go to performance: be motivated by listen to good music

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by listen to good music 1.00
causes hear music 0.86
be used to enjoy poetry read 0.77
be motivated by experience something enjoyable 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.50
Plausible(go to performance, be motivated by listen to good music)
Evidence: 0.41
¬ Salient(go to performance, be motivated by listen to good music)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.65
Remarkable(go to performance, be motivated by listen to good music)
Evidence: 0.39
¬ Remarkable(go to performance, causes hear music)
0.61
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.86
Evidence: 0.76
Typical(go to performance, be motivated by listen to good music)
Evidence: 0.67
¬ Typical(go to performance, causes hear music)
0.56
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.75
Evidence: 0.76
Typical(go to performance, be motivated by listen to good music)
Evidence: 0.50
¬ Typical(go to performance, be motivated by experience something enjoyable)
0.54
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.77
Evidence: 0.65
Remarkable(go to performance, be motivated by listen to good music)
Evidence: 0.50
¬ Remarkable(go to performance, be used to enjoy poetry read)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.76
Typical(go to performance, be motivated by listen to good music)
Evidence: 0.81
¬ Typical(go to performance, be used to enjoy poetry read)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.41
Salient(go to performance, be motivated by listen to good music)
Evidence: 0.37
¬ Salient(go to performance, be used to enjoy poetry read)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.86
Evidence: 0.41
Salient(go to performance, be motivated by listen to good music)
Evidence: 0.52
¬ Salient(go to performance, causes hear music)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.50
Plausible(go to performance, be motivated by listen to good music)
Evidence: 0.50
¬ Plausible(go to performance, be used to enjoy poetry read)
0.49
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.86
Evidence: 0.50
Plausible(go to performance, be motivated by listen to good music)
Evidence: 0.66
¬ Plausible(go to performance, causes hear music)
0.47
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.75
Evidence: 0.65
Remarkable(go to performance, be motivated by listen to good music)
Evidence: 0.75
¬ Remarkable(go to performance, be motivated by experience something enjoyable)
0.45
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.75
Evidence: 0.41
Salient(go to performance, be motivated by listen to good music)
Evidence: 0.52
¬ Salient(go to performance, be motivated by experience something enjoyable)
0.41
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.75
Evidence: 0.50
Plausible(go to performance, be motivated by listen to good music)
Evidence: 0.71
¬ Plausible(go to performance, be motivated by experience something enjoyable)

Typical and Remarkable implies Salient

0.10
Rule weight: 0.14
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.41
Salient(go to performance, be motivated by listen to good music)
Evidence: 0.76
¬ Typical(go to performance, be motivated by listen to good music)
Evidence: 0.65
¬ Remarkable(go to performance, be motivated by listen to good music)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.62
Similarity weight: 1.00
Evidence: 0.50
Plausible(go to performance, be motivated by listen to good music)
Evidence: 0.76
¬ Typical(go to performance, be motivated by listen to good music)