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go to movie
:
causes us to get fresh
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes us to get fresh
1.00
causes have good time
0.79
requires find someone to go with
0.77
causes you forget your trouble
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.23
Rule weight:
0.28
Evidence weight:
0.83
Similarity weight:
1.00
Evidence:
0.57
Plausible(
go to movie
,
causes us to get fresh
)
⋁
Evidence:
0.40
¬ Salient(
go to movie
,
causes us to get fresh
)
Similarity expansion
0.64
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.77
Evidence:
0.73
Typical(
go to movie
,
causes us to get fresh
)
⋁
Evidence:
0.11
¬ Typical(
go to movie
,
requires find someone to go with
)
0.60
Rule weight:
0.85
Evidence weight:
0.89
Similarity weight:
0.79
Evidence:
0.73
Typical(
go to movie
,
causes us to get fresh
)
⋁
Evidence:
0.40
¬ Typical(
go to movie
,
causes have good time
)
0.47
Rule weight:
0.85
Evidence weight:
0.70
Similarity weight:
0.79
Evidence:
0.40
Salient(
go to movie
,
causes us to get fresh
)
⋁
Evidence:
0.50
¬ Salient(
go to movie
,
causes have good time
)
0.45
Rule weight:
0.85
Evidence weight:
0.67
Similarity weight:
0.79
Evidence:
0.57
Plausible(
go to movie
,
causes us to get fresh
)
⋁
Evidence:
0.75
¬ Plausible(
go to movie
,
causes have good time
)
0.41
Rule weight:
0.85
Evidence weight:
0.61
Similarity weight:
0.79
Evidence:
0.54
Remarkable(
go to movie
,
causes us to get fresh
)
⋁
Evidence:
0.85
¬ Remarkable(
go to movie
,
causes have good time
)
0.40
Rule weight:
0.85
Evidence weight:
0.60
Similarity weight:
0.77
Evidence:
0.54
Remarkable(
go to movie
,
causes us to get fresh
)
⋁
Evidence:
0.87
¬ Remarkable(
go to movie
,
requires find someone to go with
)
0.38
Rule weight:
0.85
Evidence weight:
0.58
Similarity weight:
0.77
Evidence:
0.57
Plausible(
go to movie
,
causes us to get fresh
)
⋁
Evidence:
0.96
¬ Plausible(
go to movie
,
requires find someone to go with
)
0.37
Rule weight:
0.85
Evidence weight:
0.57
Similarity weight:
0.77
Evidence:
0.40
Salient(
go to movie
,
causes us to get fresh
)
⋁
Evidence:
0.72
¬ Salient(
go to movie
,
requires find someone to go with
)
Typical and Remarkable implies Salient
0.11
Rule weight:
0.14
Evidence weight:
0.76
Similarity weight:
1.00
Evidence:
0.40
Salient(
go to movie
,
causes us to get fresh
)
⋁
Evidence:
0.73
¬ Typical(
go to movie
,
causes us to get fresh
)
⋁
Evidence:
0.54
¬ Remarkable(
go to movie
,
causes us to get fresh
)
Typical implies Plausible
0.33
Rule weight:
0.48
Evidence weight:
0.68
Similarity weight:
1.00
Evidence:
0.57
Plausible(
go to movie
,
causes us to get fresh
)
⋁
Evidence:
0.73
¬ Typical(
go to movie
,
causes us to get fresh
)