graphics: get worse

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents graphic
Weight: 0.57
, design
Weight: 0.47
, topic
Weight: 0.44
, department
Weight: 0.39
, tool
Weight: 0.38
Siblings screen
Weight: 0.31
, animation
Weight: 0.31
, interface
Weight: 0.31
, design pattern
Weight: 0.30
, color
Weight: 0.30

Related properties

Property Similarity
get worse 1.00
be worse for players 0.87
be much better on ps4 0.80
make game better 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.13
Rule weight: 0.13
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.06
¬ Remarkable(graphics, get worse)
Evidence: 0.13
¬ Remarkable(animation, get worse)

Remarkability from sibling implausibility

0.51
Rule weight: 0.60
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.08
Plausible(graphics, get worse)
Evidence: 0.13
Remarkable(animation, get worse)
Evidence: 0.19
¬ Plausible(animation, get worse)

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.08
Plausible(graphics, get worse)
Evidence: 0.08
¬ Salient(graphics, get worse)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.06
Remarkable(graphics, get worse)
Evidence: 0.16
¬ Remarkable(graphics, be worse for players)
0.59
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.87
Evidence: 0.08
Salient(graphics, get worse)
Evidence: 0.22
¬ Salient(graphics, be worse for players)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.08
Plausible(graphics, get worse)
Evidence: 0.31
¬ Plausible(graphics, be worse for players)
0.46
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.80
Evidence: 0.06
Remarkable(graphics, get worse)
Evidence: 0.34
¬ Remarkable(graphics, be much better on ps4)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.76
Evidence: 0.06
Remarkable(graphics, get worse)
Evidence: 0.32
¬ Remarkable(graphics, make game better)
0.45
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.87
Evidence: 0.34
Typical(graphics, get worse)
Evidence: 0.59
¬ Typical(graphics, be worse for players)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.08
Salient(graphics, get worse)
Evidence: 0.45
¬ Salient(graphics, make game better)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.08
Salient(graphics, get worse)
Evidence: 0.55
¬ Salient(graphics, be much better on ps4)
0.33
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.34
Typical(graphics, get worse)
Evidence: 0.74
¬ Typical(graphics, make game better)
0.33
Rule weight: 0.85
Evidence weight: 0.48
Similarity weight: 0.80
Evidence: 0.34
Typical(graphics, get worse)
Evidence: 0.79
¬ Typical(graphics, be much better on ps4)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.08
Plausible(graphics, get worse)
Evidence: 0.55
¬ Plausible(graphics, make game better)
0.30
Rule weight: 0.85
Evidence weight: 0.44
Similarity weight: 0.80
Evidence: 0.08
Plausible(graphics, get worse)
Evidence: 0.61
¬ Plausible(graphics, be much better on ps4)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.08
Salient(graphics, get worse)
Evidence: 0.34
¬ Typical(graphics, get worse)
Evidence: 0.06
¬ Remarkable(graphics, get worse)

Typical implies Plausible

0.33
Rule weight: 0.48
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.08
Plausible(graphics, get worse)
Evidence: 0.34
¬ Typical(graphics, get worse)

Typicality and Rermarkability incompatibility between siblings

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.06
¬ Remarkable(graphics, get worse)
Evidence: 0.48
¬ Typical(animation, get worse)