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go to play
:
causes all seat to be take
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes all seat to be take
1.00
causes you sit
0.77
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.24
Rule weight:
0.28
Evidence weight:
0.85
Similarity weight:
1.00
Evidence:
0.64
Plausible(
go to play
,
causes all seat to be take
)
⋁
Evidence:
0.42
¬ Salient(
go to play
,
causes all seat to be take
)
Similarity expansion
0.58
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.77
Evidence:
0.42
Salient(
go to play
,
causes all seat to be take
)
⋁
Evidence:
0.22
¬ Salient(
go to play
,
causes you sit
)
0.57
Rule weight:
0.85
Evidence weight:
0.86
Similarity weight:
0.77
Evidence:
0.72
Typical(
go to play
,
causes all seat to be take
)
⋁
Evidence:
0.51
¬ Typical(
go to play
,
causes you sit
)
0.51
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.77
Evidence:
0.29
Remarkable(
go to play
,
causes all seat to be take
)
⋁
Evidence:
0.31
¬ Remarkable(
go to play
,
causes you sit
)
0.47
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.77
Evidence:
0.64
Plausible(
go to play
,
causes all seat to be take
)
⋁
Evidence:
0.80
¬ Plausible(
go to play
,
causes you sit
)
Typical and Remarkable implies Salient
0.12
Rule weight:
0.14
Evidence weight:
0.88
Similarity weight:
1.00
Evidence:
0.42
Salient(
go to play
,
causes all seat to be take
)
⋁
Evidence:
0.72
¬ Typical(
go to play
,
causes all seat to be take
)
⋁
Evidence:
0.29
¬ Remarkable(
go to play
,
causes all seat to be take
)
Typical implies Plausible
0.35
Rule weight:
0.48
Evidence weight:
0.74
Similarity weight:
1.00
Evidence:
0.64
Plausible(
go to play
,
causes all seat to be take
)
⋁
Evidence:
0.72
¬ Typical(
go to play
,
causes all seat to be take
)