go to movie: causes you would be entertain

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes you would be entertain 1.00
causes be entertain 0.89
be used to entertain yourself 0.87
be used to entertain 0.86
be used to entertain your date 0.84
requires invite your lover to go along 0.78
causes other person to get annoy 0.78
causes have fun 0.78
causes you have less money 0.78
causes have satisfy even 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.81
Plausible(go to movie, causes you would be entertain)
Evidence: 0.56
¬ Salient(go to movie, causes you would be entertain)

Similarity expansion

0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.82
Remarkable(go to movie, causes you would be entertain)
Evidence: 0.42
¬ Remarkable(go to movie, causes be entertain)
0.68
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.87
Evidence: 0.82
Remarkable(go to movie, causes you would be entertain)
Evidence: 0.49
¬ Remarkable(go to movie, be used to entertain yourself)
0.66
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.89
Evidence: 0.81
Plausible(go to movie, causes you would be entertain)
Evidence: 0.67
¬ Plausible(go to movie, causes be entertain)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.84
Evidence: 0.82
Remarkable(go to movie, causes you would be entertain)
Evidence: 0.55
¬ Remarkable(go to movie, be used to entertain your date)
0.64
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.84
Evidence: 0.81
Plausible(go to movie, causes you would be entertain)
Evidence: 0.57
¬ Plausible(go to movie, be used to entertain your date)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.82
Remarkable(go to movie, causes you would be entertain)
Evidence: 0.26
¬ Remarkable(go to movie, requires invite your lover to go along)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.81
Plausible(go to movie, causes you would be entertain)
Evidence: 0.85
¬ Plausible(go to movie, be used to entertain yourself)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.78
Evidence: 0.82
Remarkable(go to movie, causes you would be entertain)
Evidence: 0.46
¬ Remarkable(go to movie, causes other person to get annoy)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.78
Evidence: 0.56
Salient(go to movie, causes you would be entertain)
Evidence: 0.20
¬ Salient(go to movie, requires invite your lover to go along)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.81
Plausible(go to movie, causes you would be entertain)
Evidence: 0.55
¬ Plausible(go to movie, causes other person to get annoy)
0.60
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.82
Remarkable(go to movie, causes you would be entertain)
Evidence: 0.54
¬ Remarkable(go to movie, causes have satisfy even)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.81
Plausible(go to movie, causes you would be entertain)
Evidence: 0.54
¬ Plausible(go to movie, causes have satisfy even)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.56
Salient(go to movie, causes you would be entertain)
Evidence: 0.51
¬ Salient(go to movie, causes be entertain)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.81
Plausible(go to movie, causes you would be entertain)
Evidence: 0.65
¬ Plausible(go to movie, requires invite your lover to go along)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.56
Salient(go to movie, causes you would be entertain)
Evidence: 0.44
¬ Salient(go to movie, be used to entertain your date)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.81
Plausible(go to movie, causes you would be entertain)
Evidence: 0.72
¬ Plausible(go to movie, causes have fun)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.56
Salient(go to movie, causes you would be entertain)
Evidence: 0.31
¬ Salient(go to movie, causes other person to get annoy)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.82
Remarkable(go to movie, causes you would be entertain)
Evidence: 0.80
¬ Remarkable(go to movie, causes have fun)
0.57
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.35
Typical(go to movie, causes you would be entertain)
Evidence: 0.36
¬ Typical(go to movie, be used to entertain yourself)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.77
Evidence: 0.56
Salient(go to movie, causes you would be entertain)
Evidence: 0.44
¬ Salient(go to movie, causes have satisfy even)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.56
Salient(go to movie, causes you would be entertain)
Evidence: 0.67
¬ Salient(go to movie, be used to entertain yourself)
0.52
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.78
Evidence: 0.56
Salient(go to movie, causes you would be entertain)
Evidence: 0.49
¬ Salient(go to movie, causes have fun)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.78
Evidence: 0.35
Typical(go to movie, causes you would be entertain)
Evidence: 0.47
¬ Typical(go to movie, causes have fun)
0.44
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.89
Evidence: 0.35
Typical(go to movie, causes you would be entertain)
Evidence: 0.64
¬ Typical(go to movie, causes be entertain)
0.38
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.84
Evidence: 0.35
Typical(go to movie, causes you would be entertain)
Evidence: 0.71
¬ Typical(go to movie, be used to entertain your date)
0.34
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.77
Evidence: 0.35
Typical(go to movie, causes you would be entertain)
Evidence: 0.75
¬ Typical(go to movie, causes have satisfy even)
0.33
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.78
Evidence: 0.35
Typical(go to movie, causes you would be entertain)
Evidence: 0.77
¬ Typical(go to movie, requires invite your lover to go along)
0.33
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.78
Evidence: 0.35
Typical(go to movie, causes you would be entertain)
Evidence: 0.78
¬ Typical(go to movie, causes other person to get annoy)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.56
Salient(go to movie, causes you would be entertain)
Evidence: 0.35
¬ Typical(go to movie, causes you would be entertain)
Evidence: 0.82
¬ Remarkable(go to movie, causes you would be entertain)

Typical implies Plausible

0.45
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.81
Plausible(go to movie, causes you would be entertain)
Evidence: 0.35
¬ Typical(go to movie, causes you would be entertain)