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go to movie
:
requires drive your car
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires drive your car
1.00
requires drive there
0.85
be used to see car chase
0.79
requires find someone to go with
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.71
Plausible(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.01
¬ Salient(
go to movie
,
requires drive your car
)
Similarity expansion
0.71
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.85
Evidence:
0.96
Typical(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.53
¬ Typical(
go to movie
,
requires drive there
)
0.67
Rule weight:
0.85
Evidence weight:
0.99
Similarity weight:
0.79
Evidence:
0.01
Remarkable(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.01
¬ Remarkable(
go to movie
,
be used to see car chase
)
0.66
Rule weight:
0.85
Evidence weight:
0.98
Similarity weight:
0.79
Evidence:
0.01
Salient(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.02
¬ Salient(
go to movie
,
be used to see car chase
)
0.65
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.76
Evidence:
0.96
Typical(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.11
¬ Typical(
go to movie
,
requires find someone to go with
)
0.65
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.79
Evidence:
0.96
Typical(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.98
¬ Typical(
go to movie
,
be used to see car chase
)
0.63
Rule weight:
0.85
Evidence weight:
0.87
Similarity weight:
0.85
Evidence:
0.01
Remarkable(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.13
¬ Remarkable(
go to movie
,
requires drive there
)
0.56
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.85
Evidence:
0.01
Salient(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.24
¬ Salient(
go to movie
,
requires drive there
)
0.55
Rule weight:
0.85
Evidence weight:
0.76
Similarity weight:
0.85
Evidence:
0.71
Plausible(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.84
¬ Plausible(
go to movie
,
requires drive there
)
0.54
Rule weight:
0.85
Evidence weight:
0.81
Similarity weight:
0.79
Evidence:
0.71
Plausible(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.67
¬ Plausible(
go to movie
,
be used to see car chase
)
0.47
Rule weight:
0.85
Evidence weight:
0.72
Similarity weight:
0.76
Evidence:
0.71
Plausible(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.96
¬ Plausible(
go to movie
,
requires find someone to go with
)
0.19
Rule weight:
0.85
Evidence weight:
0.29
Similarity weight:
0.76
Evidence:
0.01
Salient(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.72
¬ Salient(
go to movie
,
requires find someone to go with
)
0.09
Rule weight:
0.85
Evidence weight:
0.14
Similarity weight:
0.76
Evidence:
0.01
Remarkable(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.87
¬ Remarkable(
go to movie
,
requires find someone to go with
)
...
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
0.99
Similarity weight:
1.00
Evidence:
0.01
Salient(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.96
¬ Typical(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.01
¬ Remarkable(
go to movie
,
requires drive your car
)
Typical implies Plausible
0.35
Rule weight:
0.48
Evidence weight:
0.72
Similarity weight:
1.00
Evidence:
0.71
Plausible(
go to movie
,
requires drive your car
)
⋁
Evidence:
0.96
¬ Typical(
go to movie
,
requires drive your car
)