hang out at bar: requires kill yourself

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires kill yourself 1.00
requires do something else 0.78
causes you do not get enough sleep 0.77
requires call your friend 0.76
requires get life 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.68
Plausible(hang out at bar, requires kill yourself)
Evidence: 0.05
¬ Salient(hang out at bar, requires kill yourself)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.92
Typical(hang out at bar, requires kill yourself)
Evidence: 0.20
¬ Typical(hang out at bar, requires do something else)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.92
Typical(hang out at bar, requires kill yourself)
Evidence: 0.36
¬ Typical(hang out at bar, causes you do not get enough sleep)
0.62
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.75
Evidence: 0.92
Typical(hang out at bar, requires kill yourself)
Evidence: 0.42
¬ Typical(hang out at bar, requires get life)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.92
Typical(hang out at bar, requires kill yourself)
Evidence: 0.61
¬ Typical(hang out at bar, requires call your friend)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.05
Salient(hang out at bar, requires kill yourself)
Evidence: 0.10
¬ Salient(hang out at bar, causes you do not get enough sleep)
0.51
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.68
Plausible(hang out at bar, requires kill yourself)
Evidence: 0.64
¬ Plausible(hang out at bar, requires call your friend)
0.48
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.75
Evidence: 0.68
Plausible(hang out at bar, requires kill yourself)
Evidence: 0.79
¬ Plausible(hang out at bar, requires get life)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.68
Plausible(hang out at bar, requires kill yourself)
Evidence: 0.90
¬ Plausible(hang out at bar, requires do something else)
0.47
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.77
Evidence: 0.68
Plausible(hang out at bar, requires kill yourself)
Evidence: 0.89
¬ Plausible(hang out at bar, causes you do not get enough sleep)
0.41
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.77
Evidence: 0.05
Remarkable(hang out at bar, requires kill yourself)
Evidence: 0.39
¬ Remarkable(hang out at bar, causes you do not get enough sleep)
0.38
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.76
Evidence: 0.05
Salient(hang out at bar, requires kill yourself)
Evidence: 0.43
¬ Salient(hang out at bar, requires call your friend)
0.27
Rule weight: 0.85
Evidence weight: 0.42
Similarity weight: 0.75
Evidence: 0.05
Salient(hang out at bar, requires kill yourself)
Evidence: 0.61
¬ Salient(hang out at bar, requires get life)
0.25
Rule weight: 0.85
Evidence weight: 0.39
Similarity weight: 0.75
Evidence: 0.05
Remarkable(hang out at bar, requires kill yourself)
Evidence: 0.64
¬ Remarkable(hang out at bar, requires get life)
0.23
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.78
Evidence: 0.05
Salient(hang out at bar, requires kill yourself)
Evidence: 0.69
¬ Salient(hang out at bar, requires do something else)
0.23
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.76
Evidence: 0.05
Remarkable(hang out at bar, requires kill yourself)
Evidence: 0.68
¬ Remarkable(hang out at bar, requires call your friend)
0.12
Rule weight: 0.85
Evidence weight: 0.18
Similarity weight: 0.78
Evidence: 0.05
Remarkable(hang out at bar, requires kill yourself)
Evidence: 0.86
¬ Remarkable(hang out at bar, requires do something else)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.05
Salient(hang out at bar, requires kill yourself)
Evidence: 0.92
¬ Typical(hang out at bar, requires kill yourself)
Evidence: 0.05
¬ Remarkable(hang out at bar, requires kill yourself)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.68
Plausible(hang out at bar, requires kill yourself)
Evidence: 0.92
¬ Typical(hang out at bar, requires kill yourself)