gym: be disabled in pokemon

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.59
, facility
Weight: 0.58
, club
Weight: 0.58
, room
Weight: 0.57
Siblings laundry room
Weight: 0.35
, dining room
Weight: 0.34
, hotel room
Weight: 0.34
, golf club
Weight: 0.34

Related properties

Property Similarity
be disabled in pokemon 1.00
be disabled on pokemon 1.00
be in pokemon 0.89
be on pokemon 0.89
work in pokemon 0.89
be in pokemon go 0.88
be on pokemon go 0.88
look in pokemon 0.87
be down go in pokemon 0.86
disappear in pokemon 0.86

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.80
Plausible(gym, be disabled in pokemon)
Evidence: 0.75
¬ Salient(gym, be disabled in pokemon)

Similarity expansion

0.79
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.92
Typical(gym, be disabled in pokemon)
Evidence: 0.84
¬ Typical(gym, be disabled on pokemon)
0.74
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.80
Plausible(gym, be disabled in pokemon)
Evidence: 0.67
¬ Plausible(gym, be disabled on pokemon)
0.73
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.75
Salient(gym, be disabled in pokemon)
Evidence: 0.56
¬ Salient(gym, be disabled on pokemon)
0.72
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.86
Evidence: 0.80
Plausible(gym, be disabled in pokemon)
Evidence: 0.12
¬ Plausible(gym, disappear in pokemon)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.75
Salient(gym, be disabled in pokemon)
Evidence: 0.11
¬ Salient(gym, disappear in pokemon)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.92
Typical(gym, be disabled in pokemon)
Evidence: 0.90
¬ Typical(gym, be in pokemon)
0.71
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.86
Evidence: 0.92
Typical(gym, be disabled in pokemon)
Evidence: 0.41
¬ Typical(gym, disappear in pokemon)
0.70
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.92
Typical(gym, be disabled in pokemon)
Evidence: 0.95
¬ Typical(gym, work in pokemon)
0.70
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.86
Evidence: 0.36
Remarkable(gym, be disabled in pokemon)
Evidence: 0.08
¬ Remarkable(gym, disappear in pokemon)
0.69
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.92
Typical(gym, be disabled in pokemon)
Evidence: 0.89
¬ Typical(gym, look in pokemon)
0.69
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.36
Remarkable(gym, be disabled in pokemon)
Evidence: 0.31
¬ Remarkable(gym, be disabled on pokemon)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.86
Evidence: 0.92
Typical(gym, be disabled in pokemon)
Evidence: 0.95
¬ Typical(gym, be down go in pokemon)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.89
Evidence: 0.80
Plausible(gym, be disabled in pokemon)
Evidence: 0.86
¬ Plausible(gym, be in pokemon)
0.63
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.89
Evidence: 0.80
Plausible(gym, be disabled in pokemon)
Evidence: 0.89
¬ Plausible(gym, work in pokemon)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.80
Plausible(gym, be disabled in pokemon)
Evidence: 0.82
¬ Plausible(gym, look in pokemon)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.80
Plausible(gym, be disabled in pokemon)
Evidence: 0.89
¬ Plausible(gym, be down go in pokemon)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.75
Salient(gym, be disabled in pokemon)
Evidence: 0.89
¬ Salient(gym, be in pokemon)
0.59
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.75
Salient(gym, be disabled in pokemon)
Evidence: 0.84
¬ Salient(gym, look in pokemon)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.75
Salient(gym, be disabled in pokemon)
Evidence: 0.92
¬ Salient(gym, work in pokemon)
0.57
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.86
Evidence: 0.75
Salient(gym, be disabled in pokemon)
Evidence: 0.90
¬ Salient(gym, be down go in pokemon)
0.51
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.89
Evidence: 0.36
Remarkable(gym, be disabled in pokemon)
Evidence: 0.52
¬ Remarkable(gym, work in pokemon)
0.51
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.86
Evidence: 0.36
Remarkable(gym, be disabled in pokemon)
Evidence: 0.49
¬ Remarkable(gym, be down go in pokemon)
0.50
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.87
Evidence: 0.36
Remarkable(gym, be disabled in pokemon)
Evidence: 0.50
¬ Remarkable(gym, look in pokemon)
0.49
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.89
Evidence: 0.36
Remarkable(gym, be disabled in pokemon)
Evidence: 0.57
¬ Remarkable(gym, be in pokemon)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.75
Salient(gym, be disabled in pokemon)
Evidence: 0.92
¬ Typical(gym, be disabled in pokemon)
Evidence: 0.36
¬ Remarkable(gym, be disabled in pokemon)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.80
Plausible(gym, be disabled in pokemon)
Evidence: 0.92
¬ Typical(gym, be disabled in pokemon)