go to play: causes all seat to be take

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes all seat to be take 1.00
causes you sit 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.64
Plausible(go to play, causes all seat to be take)
Evidence: 0.42
¬ Salient(go to play, causes all seat to be take)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.77
Evidence: 0.42
Salient(go to play, causes all seat to be take)
Evidence: 0.22
¬ Salient(go to play, causes you sit)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.77
Evidence: 0.72
Typical(go to play, causes all seat to be take)
Evidence: 0.51
¬ Typical(go to play, causes you sit)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.77
Evidence: 0.29
Remarkable(go to play, causes all seat to be take)
Evidence: 0.31
¬ Remarkable(go to play, causes you sit)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.64
Plausible(go to play, causes all seat to be take)
Evidence: 0.80
¬ Plausible(go to play, causes you sit)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.42
Salient(go to play, causes all seat to be take)
Evidence: 0.72
¬ Typical(go to play, causes all seat to be take)
Evidence: 0.29
¬ Remarkable(go to play, causes all seat to be take)

Typical implies Plausible

0.35
Rule weight: 0.48
Evidence weight: 0.74
Similarity weight: 1.00
Evidence: 0.64
Plausible(go to play, causes all seat to be take)
Evidence: 0.72
¬ Typical(go to play, causes all seat to be take)