go to movie: causes fun

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes fun 1.00
causes have fun 0.96
be used to have fun with friend 0.83
causes excitement 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.50
Plausible(go to movie, causes fun)
Evidence: 0.43
¬ Salient(go to movie, causes fun)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.96
Evidence: 0.80
Typical(go to movie, causes fun)
Evidence: 0.47
¬ Typical(go to movie, causes have fun)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.83
Evidence: 0.80
Typical(go to movie, causes fun)
Evidence: 0.61
¬ Typical(go to movie, be used to have fun with friend)
0.59
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.43
Salient(go to movie, causes fun)
Evidence: 0.49
¬ Salient(go to movie, causes have fun)
0.56
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.76
Evidence: 0.80
Typical(go to movie, causes fun)
Evidence: 0.63
¬ Typical(go to movie, causes excitement)
0.54
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.83
Evidence: 0.43
Salient(go to movie, causes fun)
Evidence: 0.43
¬ Salient(go to movie, be used to have fun with friend)
0.53
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.96
Evidence: 0.50
Plausible(go to movie, causes fun)
Evidence: 0.72
¬ Plausible(go to movie, causes have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.62
Similarity weight: 0.96
Evidence: 0.52
Remarkable(go to movie, causes fun)
Evidence: 0.80
¬ Remarkable(go to movie, causes have fun)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.52
Remarkable(go to movie, causes fun)
Evidence: 0.46
¬ Remarkable(go to movie, causes excitement)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.50
Plausible(go to movie, causes fun)
Evidence: 0.63
¬ Plausible(go to movie, be used to have fun with friend)
0.47
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.83
Evidence: 0.52
Remarkable(go to movie, causes fun)
Evidence: 0.70
¬ Remarkable(go to movie, be used to have fun with friend)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.43
Salient(go to movie, causes fun)
Evidence: 0.50
¬ Salient(go to movie, causes excitement)
0.43
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.76
Evidence: 0.50
Plausible(go to movie, causes fun)
Evidence: 0.67
¬ Plausible(go to movie, causes excitement)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.43
Salient(go to movie, causes fun)
Evidence: 0.80
¬ Typical(go to movie, causes fun)
Evidence: 0.52
¬ Remarkable(go to movie, causes fun)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.60
Similarity weight: 1.00
Evidence: 0.50
Plausible(go to movie, causes fun)
Evidence: 0.80
¬ Typical(go to movie, causes fun)