handicraft: is important mhw

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents activity
Weight: 0.56
, item
Weight: 0.54
, thing
Weight: 0.51
, culture
Weight: 0.50
, industry
Weight: 0.50
Siblings needlework
Weight: 0.70
, pottery
Weight: 0.70
, woodworking
Weight: 0.65
, textile
Weight: 0.56
, sewing
Weight: 0.33

Related properties

Property Similarity
is important mhw 1.00
be useful 0.76
be important to economy 0.76
is mhw 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.26
Rule weight: 0.66
Evidence weight: 0.52
Similarity weight: 0.76
Evidence: 0.44
Plausible(industry, be important to economy)
Evidence: 0.86
¬ Typical(handicraft, is important mhw)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.76
Evidence: 0.77
Plausible(handicraft, is important mhw)
Evidence: 0.44
¬ Plausible(industry, be important to economy)

Remarkability exclusitivity betweem a parent and a child

0.25
Rule weight: 0.58
Evidence weight: 0.58
Similarity weight: 0.76
Evidence: 0.51
¬ Remarkable(handicraft, is important mhw)
Evidence: 0.84
¬ Remarkable(industry, be important to economy)

Remarkability from parent implausibility

0.25
Rule weight: 0.42
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.44
Plausible(industry, be important to economy)
Evidence: 0.51
Remarkable(handicraft, is important mhw)
Evidence: 0.77
¬ Plausible(handicraft, is important mhw)

Salient implies Plausible

0.23
Rule weight: 0.28
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.77
Plausible(handicraft, is important mhw)
Evidence: 0.81
¬ Salient(handicraft, is important mhw)

Similarity expansion

0.62
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.76
Evidence: 0.86
Typical(handicraft, is important mhw)
Evidence: 0.28
¬ Typical(handicraft, be useful)
0.61
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.86
Typical(handicraft, is important mhw)
Evidence: 0.41
¬ Typical(handicraft, be important to economy)
0.60
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.75
Evidence: 0.81
Salient(handicraft, is important mhw)
Evidence: 0.33
¬ Salient(handicraft, is mhw)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.86
Typical(handicraft, is important mhw)
Evidence: 0.58
¬ Typical(handicraft, is mhw)
0.58
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.75
Evidence: 0.77
Plausible(handicraft, is important mhw)
Evidence: 0.41
¬ Plausible(handicraft, is mhw)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.77
Plausible(handicraft, is important mhw)
Evidence: 0.47
¬ Plausible(handicraft, be useful)
0.57
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.76
Evidence: 0.77
Plausible(handicraft, is important mhw)
Evidence: 0.49
¬ Plausible(handicraft, be important to economy)
0.57
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.76
Evidence: 0.81
Salient(handicraft, is important mhw)
Evidence: 0.64
¬ Salient(handicraft, be important to economy)
0.56
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.76
Evidence: 0.81
Salient(handicraft, is important mhw)
Evidence: 0.72
¬ Salient(handicraft, be useful)
0.54
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.75
Evidence: 0.51
Remarkable(handicraft, is important mhw)
Evidence: 0.31
¬ Remarkable(handicraft, is mhw)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.76
Evidence: 0.51
Remarkable(handicraft, is important mhw)
Evidence: 0.79
¬ Remarkable(handicraft, be important to economy)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.76
Evidence: 0.51
Remarkable(handicraft, is important mhw)
Evidence: 0.91
¬ Remarkable(handicraft, be useful)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.92
Similarity weight: 1.00
Evidence: 0.81
Salient(handicraft, is important mhw)
Evidence: 0.86
¬ Typical(handicraft, is important mhw)
Evidence: 0.51
¬ Remarkable(handicraft, is important mhw)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.77
Plausible(handicraft, is important mhw)
Evidence: 0.86
¬ Typical(handicraft, is important mhw)

Typicality and Rermarkability incompatibility between a parent and a child

0.32
Rule weight: 0.51
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.51
¬ Remarkable(handicraft, is important mhw)
Evidence: 0.34
¬ Typical(industry, be important to economy)

Typicality inheritance from parent to child

0.35
Rule weight: 0.48
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.86
Typical(handicraft, is important mhw)
Evidence: 0.34
¬ Typical(industry, be important to economy)