handicraft: be important to economy

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.56
, item
Weight: 0.54
, thing
Weight: 0.51
, culture
Weight: 0.50
, industry
Weight: 0.50
Siblings needlework
Weight: 0.70
, pottery
Weight: 0.70
, woodworking
Weight: 0.65
, textile
Weight: 0.56
, sewing
Weight: 0.33

Related properties

Property Similarity
be important to economy 1.00
be important to economy of country 0.96
contribute in economic growth of country 0.85
contribute in economic growth 0.83
contribute in growth of country 0.77
is important mhw 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.51
Rule weight: 0.66
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.44
Plausible(industry, be important to economy)
Evidence: 0.41
¬ Typical(handicraft, be important to economy)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.49
Plausible(handicraft, be important to economy)
Evidence: 0.44
¬ Plausible(industry, be important to economy)

Remarkability exclusitivity betweem a parent and a child

0.20
Rule weight: 0.58
Evidence weight: 0.34
Similarity weight: 1.00
Evidence: 0.79
¬ Remarkable(handicraft, be important to economy)
Evidence: 0.84
¬ Remarkable(industry, be important to economy)

Remarkability from parent implausibility

0.39
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.44
Plausible(industry, be important to economy)
Evidence: 0.79
Remarkable(handicraft, be important to economy)
Evidence: 0.49
¬ Plausible(handicraft, be important to economy)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.68
Similarity weight: 1.00
Evidence: 0.49
Plausible(handicraft, be important to economy)
Evidence: 0.64
¬ Salient(handicraft, be important to economy)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.96
Evidence: 0.79
Remarkable(handicraft, be important to economy)
Evidence: 0.84
¬ Remarkable(handicraft, be important to economy of country)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.83
Evidence: 0.79
Remarkable(handicraft, be important to economy)
Evidence: 0.33
¬ Remarkable(handicraft, contribute in economic growth)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.79
Remarkable(handicraft, be important to economy)
Evidence: 0.44
¬ Remarkable(handicraft, contribute in economic growth of country)
0.63
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.83
Evidence: 0.64
Salient(handicraft, be important to economy)
Evidence: 0.30
¬ Salient(handicraft, contribute in economic growth)
0.61
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.96
Evidence: 0.41
Typical(handicraft, be important to economy)
Evidence: 0.43
¬ Typical(handicraft, be important to economy of country)
0.60
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.96
Evidence: 0.64
Salient(handicraft, be important to economy)
Evidence: 0.74
¬ Salient(handicraft, be important to economy of country)
0.60
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.96
Evidence: 0.49
Plausible(handicraft, be important to economy)
Evidence: 0.55
¬ Plausible(handicraft, be important to economy of country)
0.58
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.83
Evidence: 0.49
Plausible(handicraft, be important to economy)
Evidence: 0.35
¬ Plausible(handicraft, contribute in economic growth)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.79
Remarkable(handicraft, be important to economy)
Evidence: 0.51
¬ Remarkable(handicraft, is important mhw)
0.57
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.77
Evidence: 0.79
Remarkable(handicraft, be important to economy)
Evidence: 0.62
¬ Remarkable(handicraft, contribute in growth of country)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.64
Salient(handicraft, be important to economy)
Evidence: 0.62
¬ Salient(handicraft, contribute in economic growth of country)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.83
Evidence: 0.41
Typical(handicraft, be important to economy)
Evidence: 0.46
¬ Typical(handicraft, contribute in economic growth)
0.49
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.85
Evidence: 0.49
Plausible(handicraft, be important to economy)
Evidence: 0.63
¬ Plausible(handicraft, contribute in economic growth of country)
0.46
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.77
Evidence: 0.64
Salient(handicraft, be important to economy)
Evidence: 0.84
¬ Salient(handicraft, contribute in growth of country)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.64
Salient(handicraft, be important to economy)
Evidence: 0.81
¬ Salient(handicraft, is important mhw)
0.41
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.85
Evidence: 0.41
Typical(handicraft, be important to economy)
Evidence: 0.72
¬ Typical(handicraft, contribute in economic growth of country)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.49
Plausible(handicraft, be important to economy)
Evidence: 0.77
¬ Plausible(handicraft, contribute in growth of country)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.49
Plausible(handicraft, be important to economy)
Evidence: 0.77
¬ Plausible(handicraft, is important mhw)
0.35
Rule weight: 0.85
Evidence weight: 0.52
Similarity weight: 0.77
Evidence: 0.41
Typical(handicraft, be important to economy)
Evidence: 0.81
¬ Typical(handicraft, contribute in growth of country)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.76
Evidence: 0.41
Typical(handicraft, be important to economy)
Evidence: 0.86
¬ Typical(handicraft, is important mhw)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.64
Salient(handicraft, be important to economy)
Evidence: 0.41
¬ Typical(handicraft, be important to economy)
Evidence: 0.79
¬ Remarkable(handicraft, be important to economy)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.49
Plausible(handicraft, be important to economy)
Evidence: 0.41
¬ Typical(handicraft, be important to economy)

Typicality and Rermarkability incompatibility between a parent and a child

0.37
Rule weight: 0.51
Evidence weight: 0.73
Similarity weight: 1.00
Evidence: 0.79
¬ Remarkable(handicraft, be important to economy)
Evidence: 0.34
¬ Typical(industry, be important to economy)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.41
Typical(handicraft, be important to economy)
Evidence: 0.34
¬ Typical(industry, be important to economy)