goal: be important in business

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents field goal
Weight: 0.65
, step
Weight: 0.61
, point
Weight: 0.61
, aspect
Weight: 0.60
Siblings target
Weight: 0.62
, survival
Weight: 0.59
, retribution
Weight: 0.59
, fitness
Weight: 0.58
, hat trick
Weight: 0.54

Related properties

Property Similarity
be important in business 1.00
be important to business 0.99
be important to new business 0.95
set important in business 0.90
set important for business 0.90
be important objective for business 0.86
be important in farm business 0.86
go out of business 0.85
be aim for small business 0.83
be aim for business 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.57
Rule weight: 0.66
Evidence weight: 0.86
Similarity weight: 0.99
Evidence: 0.80
Plausible(aspect, be important to business)
Evidence: 0.71
¬ Typical(goal, be important in business)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.66
Similarity weight: 0.99
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.80
¬ Plausible(aspect, be important to business)

Remarkability exclusitivity betweem a parent and a child

0.45
Rule weight: 0.58
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.54
¬ Remarkable(aspect, be important to business)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.99
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.13
¬ Remarkable(survival, be important to business)
0.12
Rule weight: 0.13
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.18
¬ Remarkable(survival, be important in business)
0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.06
¬ Remarkable(survival, be important objective for business)
0.11
Rule weight: 0.13
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.33
¬ Remarkable(survival, be important to new business)
0.11
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.02
¬ Remarkable(survival, be aim for small business)
0.11
Rule weight: 0.13
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.11
¬ Remarkable(target, go out of business)
0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.06
¬ Remarkable(survival, be aim for business)
0.10
Rule weight: 0.13
Evidence weight: 0.72
Similarity weight: 0.99
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.70
¬ Remarkable(target, be important to business)
0.09
Rule weight: 0.13
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.71
¬ Remarkable(target, set important in business)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.93
Similarity weight: 0.99
Evidence: 0.80
Plausible(aspect, be important to business)
Evidence: 0.40
Remarkable(goal, be important in business)
Evidence: 0.57
¬ Plausible(goal, be important in business)

Remarkability from sibling implausibility

0.56
Rule weight: 0.60
Evidence weight: 0.94
Similarity weight: 0.99
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.13
Remarkable(survival, be important to business)
Evidence: 0.15
¬ Plausible(survival, be important to business)
0.54
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.18
Remarkable(survival, be important in business)
Evidence: 0.27
¬ Plausible(survival, be important in business)
0.53
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.99
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.70
Remarkable(target, be important to business)
Evidence: 0.84
¬ Plausible(target, be important to business)
0.50
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.06
Remarkable(survival, be important objective for business)
Evidence: 0.08
¬ Plausible(survival, be important objective for business)
0.50
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.83
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.02
Remarkable(survival, be aim for small business)
Evidence: 0.03
¬ Plausible(survival, be aim for small business)
0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.85
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.11
Remarkable(target, go out of business)
Evidence: 0.13
¬ Plausible(target, go out of business)
0.48
Rule weight: 0.60
Evidence weight: 0.89
Similarity weight: 0.90
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.71
Remarkable(target, set important in business)
Evidence: 0.91
¬ Plausible(target, set important in business)
0.48
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.06
Remarkable(survival, be aim for business)
Evidence: 0.06
¬ Plausible(survival, be aim for business)
0.46
Rule weight: 0.60
Evidence weight: 0.80
Similarity weight: 0.95
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.33
Remarkable(survival, be important to new business)
Evidence: 0.71
¬ Plausible(survival, be important to new business)

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.55
¬ Salient(goal, be important in business)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.40
Remarkable(goal, be important in business)
Evidence: 0.17
¬ Remarkable(goal, be important in farm business)
0.66
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.86
Evidence: 0.55
Salient(goal, be important in business)
Evidence: 0.23
¬ Salient(goal, be important in farm business)
0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.33
¬ Plausible(goal, be important in farm business)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.71
Typical(goal, be important in business)
Evidence: 0.60
¬ Typical(goal, be important in farm business)
0.55
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.90
Evidence: 0.71
Typical(goal, be important in business)
Evidence: 0.98
¬ Typical(goal, set important for business)
0.49
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.90
Evidence: 0.40
Remarkable(goal, be important in business)
Evidence: 0.59
¬ Remarkable(goal, set important for business)
0.46
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.90
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.94
¬ Plausible(goal, set important for business)
0.42
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.90
Evidence: 0.55
Salient(goal, be important in business)
Evidence: 0.98
¬ Salient(goal, set important for business)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.55
Salient(goal, be important in business)
Evidence: 0.71
¬ Typical(goal, be important in business)
Evidence: 0.40
¬ Remarkable(goal, be important in business)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.57
Plausible(goal, be important in business)
Evidence: 0.71
¬ Typical(goal, be important in business)

Typicality and Rermarkability incompatibility between a parent and a child

0.33
Rule weight: 0.51
Evidence weight: 0.65
Similarity weight: 0.99
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.86
¬ Typical(aspect, be important to business)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.99
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.43
¬ Typical(survival, be important to business)
0.11
Rule weight: 0.14
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.52
¬ Typical(survival, be important in business)
0.10
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.83
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.20
¬ Typical(survival, be aim for small business)
0.10
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.86
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.35
¬ Typical(survival, be important objective for business)
0.10
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.81
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.27
¬ Typical(survival, be aim for business)
0.10
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.42
¬ Typical(target, go out of business)
0.09
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.99
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.87
¬ Typical(target, be important to business)
0.08
Rule weight: 0.14
Evidence weight: 0.65
Similarity weight: 0.95
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.87
¬ Typical(survival, be important to new business)
0.08
Rule weight: 0.14
Evidence weight: 0.62
Similarity weight: 0.90
Evidence: 0.40
¬ Remarkable(goal, be important in business)
Evidence: 0.93
¬ Typical(target, set important in business)

Typicality inheritance from parent to child

0.36
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.99
Evidence: 0.71
Typical(goal, be important in business)
Evidence: 0.86
¬ Typical(aspect, be important to business)