(go to hairdresser, be used to fun)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.91
Remarkable(go to hairdresser, be used to make yourself look good)
Evidence: 0.82
¬ Remarkable(go to hairdresser, requires look at style)
0.61
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.77
Evidence: 0.91
Remarkable(go to hairdresser, be used to make yourself look good)
Evidence: 0.84
¬ Remarkable(go to hairdresser, requires get some money)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.90
Plausible(go to hairdresser, be used to make yourself look good)
Evidence: 0.88
¬ Plausible(go to hairdresser, requires get some money)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.76
Evidence: 0.91
Remarkable(go to hairdresser, be used to make yourself look good)
Evidence: 0.85
¬ Remarkable(go to hairdresser, causes you have less money)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.90
Plausible(go to hairdresser, be used to make yourself look good)
Evidence: 0.96
¬ Plausible(go to hairdresser, requires look at style)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.16
Typical(go to hairdresser, be used to make yourself look good)
Evidence: 0.11
¬ Typical(go to hairdresser, requires look at style)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.90
Plausible(go to hairdresser, be used to make yourself look good)
Evidence: 0.87
¬ Plausible(go to hairdresser, causes you have less money)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.83
Evidence: 0.62
Salient(go to hairdresser, be used to make yourself look good)
Evidence: 0.44
¬ Salient(go to hairdresser, be motivated by look pretty)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.62
Salient(go to hairdresser, be used to make yourself look good)
Evidence: 0.45
¬ Salient(go to hairdresser, be used to look neat)
0.54
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.62
Salient(go to hairdresser, be used to make yourself look good)
Evidence: 0.41
¬ Salient(go to hairdresser, be used to fun)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.16
Typical(go to hairdresser, be used to make yourself look good)
Evidence: 0.23
¬ Typical(go to hairdresser, requires get some money)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.16
Typical(go to hairdresser, be used to make yourself look good)
Evidence: 0.25
¬ Typical(go to hairdresser, causes you have less money)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.62
Salient(go to hairdresser, be used to make yourself look good)
Evidence: 0.67
¬ Salient(go to hairdresser, requires get some money)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.62
Salient(go to hairdresser, be used to make yourself look good)
Evidence: 0.65
¬ Salient(go to hairdresser, causes you have less money)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.62
Salient(go to hairdresser, be used to make yourself look good)
Evidence: 0.81
¬ Salient(go to hairdresser, requires look at style)
0.41
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.88
Evidence: 0.16
Typical(go to hairdresser, be used to make yourself look good)
Evidence: 0.54
¬ Typical(go to hairdresser, causes look good)
0.37
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.83
Evidence: 0.16
Typical(go to hairdresser, be used to make yourself look good)
Evidence: 0.56
¬ Typical(go to hairdresser, be motivated by look pretty)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.79
Evidence: 0.16
Typical(go to hairdresser, be used to make yourself look good)
Evidence: 0.62
¬ Typical(go to hairdresser, be used to look neat)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.75
Evidence: 0.16
Typical(go to hairdresser, be used to make yourself look good)
Evidence: 0.91
¬ Typical(go to hairdresser, be used to fun)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.62
Salient(go to hairdresser, be used to make yourself look good)
Evidence: 0.16
¬ Typical(go to hairdresser, be used to make yourself look good)
Evidence: 0.91
¬ Remarkable(go to hairdresser, be used to make yourself look good)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.90
Plausible(go to hairdresser, be used to make yourself look good)
Evidence: 0.16
¬ Typical(go to hairdresser, be used to make yourself look good)