go to restaurant: requires make sure you have money

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires make sure you have money 1.00
requires decide what you want to eat 0.87
causes not have to prepare food yourself 0.84
requires have money to pay meal 0.81
be used to get something to eat 0.81
be motivated by would like to eat 0.81
requires wash your hand before you eat 0.81
requires pick restaurant that you like 0.80
be motivated by relax and have something to eat 0.80
causes you might eat good meal 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(go to restaurant, requires make sure you have money)
Evidence: 0.78
¬ Salient(go to restaurant, requires make sure you have money)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.98
Plausible(go to restaurant, requires make sure you have money)
Evidence: 0.98
¬ Plausible(go to restaurant, requires decide what you want to eat)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.07
Typical(go to restaurant, requires make sure you have money)
Evidence: 0.06
¬ Typical(go to restaurant, requires decide what you want to eat)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.98
Plausible(go to restaurant, requires make sure you have money)
Evidence: 0.99
¬ Plausible(go to restaurant, causes not have to prepare food yourself)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.94
Remarkable(go to restaurant, requires make sure you have money)
Evidence: 0.94
¬ Remarkable(go to restaurant, requires decide what you want to eat)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.07
Typical(go to restaurant, requires make sure you have money)
Evidence: 0.05
¬ Typical(go to restaurant, causes not have to prepare food yourself)
0.68
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.98
Plausible(go to restaurant, requires make sure you have money)
Evidence: 0.96
¬ Plausible(go to restaurant, requires have money to pay meal)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.98
Plausible(go to restaurant, requires make sure you have money)
Evidence: 0.99
¬ Plausible(go to restaurant, requires wash your hand before you eat)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.94
Remarkable(go to restaurant, requires make sure you have money)
Evidence: 0.93
¬ Remarkable(go to restaurant, causes not have to prepare food yourself)
0.67
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.98
Plausible(go to restaurant, requires make sure you have money)
Evidence: 0.97
¬ Plausible(go to restaurant, requires pick restaurant that you like)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.98
Plausible(go to restaurant, requires make sure you have money)
Evidence: 0.98
¬ Plausible(go to restaurant, be motivated by relax and have something to eat)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(go to restaurant, requires make sure you have money)
Evidence: 0.97
¬ Plausible(go to restaurant, causes you might eat good meal)
0.66
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.81
Evidence: 0.07
Typical(go to restaurant, requires make sure you have money)
Evidence: 0.05
¬ Typical(go to restaurant, requires wash your hand before you eat)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.94
Remarkable(go to restaurant, requires make sure you have money)
Evidence: 0.94
¬ Remarkable(go to restaurant, requires have money to pay meal)
0.65
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.81
Evidence: 0.94
Remarkable(go to restaurant, requires make sure you have money)
Evidence: 0.94
¬ Remarkable(go to restaurant, requires wash your hand before you eat)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.94
Remarkable(go to restaurant, requires make sure you have money)
Evidence: 0.93
¬ Remarkable(go to restaurant, requires pick restaurant that you like)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.07
Typical(go to restaurant, requires make sure you have money)
Evidence: 0.06
¬ Typical(go to restaurant, be motivated by relax and have something to eat)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.07
Typical(go to restaurant, requires make sure you have money)
Evidence: 0.08
¬ Typical(go to restaurant, requires have money to pay meal)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.94
Remarkable(go to restaurant, requires make sure you have money)
Evidence: 0.95
¬ Remarkable(go to restaurant, be motivated by relax and have something to eat)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.07
Typical(go to restaurant, requires make sure you have money)
Evidence: 0.06
¬ Typical(go to restaurant, causes you might eat good meal)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.07
Typical(go to restaurant, requires make sure you have money)
Evidence: 0.08
¬ Typical(go to restaurant, requires pick restaurant that you like)
0.63
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.94
Remarkable(go to restaurant, requires make sure you have money)
Evidence: 0.96
¬ Remarkable(go to restaurant, causes you might eat good meal)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.78
Salient(go to restaurant, requires make sure you have money)
Evidence: 0.80
¬ Salient(go to restaurant, requires decide what you want to eat)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.84
Evidence: 0.78
Salient(go to restaurant, requires make sure you have money)
Evidence: 0.67
¬ Salient(go to restaurant, causes not have to prepare food yourself)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.81
Evidence: 0.78
Salient(go to restaurant, requires make sure you have money)
Evidence: 0.71
¬ Salient(go to restaurant, requires have money to pay meal)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.78
Salient(go to restaurant, requires make sure you have money)
Evidence: 0.73
¬ Salient(go to restaurant, requires wash your hand before you eat)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.78
Salient(go to restaurant, requires make sure you have money)
Evidence: 0.74
¬ Salient(go to restaurant, requires pick restaurant that you like)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.78
Salient(go to restaurant, requires make sure you have money)
Evidence: 0.69
¬ Salient(go to restaurant, causes you might eat good meal)
0.57
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.80
Evidence: 0.78
Salient(go to restaurant, requires make sure you have money)
Evidence: 0.77
¬ Salient(go to restaurant, be motivated by relax and have something to eat)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.78
Salient(go to restaurant, requires make sure you have money)
Evidence: 0.07
¬ Typical(go to restaurant, requires make sure you have money)
Evidence: 0.94
¬ Remarkable(go to restaurant, requires make sure you have money)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(go to restaurant, requires make sure you have money)
Evidence: 0.07
¬ Typical(go to restaurant, requires make sure you have money)