go to performance: causes hear music

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes hear music 1.00
be motivated by listen to good music 0.86
be used to enjoy poetry read 0.75
causes see show 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.66
Plausible(go to performance, causes hear music)
Evidence: 0.52
¬ Salient(go to performance, causes hear music)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.66
Plausible(go to performance, causes hear music)
Evidence: 0.50
¬ Plausible(go to performance, be motivated by listen to good music)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.67
Typical(go to performance, causes hear music)
Evidence: 0.24
¬ Typical(go to performance, causes see show)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.52
Salient(go to performance, causes hear music)
Evidence: 0.41
¬ Salient(go to performance, be motivated by listen to good music)
0.55
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.86
Evidence: 0.67
Typical(go to performance, causes hear music)
Evidence: 0.76
¬ Typical(go to performance, be motivated by listen to good music)
0.53
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.66
Plausible(go to performance, causes hear music)
Evidence: 0.50
¬ Plausible(go to performance, be used to enjoy poetry read)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.75
Evidence: 0.52
Salient(go to performance, causes hear music)
Evidence: 0.37
¬ Salient(go to performance, be used to enjoy poetry read)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.67
Typical(go to performance, causes hear music)
Evidence: 0.81
¬ Typical(go to performance, be used to enjoy poetry read)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.39
Remarkable(go to performance, causes hear music)
Evidence: 0.50
¬ Remarkable(go to performance, be used to enjoy poetry read)
0.45
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.86
Evidence: 0.39
Remarkable(go to performance, causes hear music)
Evidence: 0.65
¬ Remarkable(go to performance, be motivated by listen to good music)
0.44
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.75
Evidence: 0.66
Plausible(go to performance, causes hear music)
Evidence: 0.92
¬ Plausible(go to performance, causes see show)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.75
Evidence: 0.39
Remarkable(go to performance, causes hear music)
Evidence: 0.55
¬ Remarkable(go to performance, causes see show)
0.40
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.75
Evidence: 0.52
Salient(go to performance, causes hear music)
Evidence: 0.78
¬ Salient(go to performance, causes see show)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.52
Salient(go to performance, causes hear music)
Evidence: 0.67
¬ Typical(go to performance, causes hear music)
Evidence: 0.39
¬ Remarkable(go to performance, causes hear music)

Typical implies Plausible

0.37
Rule weight: 0.48
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.66
Plausible(go to performance, causes hear music)
Evidence: 0.67
¬ Typical(go to performance, causes hear music)