go to movie: be used to have fun with friend

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to have fun with friend 1.00
be used to be with friend 0.91
causes have fun 0.88
causes fun 0.83
requires invite your lover to go along 0.80
causes have good time 0.79
requires find someone to go with 0.79
requires time money and girlfriend 0.77
causes you forget your trouble 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.84
Similarity weight: 1.00
Evidence: 0.63
Plausible(go to movie, be used to have fun with friend)
Evidence: 0.43
¬ Salient(go to movie, be used to have fun with friend)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.70
Remarkable(go to movie, be used to have fun with friend)
Evidence: 0.28
¬ Remarkable(go to movie, be used to be with friend)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.43
Salient(go to movie, be used to have fun with friend)
Evidence: 0.28
¬ Salient(go to movie, be used to be with friend)
0.64
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.79
Evidence: 0.61
Typical(go to movie, be used to have fun with friend)
Evidence: 0.11
¬ Typical(go to movie, requires find someone to go with)
0.64
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.91
Evidence: 0.63
Plausible(go to movie, be used to have fun with friend)
Evidence: 0.47
¬ Plausible(go to movie, be used to be with friend)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.70
Remarkable(go to movie, be used to have fun with friend)
Evidence: 0.26
¬ Remarkable(go to movie, requires invite your lover to go along)
0.62
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.88
Evidence: 0.61
Typical(go to movie, be used to have fun with friend)
Evidence: 0.47
¬ Typical(go to movie, causes have fun)
0.60
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.80
Evidence: 0.43
Salient(go to movie, be used to have fun with friend)
Evidence: 0.20
¬ Salient(go to movie, requires invite your lover to go along)
0.60
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.83
Evidence: 0.70
Remarkable(go to movie, be used to have fun with friend)
Evidence: 0.52
¬ Remarkable(go to movie, causes fun)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.70
Remarkable(go to movie, be used to have fun with friend)
Evidence: 0.34
¬ Remarkable(go to movie, requires time money and girlfriend)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.83
Evidence: 0.63
Plausible(go to movie, be used to have fun with friend)
Evidence: 0.50
¬ Plausible(go to movie, causes fun)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.70
Remarkable(go to movie, be used to have fun with friend)
Evidence: 0.80
¬ Remarkable(go to movie, causes have fun)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.79
Evidence: 0.61
Typical(go to movie, be used to have fun with friend)
Evidence: 0.40
¬ Typical(go to movie, causes have good time)
0.55
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.63
Plausible(go to movie, be used to have fun with friend)
Evidence: 0.72
¬ Plausible(go to movie, causes have fun)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.63
Plausible(go to movie, be used to have fun with friend)
Evidence: 0.46
¬ Plausible(go to movie, requires time money and girlfriend)
0.54
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.88
Evidence: 0.43
Salient(go to movie, be used to have fun with friend)
Evidence: 0.49
¬ Salient(go to movie, causes have fun)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.43
Salient(go to movie, be used to have fun with friend)
Evidence: 0.32
¬ Salient(go to movie, requires time money and girlfriend)
0.54
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.83
Evidence: 0.43
Salient(go to movie, be used to have fun with friend)
Evidence: 0.43
¬ Salient(go to movie, causes fun)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.80
Evidence: 0.63
Plausible(go to movie, be used to have fun with friend)
Evidence: 0.65
¬ Plausible(go to movie, requires invite your lover to go along)
0.50
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.79
Evidence: 0.70
Remarkable(go to movie, be used to have fun with friend)
Evidence: 0.85
¬ Remarkable(go to movie, causes have good time)
0.50
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.91
Evidence: 0.61
Typical(go to movie, be used to have fun with friend)
Evidence: 0.91
¬ Typical(go to movie, be used to be with friend)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.79
Evidence: 0.70
Remarkable(go to movie, be used to have fun with friend)
Evidence: 0.87
¬ Remarkable(go to movie, requires find someone to go with)
0.49
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.83
Evidence: 0.61
Typical(go to movie, be used to have fun with friend)
Evidence: 0.80
¬ Typical(go to movie, causes fun)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.63
Plausible(go to movie, be used to have fun with friend)
Evidence: 0.75
¬ Plausible(go to movie, causes have good time)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.79
Evidence: 0.43
Salient(go to movie, be used to have fun with friend)
Evidence: 0.50
¬ Salient(go to movie, causes have good time)
0.48
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.61
Typical(go to movie, be used to have fun with friend)
Evidence: 0.77
¬ Typical(go to movie, requires invite your lover to go along)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.79
Evidence: 0.63
Plausible(go to movie, be used to have fun with friend)
Evidence: 0.96
¬ Plausible(go to movie, requires find someone to go with)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.61
Typical(go to movie, be used to have fun with friend)
Evidence: 0.90
¬ Typical(go to movie, requires time money and girlfriend)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.43
Salient(go to movie, be used to have fun with friend)
Evidence: 0.72
¬ Salient(go to movie, requires find someone to go with)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 1.00
Evidence: 0.43
Salient(go to movie, be used to have fun with friend)
Evidence: 0.61
¬ Typical(go to movie, be used to have fun with friend)
Evidence: 0.70
¬ Remarkable(go to movie, be used to have fun with friend)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.63
Plausible(go to movie, be used to have fun with friend)
Evidence: 0.61
¬ Typical(go to movie, be used to have fun with friend)