gun: be use in hunt

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents weapon
Weight: 0.66
, object
Weight: 0.64
, pistol
Weight: 0.62
, handgun
Weight: 0.61
Siblings machine gun
Weight: 0.76
, revolver
Weight: 0.62
, cannon
Weight: 0.59
, rifle
Weight: 0.55
, colt
Weight: 0.50

Related properties

Property Similarity
be use in hunt 1.00
be used to hunt 0.97
be used to go hunt 0.96
be use by person who hunt 0.94
be used to hunt game 0.92
be used to hunt animal 0.89
be at hunt shop 0.89
be used to kill animal in hunt 0.89
be used to shoot animal when you be hunt 0.88
be used to hunt for game animal 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.53
Rule weight: 0.66
Evidence weight: 0.83
Similarity weight: 0.97
Evidence: 0.62
Plausible(weapon, be used to hunt)
Evidence: 0.46
¬ Typical(gun, be use in hunt)
0.36
Rule weight: 0.66
Evidence weight: 0.61
Similarity weight: 0.89
Evidence: 0.14
Plausible(weapon, be at hunt shop)
Evidence: 0.46
¬ Typical(gun, be use in hunt)

Plausibility inheritance from parent to child

0.08
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.89
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.14
¬ Plausible(weapon, be at hunt shop)
0.08
Rule weight: 0.09
Evidence weight: 0.88
Similarity weight: 0.97
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.62
¬ Plausible(weapon, be used to hunt)

Remarkability exclusitivity betweem a parent and a child

0.53
Rule weight: 0.58
Evidence weight: 0.95
Similarity weight: 0.97
Evidence: 0.17
¬ Remarkable(gun, be use in hunt)
Evidence: 0.27
¬ Remarkable(weapon, be used to hunt)
0.50
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.89
Evidence: 0.17
¬ Remarkable(gun, be use in hunt)
Evidence: 0.09
¬ Remarkable(weapon, be at hunt shop)

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.17
¬ Remarkable(gun, be use in hunt)
Evidence: 0.56
¬ Remarkable(rifle, be used to hunt)
0.10
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.17
¬ Remarkable(gun, be use in hunt)
Evidence: 0.82
¬ Remarkable(rifle, be used to hunt animal)
0.10
Rule weight: 0.13
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.17
¬ Remarkable(gun, be use in hunt)
Evidence: 0.85
¬ Remarkable(rifle, be used to kill animal in hunt)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.75
Similarity weight: 0.97
Evidence: 0.62
Plausible(weapon, be used to hunt)
Evidence: 0.17
Remarkable(gun, be use in hunt)
Evidence: 0.81
¬ Plausible(gun, be use in hunt)
0.16
Rule weight: 0.42
Evidence weight: 0.42
Similarity weight: 0.89
Evidence: 0.14
Plausible(weapon, be at hunt shop)
Evidence: 0.17
Remarkable(gun, be use in hunt)
Evidence: 0.81
¬ Plausible(gun, be use in hunt)

Remarkability from sibling implausibility

0.57
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.56
Remarkable(rifle, be used to hunt)
Evidence: 0.33
¬ Plausible(rifle, be used to hunt)
0.53
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.82
Remarkable(rifle, be used to hunt animal)
Evidence: 0.10
¬ Plausible(rifle, be used to hunt animal)
0.53
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.89
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.85
Remarkable(rifle, be used to kill animal in hunt)
Evidence: 0.11
¬ Plausible(rifle, be used to kill animal in hunt)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.16
¬ Salient(gun, be use in hunt)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.96
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.21
¬ Plausible(gun, be used to go hunt)
0.76
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.92
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.15
¬ Plausible(gun, be used to hunt game)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.17
¬ Plausible(gun, be used to hunt for game animal)
0.71
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.56
¬ Plausible(gun, be use by person who hunt)
0.70
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.46
Typical(gun, be use in hunt)
Evidence: 0.23
¬ Typical(gun, be use by person who hunt)
0.70
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.41
¬ Plausible(gun, be used to hunt animal)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.88
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.36
¬ Plausible(gun, be used to shoot animal when you be hunt)
0.65
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.88
Evidence: 0.46
Typical(gun, be use in hunt)
Evidence: 0.25
¬ Typical(gun, be used to shoot animal when you be hunt)
0.64
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.89
Evidence: 0.46
Typical(gun, be use in hunt)
Evidence: 0.30
¬ Typical(gun, be used to hunt animal)
0.64
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.96
Evidence: 0.16
Salient(gun, be use in hunt)
Evidence: 0.26
¬ Salient(gun, be used to go hunt)
0.60
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.96
Evidence: 0.46
Typical(gun, be use in hunt)
Evidence: 0.49
¬ Typical(gun, be used to go hunt)
0.56
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.46
Typical(gun, be use in hunt)
Evidence: 0.47
¬ Typical(gun, be used to hunt for game animal)
0.56
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.92
Evidence: 0.46
Typical(gun, be use in hunt)
Evidence: 0.54
¬ Typical(gun, be used to hunt game)
0.52
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.96
Evidence: 0.17
Remarkable(gun, be use in hunt)
Evidence: 0.44
¬ Remarkable(gun, be used to go hunt)
0.49
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.92
Evidence: 0.16
Salient(gun, be use in hunt)
Evidence: 0.45
¬ Salient(gun, be used to hunt game)
0.48
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.88
Evidence: 0.16
Salient(gun, be use in hunt)
Evidence: 0.43
¬ Salient(gun, be used to hunt for game animal)
0.46
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.88
Evidence: 0.16
Salient(gun, be use in hunt)
Evidence: 0.47
¬ Salient(gun, be used to shoot animal when you be hunt)
0.44
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.89
Evidence: 0.16
Salient(gun, be use in hunt)
Evidence: 0.51
¬ Salient(gun, be used to hunt animal)
0.42
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.94
Evidence: 0.17
Remarkable(gun, be use in hunt)
Evidence: 0.57
¬ Remarkable(gun, be use by person who hunt)
0.40
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.89
Evidence: 0.17
Remarkable(gun, be use in hunt)
Evidence: 0.57
¬ Remarkable(gun, be used to hunt animal)
0.40
Rule weight: 0.85
Evidence weight: 0.51
Similarity weight: 0.92
Evidence: 0.17
Remarkable(gun, be use in hunt)
Evidence: 0.59
¬ Remarkable(gun, be used to hunt game)
0.38
Rule weight: 0.85
Evidence weight: 0.47
Similarity weight: 0.94
Evidence: 0.16
Salient(gun, be use in hunt)
Evidence: 0.63
¬ Salient(gun, be use by person who hunt)
0.30
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.88
Evidence: 0.17
Remarkable(gun, be use in hunt)
Evidence: 0.73
¬ Remarkable(gun, be used to hunt for game animal)
0.23
Rule weight: 0.85
Evidence weight: 0.30
Similarity weight: 0.88
Evidence: 0.17
Remarkable(gun, be use in hunt)
Evidence: 0.84
¬ Remarkable(gun, be used to shoot animal when you be hunt)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.16
Salient(gun, be use in hunt)
Evidence: 0.46
¬ Typical(gun, be use in hunt)
Evidence: 0.17
¬ Remarkable(gun, be use in hunt)

Typical implies Plausible

0.44
Rule weight: 0.48
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.81
Plausible(gun, be use in hunt)
Evidence: 0.46
¬ Typical(gun, be use in hunt)

Typicality and Rermarkability incompatibility between a parent and a child

0.44
Rule weight: 0.51
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.17
¬ Remarkable(gun, be use in hunt)
Evidence: 0.66
¬ Typical(weapon, be used to hunt)
0.39
Rule weight: 0.51
Evidence weight: 0.86
Similarity weight: 0.89
Evidence: 0.17
¬ Remarkable(gun, be use in hunt)
Evidence: 0.82
¬ Typical(weapon, be at hunt shop)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.17
¬ Remarkable(gun, be use in hunt)
Evidence: 0.81
¬ Typical(rifle, be used to hunt)
0.11
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.17
¬ Remarkable(gun, be use in hunt)
Evidence: 0.42
¬ Typical(rifle, be used to kill animal in hunt)
0.11
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 0.89
Evidence: 0.17
¬ Remarkable(gun, be use in hunt)
Evidence: 0.47
¬ Typical(rifle, be used to hunt animal)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.64
Similarity weight: 0.97
Evidence: 0.46
Typical(gun, be use in hunt)
Evidence: 0.66
¬ Typical(weapon, be used to hunt)
0.24
Rule weight: 0.48
Evidence weight: 0.56
Similarity weight: 0.89
Evidence: 0.46
Typical(gun, be use in hunt)
Evidence: 0.82
¬ Typical(weapon, be at hunt shop)