hank: die breaking

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents character
Weight: 0.60
, artist
Weight: 0.54
, hero
Weight: 0.49
, man
Weight: 0.49
Siblings hank williams
Weight: 0.36
, sarah
Weight: 0.34
, sherlock holmes
Weight: 0.34
, spongebob squarepants
Weight: 0.34
, elvis costello
Weight: 0.33

Related properties

Property Similarity
die breaking 1.00
breaking bad 0.88
get shot breaking 0.84
have die 0.81
be paralyzed breaking 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.31
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.81
Evidence: 0.12
Plausible(hero, have die)
Evidence: 0.48
¬ Typical(hank, die breaking)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.17
Plausible(hank, die breaking)
Evidence: 0.12
¬ Plausible(hero, have die)

Remarkability exclusitivity betweem a parent and a child

0.46
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.81
Evidence: 0.12
¬ Remarkable(hank, die breaking)
Evidence: 0.18
¬ Remarkable(hero, have die)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.12
Plausible(hero, have die)
Evidence: 0.12
Remarkable(hank, die breaking)
Evidence: 0.17
¬ Plausible(hank, die breaking)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.17
Plausible(hank, die breaking)
Evidence: 0.15
¬ Salient(hank, die breaking)

Similarity expansion

0.67
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.88
Evidence: 0.12
Remarkable(hank, die breaking)
Evidence: 0.13
¬ Remarkable(hank, breaking bad)
0.65
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.88
Evidence: 0.15
Salient(hank, die breaking)
Evidence: 0.17
¬ Salient(hank, breaking bad)
0.63
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.88
Evidence: 0.17
Plausible(hank, die breaking)
Evidence: 0.21
¬ Plausible(hank, breaking bad)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.12
Remarkable(hank, die breaking)
Evidence: 0.12
¬ Remarkable(hank, be paralyzed breaking)
0.60
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.81
Evidence: 0.12
Remarkable(hank, die breaking)
Evidence: 0.15
¬ Remarkable(hank, have die)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.15
Salient(hank, die breaking)
Evidence: 0.16
¬ Salient(hank, have die)
0.60
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.17
Plausible(hank, die breaking)
Evidence: 0.17
¬ Plausible(hank, have die)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.15
Salient(hank, die breaking)
Evidence: 0.15
¬ Salient(hank, be paralyzed breaking)
0.59
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.84
Evidence: 0.12
Remarkable(hank, die breaking)
Evidence: 0.20
¬ Remarkable(hank, get shot breaking)
0.58
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.80
Evidence: 0.17
Plausible(hank, die breaking)
Evidence: 0.17
¬ Plausible(hank, be paralyzed breaking)
0.57
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.84
Evidence: 0.15
Salient(hank, die breaking)
Evidence: 0.24
¬ Salient(hank, get shot breaking)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.48
Typical(hank, die breaking)
Evidence: 0.50
¬ Typical(hank, breaking bad)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.48
Typical(hank, die breaking)
Evidence: 0.45
¬ Typical(hank, have die)
0.51
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.84
Evidence: 0.17
Plausible(hank, die breaking)
Evidence: 0.34
¬ Plausible(hank, get shot breaking)
0.51
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.80
Evidence: 0.48
Typical(hank, die breaking)
Evidence: 0.47
¬ Typical(hank, be paralyzed breaking)
0.50
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.84
Evidence: 0.48
Typical(hank, die breaking)
Evidence: 0.58
¬ Typical(hank, get shot breaking)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.15
Salient(hank, die breaking)
Evidence: 0.48
¬ Typical(hank, die breaking)
Evidence: 0.12
¬ Remarkable(hank, die breaking)

Typical implies Plausible

0.29
Rule weight: 0.48
Evidence weight: 0.61
Similarity weight: 1.00
Evidence: 0.17
Plausible(hank, die breaking)
Evidence: 0.48
¬ Typical(hank, die breaking)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.96
Similarity weight: 0.81
Evidence: 0.12
¬ Remarkable(hank, die breaking)
Evidence: 0.33
¬ Typical(hero, have die)

Typicality inheritance from parent to child

0.33
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.81
Evidence: 0.48
Typical(hank, die breaking)
Evidence: 0.33
¬ Typical(hero, have die)