go to restaurant: requires have money to pay meal

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires have money to pay meal 1.00
causes have good meal 0.88
be motivated by eat meal out 0.85
causes eat meal 0.85
be motivated by have nice meal 0.85
causes you might eat good meal 0.84
requires eat food 0.82
requires make sure you have money 0.81
be motivated by eat dinner 0.81
be motivated by eat good food 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.96
Plausible(go to restaurant, requires have money to pay meal)
Evidence: 0.71
¬ Salient(go to restaurant, requires have money to pay meal)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.96
Plausible(go to restaurant, requires have money to pay meal)
Evidence: 0.85
¬ Plausible(go to restaurant, causes have good meal)
0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.94
Remarkable(go to restaurant, requires have money to pay meal)
Evidence: 0.92
¬ Remarkable(go to restaurant, causes have good meal)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.96
Plausible(go to restaurant, requires have money to pay meal)
Evidence: 0.95
¬ Plausible(go to restaurant, be motivated by eat meal out)
0.70
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.96
Plausible(go to restaurant, requires have money to pay meal)
Evidence: 0.88
¬ Plausible(go to restaurant, be motivated by have nice meal)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.85
Evidence: 0.96
Plausible(go to restaurant, requires have money to pay meal)
Evidence: 0.98
¬ Plausible(go to restaurant, causes eat meal)
0.69
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.84
Evidence: 0.96
Plausible(go to restaurant, requires have money to pay meal)
Evidence: 0.97
¬ Plausible(go to restaurant, causes you might eat good meal)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.94
Remarkable(go to restaurant, requires have money to pay meal)
Evidence: 0.95
¬ Remarkable(go to restaurant, be motivated by eat meal out)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.08
Typical(go to restaurant, requires have money to pay meal)
Evidence: 0.06
¬ Typical(go to restaurant, causes eat meal)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.94
Remarkable(go to restaurant, requires have money to pay meal)
Evidence: 0.93
¬ Remarkable(go to restaurant, causes eat meal)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.94
Remarkable(go to restaurant, requires have money to pay meal)
Evidence: 0.93
¬ Remarkable(go to restaurant, be motivated by have nice meal)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.94
Remarkable(go to restaurant, requires have money to pay meal)
Evidence: 0.96
¬ Remarkable(go to restaurant, causes you might eat good meal)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.08
Typical(go to restaurant, requires have money to pay meal)
Evidence: 0.06
¬ Typical(go to restaurant, causes you might eat good meal)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.96
Plausible(go to restaurant, requires have money to pay meal)
Evidence: 0.98
¬ Plausible(go to restaurant, requires make sure you have money)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.08
Typical(go to restaurant, requires have money to pay meal)
Evidence: 0.09
¬ Typical(go to restaurant, be motivated by eat meal out)
0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.96
Plausible(go to restaurant, requires have money to pay meal)
Evidence: 0.95
¬ Plausible(go to restaurant, be motivated by eat good food)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.94
Remarkable(go to restaurant, requires have money to pay meal)
Evidence: 0.94
¬ Remarkable(go to restaurant, requires make sure you have money)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.08
Typical(go to restaurant, requires have money to pay meal)
Evidence: 0.07
¬ Typical(go to restaurant, requires make sure you have money)
0.65
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.94
Remarkable(go to restaurant, requires have money to pay meal)
Evidence: 0.95
¬ Remarkable(go to restaurant, be motivated by eat good food)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.08
Typical(go to restaurant, requires have money to pay meal)
Evidence: 0.08
¬ Typical(go to restaurant, be motivated by eat good food)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.88
Evidence: 0.71
Salient(go to restaurant, requires have money to pay meal)
Evidence: 0.57
¬ Salient(go to restaurant, causes have good meal)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.08
Typical(go to restaurant, requires have money to pay meal)
Evidence: 0.18
¬ Typical(go to restaurant, be motivated by have nice meal)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.71
Salient(go to restaurant, requires have money to pay meal)
Evidence: 0.59
¬ Salient(go to restaurant, be motivated by have nice meal)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.88
Evidence: 0.08
Typical(go to restaurant, requires have money to pay meal)
Evidence: 0.23
¬ Typical(go to restaurant, causes have good meal)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.85
Evidence: 0.71
Salient(go to restaurant, requires have money to pay meal)
Evidence: 0.68
¬ Salient(go to restaurant, be motivated by eat meal out)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.71
Salient(go to restaurant, requires have money to pay meal)
Evidence: 0.69
¬ Salient(go to restaurant, causes you might eat good meal)
0.55
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.71
Salient(go to restaurant, requires have money to pay meal)
Evidence: 0.68
¬ Salient(go to restaurant, be motivated by eat good food)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.85
Evidence: 0.71
Salient(go to restaurant, requires have money to pay meal)
Evidence: 0.84
¬ Salient(go to restaurant, causes eat meal)
0.54
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.71
Salient(go to restaurant, requires have money to pay meal)
Evidence: 0.78
¬ Salient(go to restaurant, requires make sure you have money)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.71
Salient(go to restaurant, requires have money to pay meal)
Evidence: 0.08
¬ Typical(go to restaurant, requires have money to pay meal)
Evidence: 0.94
¬ Remarkable(go to restaurant, requires have money to pay meal)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.96
Plausible(go to restaurant, requires have money to pay meal)
Evidence: 0.08
¬ Typical(go to restaurant, requires have money to pay meal)