go to store: be used to purchase thing that you need

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to purchase thing that you need 1.00
be motivated by need to buy something 0.92
requires purchase item you come for 0.90
requires list what you need to buy 0.89
be used to buy something 0.89
causes buy thing 0.88
be motivated by you need something 0.88
be motivated by you neede to buy something 0.87
requires decide what you need 0.86
causes buy something 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(go to store, be used to purchase thing that you need)
Evidence: 0.91
¬ Salient(go to store, be used to purchase thing that you need)

Similarity expansion

0.76
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.90
Evidence: 1.00
Plausible(go to store, be used to purchase thing that you need)
Evidence: 0.99
¬ Plausible(go to store, requires purchase item you come for)
0.76
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 1.00
Plausible(go to store, be used to purchase thing that you need)
Evidence: 0.98
¬ Plausible(go to store, requires list what you need to buy)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 1.00
Plausible(go to store, be used to purchase thing that you need)
Evidence: 0.97
¬ Plausible(go to store, causes buy thing)
0.75
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.88
Evidence: 1.00
Plausible(go to store, be used to purchase thing that you need)
Evidence: 0.96
¬ Plausible(go to store, be motivated by you need something)
0.74
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.87
Evidence: 1.00
Plausible(go to store, be used to purchase thing that you need)
Evidence: 0.97
¬ Plausible(go to store, be motivated by you neede to buy something)
0.74
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.96
Remarkable(go to store, be used to purchase thing that you need)
Evidence: 0.95
¬ Remarkable(go to store, requires purchase item you come for)
0.73
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 1.00
Plausible(go to store, be used to purchase thing that you need)
Evidence: 0.99
¬ Plausible(go to store, requires decide what you need)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.96
Remarkable(go to store, be used to purchase thing that you need)
Evidence: 0.95
¬ Remarkable(go to store, requires list what you need to buy)
0.73
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.86
Evidence: 1.00
Plausible(go to store, be used to purchase thing that you need)
Evidence: 0.98
¬ Plausible(go to store, causes buy something)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.90
Evidence: 0.03
Typical(go to store, be used to purchase thing that you need)
Evidence: 0.05
¬ Typical(go to store, requires purchase item you come for)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.03
Typical(go to store, be used to purchase thing that you need)
Evidence: 0.05
¬ Typical(go to store, requires list what you need to buy)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.96
Remarkable(go to store, be used to purchase thing that you need)
Evidence: 0.92
¬ Remarkable(go to store, be motivated by you need something)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.96
Remarkable(go to store, be used to purchase thing that you need)
Evidence: 0.93
¬ Remarkable(go to store, causes buy thing)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.87
Evidence: 0.96
Remarkable(go to store, be used to purchase thing that you need)
Evidence: 0.95
¬ Remarkable(go to store, be motivated by you neede to buy something)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.03
Typical(go to store, be used to purchase thing that you need)
Evidence: 0.04
¬ Typical(go to store, requires decide what you need)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Remarkable(go to store, be used to purchase thing that you need)
Evidence: 0.92
¬ Remarkable(go to store, requires decide what you need)
0.71
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.86
Evidence: 0.96
Remarkable(go to store, be used to purchase thing that you need)
Evidence: 0.95
¬ Remarkable(go to store, causes buy something)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.90
Evidence: 0.91
Salient(go to store, be used to purchase thing that you need)
Evidence: 0.81
¬ Salient(go to store, requires purchase item you come for)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.91
Salient(go to store, be used to purchase thing that you need)
Evidence: 0.79
¬ Salient(go to store, requires list what you need to buy)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.91
Salient(go to store, be used to purchase thing that you need)
Evidence: 0.75
¬ Salient(go to store, causes buy thing)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.91
Salient(go to store, be used to purchase thing that you need)
Evidence: 0.77
¬ Salient(go to store, be motivated by you need something)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.03
Typical(go to store, be used to purchase thing that you need)
Evidence: 0.06
¬ Typical(go to store, causes buy something)
0.69
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.88
Evidence: 0.03
Typical(go to store, be used to purchase thing that you need)
Evidence: 0.08
¬ Typical(go to store, causes buy thing)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.03
Typical(go to store, be used to purchase thing that you need)
Evidence: 0.07
¬ Typical(go to store, be motivated by you neede to buy something)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.91
Salient(go to store, be used to purchase thing that you need)
Evidence: 0.74
¬ Salient(go to store, be motivated by you neede to buy something)
0.69
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.88
Evidence: 0.03
Typical(go to store, be used to purchase thing that you need)
Evidence: 0.09
¬ Typical(go to store, be motivated by you need something)
0.68
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.86
Evidence: 0.91
Salient(go to store, be used to purchase thing that you need)
Evidence: 0.80
¬ Salient(go to store, causes buy something)
0.67
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.86
Evidence: 0.91
Salient(go to store, be used to purchase thing that you need)
Evidence: 0.92
¬ Salient(go to store, requires decide what you need)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.91
Salient(go to store, be used to purchase thing that you need)
Evidence: 0.03
¬ Typical(go to store, be used to purchase thing that you need)
Evidence: 0.96
¬ Remarkable(go to store, be used to purchase thing that you need)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(go to store, be used to purchase thing that you need)
Evidence: 0.03
¬ Typical(go to store, be used to purchase thing that you need)