go to movie: causes emotional stimulation

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes emotional stimulation 1.00
be motivated by it can be emotional 0.80
be used to enjoyment and socialization 0.77
causes orgasm 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.84
Plausible(go to movie, causes emotional stimulation)
Evidence: 0.68
¬ Salient(go to movie, causes emotional stimulation)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.84
Plausible(go to movie, causes emotional stimulation)
Evidence: 0.49
¬ Plausible(go to movie, be motivated by it can be emotional)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.84
Plausible(go to movie, causes emotional stimulation)
Evidence: 0.42
¬ Plausible(go to movie, causes orgasm)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.68
Salient(go to movie, causes emotional stimulation)
Evidence: 0.41
¬ Salient(go to movie, be motivated by it can be emotional)
0.60
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.75
Evidence: 0.68
Salient(go to movie, causes emotional stimulation)
Evidence: 0.23
¬ Salient(go to movie, causes orgasm)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.37
Remarkable(go to movie, causes emotional stimulation)
Evidence: 0.18
¬ Remarkable(go to movie, causes orgasm)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.84
Plausible(go to movie, causes emotional stimulation)
Evidence: 0.91
¬ Plausible(go to movie, be used to enjoyment and socialization)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.40
Typical(go to movie, causes emotional stimulation)
Evidence: 0.28
¬ Typical(go to movie, be used to enjoyment and socialization)
0.51
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.37
Remarkable(go to movie, causes emotional stimulation)
Evidence: 0.36
¬ Remarkable(go to movie, be used to enjoyment and socialization)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.68
Salient(go to movie, causes emotional stimulation)
Evidence: 0.78
¬ Salient(go to movie, be used to enjoyment and socialization)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.37
Remarkable(go to movie, causes emotional stimulation)
Evidence: 0.57
¬ Remarkable(go to movie, be motivated by it can be emotional)
0.36
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.80
Evidence: 0.40
Typical(go to movie, causes emotional stimulation)
Evidence: 0.79
¬ Typical(go to movie, be motivated by it can be emotional)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.75
Evidence: 0.40
Typical(go to movie, causes emotional stimulation)
Evidence: 0.96
¬ Typical(go to movie, causes orgasm)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.68
Salient(go to movie, causes emotional stimulation)
Evidence: 0.40
¬ Typical(go to movie, causes emotional stimulation)
Evidence: 0.37
¬ Remarkable(go to movie, causes emotional stimulation)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.84
Plausible(go to movie, causes emotional stimulation)
Evidence: 0.40
¬ Typical(go to movie, causes emotional stimulation)