hang out at bar: requires get drunk

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires get drunk 1.00
causes get drunk 0.97
requires get drunk and stupid 0.95
causes drunk drive 0.92
causes you might get drunk 0.92
causes become drunk 0.92
be motivated by meet person and get drunk 0.91
requires drink 0.84
be used to drink alcohol 0.81
be used to place to drink alcohol 0.81

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.86
Similarity weight: 1.00
Evidence: 0.71
Plausible(hang out at bar, requires get drunk)
Evidence: 0.47
¬ Salient(hang out at bar, requires get drunk)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.97
Evidence: 0.85
Remarkable(hang out at bar, requires get drunk)
Evidence: 0.82
¬ Remarkable(hang out at bar, causes get drunk)
0.71
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.95
Evidence: 0.85
Remarkable(hang out at bar, requires get drunk)
Evidence: 0.81
¬ Remarkable(hang out at bar, requires get drunk and stupid)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.85
Remarkable(hang out at bar, requires get drunk)
Evidence: 0.76
¬ Remarkable(hang out at bar, causes become drunk)
0.67
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.97
Evidence: 0.71
Plausible(hang out at bar, requires get drunk)
Evidence: 0.65
¬ Plausible(hang out at bar, causes get drunk)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.85
Remarkable(hang out at bar, requires get drunk)
Evidence: 0.91
¬ Remarkable(hang out at bar, be motivated by meet person and get drunk)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.44
Typical(hang out at bar, requires get drunk)
Evidence: 0.13
¬ Typical(hang out at bar, requires drink)
0.65
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.95
Evidence: 0.71
Plausible(hang out at bar, requires get drunk)
Evidence: 0.65
¬ Plausible(hang out at bar, requires get drunk and stupid)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.44
Typical(hang out at bar, requires get drunk)
Evidence: 0.29
¬ Typical(hang out at bar, be motivated by meet person and get drunk)
0.64
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.92
Evidence: 0.71
Plausible(hang out at bar, requires get drunk)
Evidence: 0.62
¬ Plausible(hang out at bar, causes become drunk)
0.63
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.97
Evidence: 0.47
Salient(hang out at bar, requires get drunk)
Evidence: 0.45
¬ Salient(hang out at bar, causes get drunk)
0.63
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.95
Evidence: 0.47
Salient(hang out at bar, requires get drunk)
Evidence: 0.42
¬ Salient(hang out at bar, requires get drunk and stupid)
0.62
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.84
Evidence: 0.85
Remarkable(hang out at bar, requires get drunk)
Evidence: 0.85
¬ Remarkable(hang out at bar, requires drink)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.92
Evidence: 0.47
Salient(hang out at bar, requires get drunk)
Evidence: 0.42
¬ Salient(hang out at bar, causes become drunk)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.85
Remarkable(hang out at bar, requires get drunk)
Evidence: 0.85
¬ Remarkable(hang out at bar, be used to place to drink alcohol)
0.59
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.91
Evidence: 0.71
Plausible(hang out at bar, requires get drunk)
Evidence: 0.80
¬ Plausible(hang out at bar, be motivated by meet person and get drunk)
0.59
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.97
Evidence: 0.44
Typical(hang out at bar, requires get drunk)
Evidence: 0.51
¬ Typical(hang out at bar, causes get drunk)
0.57
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.95
Evidence: 0.44
Typical(hang out at bar, requires get drunk)
Evidence: 0.53
¬ Typical(hang out at bar, requires get drunk and stupid)
0.57
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.91
Evidence: 0.47
Salient(hang out at bar, requires get drunk)
Evidence: 0.51
¬ Salient(hang out at bar, be motivated by meet person and get drunk)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.44
Typical(hang out at bar, requires get drunk)
Evidence: 0.34
¬ Typical(hang out at bar, be used to place to drink alcohol)
0.53
Rule weight: 0.85
Evidence weight: 0.68
Similarity weight: 0.92
Evidence: 0.44
Typical(hang out at bar, requires get drunk)
Evidence: 0.57
¬ Typical(hang out at bar, causes become drunk)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.71
Plausible(hang out at bar, requires get drunk)
Evidence: 0.79
¬ Plausible(hang out at bar, be used to place to drink alcohol)
0.52
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.84
Evidence: 0.71
Plausible(hang out at bar, requires get drunk)
Evidence: 0.95
¬ Plausible(hang out at bar, requires drink)
0.49
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.81
Evidence: 0.47
Salient(hang out at bar, requires get drunk)
Evidence: 0.55
¬ Salient(hang out at bar, be used to place to drink alcohol)
0.42
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.84
Evidence: 0.47
Salient(hang out at bar, requires get drunk)
Evidence: 0.78
¬ Salient(hang out at bar, requires drink)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.47
Salient(hang out at bar, requires get drunk)
Evidence: 0.44
¬ Typical(hang out at bar, requires get drunk)
Evidence: 0.85
¬ Remarkable(hang out at bar, requires get drunk)

Typical implies Plausible

0.42
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.71
Plausible(hang out at bar, requires get drunk)
Evidence: 0.44
¬ Typical(hang out at bar, requires get drunk)