go to restaurant: causes not have to prepare food yourself

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes not have to prepare food yourself 1.00
causes you might eat good meal 0.86
requires decide what you want to eat 0.86
requires wash your hand before you eat 0.84
be motivated by relax and have something to eat 0.84
requires make sure you have money 0.84
be motivated by eat good food 0.83
be used to get something to eat 0.83
causes you could get food poison 0.83
be motivated by eat without do dish 0.82

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.99
Plausible(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.67
¬ Salient(go to restaurant, causes not have to prepare food yourself)

Similarity expansion

0.73
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.97
¬ Plausible(go to restaurant, causes you might eat good meal)
0.72
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.86
Evidence: 0.99
Plausible(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.98
¬ Plausible(go to restaurant, requires decide what you want to eat)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.99
¬ Plausible(go to restaurant, requires wash your hand before you eat)
0.71
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.98
¬ Plausible(go to restaurant, be motivated by relax and have something to eat)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.84
Evidence: 0.99
Plausible(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.98
¬ Plausible(go to restaurant, requires make sure you have money)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.95
¬ Plausible(go to restaurant, be motivated by eat good food)
0.70
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.99
Plausible(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.91
¬ Plausible(go to restaurant, causes you could get food poison)
0.69
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.99
Plausible(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.96
¬ Plausible(go to restaurant, be motivated by eat without do dish)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.05
Typical(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.06
¬ Typical(go to restaurant, causes you might eat good meal)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.05
Typical(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.06
¬ Typical(go to restaurant, requires decide what you want to eat)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Remarkable(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.96
¬ Remarkable(go to restaurant, causes you might eat good meal)
0.69
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.05
Typical(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.05
¬ Typical(go to restaurant, requires wash your hand before you eat)
0.69
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.86
Evidence: 0.93
Remarkable(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.94
¬ Remarkable(go to restaurant, requires decide what you want to eat)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.93
Remarkable(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.94
¬ Remarkable(go to restaurant, requires wash your hand before you eat)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.05
Typical(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.06
¬ Typical(go to restaurant, be motivated by relax and have something to eat)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.83
Evidence: 0.93
Remarkable(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.82
¬ Remarkable(go to restaurant, causes you could get food poison)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.93
Remarkable(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.95
¬ Remarkable(go to restaurant, be motivated by relax and have something to eat)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.93
Remarkable(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.94
¬ Remarkable(go to restaurant, requires make sure you have money)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.05
Typical(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.07
¬ Typical(go to restaurant, requires make sure you have money)
0.67
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.83
Evidence: 0.93
Remarkable(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.95
¬ Remarkable(go to restaurant, be motivated by eat good food)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.05
Typical(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.08
¬ Typical(go to restaurant, be motivated by eat good food)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.93
Remarkable(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.89
¬ Remarkable(go to restaurant, be motivated by eat without do dish)
0.64
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.83
Evidence: 0.67
Salient(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.30
¬ Salient(go to restaurant, causes you could get food poison)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.67
Salient(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.29
¬ Salient(go to restaurant, be motivated by eat without do dish)
0.62
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.82
Evidence: 0.05
Typical(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.13
¬ Typical(go to restaurant, be motivated by eat without do dish)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.86
Evidence: 0.67
Salient(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.69
¬ Salient(go to restaurant, causes you might eat good meal)
0.55
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.83
Evidence: 0.05
Typical(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.23
¬ Typical(go to restaurant, causes you could get food poison)
0.55
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.83
Evidence: 0.67
Salient(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.68
¬ Salient(go to restaurant, be motivated by eat good food)
0.55
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.84
Evidence: 0.67
Salient(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.73
¬ Salient(go to restaurant, requires wash your hand before you eat)
0.54
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.86
Evidence: 0.67
Salient(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.80
¬ Salient(go to restaurant, requires decide what you want to eat)
0.53
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.84
Evidence: 0.67
Salient(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.77
¬ Salient(go to restaurant, be motivated by relax and have something to eat)
0.53
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.84
Evidence: 0.67
Salient(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.78
¬ Salient(go to restaurant, requires make sure you have money)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.67
Salient(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.05
¬ Typical(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.93
¬ Remarkable(go to restaurant, causes not have to prepare food yourself)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.99
Plausible(go to restaurant, causes not have to prepare food yourself)
Evidence: 0.05
¬ Typical(go to restaurant, causes not have to prepare food yourself)