go to pub: causes leave house

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes leave house 1.00
requires leave house 0.95
requires leave houe 0.87
requires leave work early 0.82
requires leave your current location 0.78
causes get frunk 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.81
Plausible(go to pub, causes leave house)
Evidence: 0.18
¬ Salient(go to pub, causes leave house)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.11
Remarkable(go to pub, causes leave house)
Evidence: 0.05
¬ Remarkable(go to pub, requires leave house)
0.76
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.18
Salient(go to pub, causes leave house)
Evidence: 0.09
¬ Salient(go to pub, requires leave house)
0.69
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.95
Evidence: 0.81
Plausible(go to pub, causes leave house)
Evidence: 0.82
¬ Plausible(go to pub, requires leave house)
0.64
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.58
Typical(go to pub, causes leave house)
Evidence: 0.32
¬ Typical(go to pub, requires leave houe)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.81
Plausible(go to pub, causes leave house)
Evidence: 0.50
¬ Plausible(go to pub, requires leave work early)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.81
Plausible(go to pub, causes leave house)
Evidence: 0.89
¬ Plausible(go to pub, requires leave houe)
0.59
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.95
Evidence: 0.58
Typical(go to pub, causes leave house)
Evidence: 0.66
¬ Typical(go to pub, requires leave house)
0.57
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.78
Evidence: 0.58
Typical(go to pub, causes leave house)
Evidence: 0.34
¬ Typical(go to pub, requires leave your current location)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.18
Salient(go to pub, causes leave house)
Evidence: 0.23
¬ Salient(go to pub, requires leave work early)
0.55
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.75
Evidence: 0.81
Plausible(go to pub, causes leave house)
Evidence: 0.73
¬ Plausible(go to pub, causes get frunk)
0.55
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.78
Evidence: 0.81
Plausible(go to pub, causes leave house)
Evidence: 0.90
¬ Plausible(go to pub, requires leave your current location)
0.54
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.78
Evidence: 0.11
Remarkable(go to pub, causes leave house)
Evidence: 0.22
¬ Remarkable(go to pub, requires leave your current location)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.82
Evidence: 0.11
Remarkable(go to pub, causes leave house)
Evidence: 0.28
¬ Remarkable(go to pub, requires leave work early)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.87
Evidence: 0.11
Remarkable(go to pub, causes leave house)
Evidence: 0.35
¬ Remarkable(go to pub, requires leave houe)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.75
Evidence: 0.58
Typical(go to pub, causes leave house)
Evidence: 0.49
¬ Typical(go to pub, causes get frunk)
0.44
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.82
Evidence: 0.58
Typical(go to pub, causes leave house)
Evidence: 0.88
¬ Typical(go to pub, requires leave work early)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.78
Evidence: 0.18
Salient(go to pub, causes leave house)
Evidence: 0.48
¬ Salient(go to pub, requires leave your current location)
0.39
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.75
Evidence: 0.18
Salient(go to pub, causes leave house)
Evidence: 0.48
¬ Salient(go to pub, causes get frunk)
0.35
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.87
Evidence: 0.18
Salient(go to pub, causes leave house)
Evidence: 0.64
¬ Salient(go to pub, requires leave houe)
0.26
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.75
Evidence: 0.11
Remarkable(go to pub, causes leave house)
Evidence: 0.67
¬ Remarkable(go to pub, causes get frunk)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.18
Salient(go to pub, causes leave house)
Evidence: 0.58
¬ Typical(go to pub, causes leave house)
Evidence: 0.11
¬ Remarkable(go to pub, causes leave house)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.81
Plausible(go to pub, causes leave house)
Evidence: 0.58
¬ Typical(go to pub, causes leave house)