hardware store: be at big city

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents department store
Weight: 0.81
, convenience store
Weight: 0.77
, store
Weight: 0.75
, shop
Weight: 0.70
Siblings grocery store
Weight: 0.82
, food store
Weight: 0.38
, shoe store
Weight: 0.38
, gift shop
Weight: 0.37
, supermarket
Weight: 0.37

Related properties

Property Similarity
be at big city 1.00
be at large city 0.90
be big 0.88
be at any large city 0.87
be at city 0.87
be at city or town 0.84
requires go to big department store 0.81
be at just about any city 0.81
be at small town 0.81
be at any town 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.70
Similarity weight: 0.87
Evidence: 0.57
Plausible(department store, be at city)
Evidence: 0.71
¬ Typical(hardware store, be at big city)
0.26
Rule weight: 0.66
Evidence weight: 0.45
Similarity weight: 0.87
Evidence: 0.22
Plausible(convenience store, be at city)
Evidence: 0.71
¬ Typical(hardware store, be at big city)
0.24
Rule weight: 0.66
Evidence weight: 0.41
Similarity weight: 0.87
Evidence: 0.17
Plausible(store, be at city)
Evidence: 0.71
¬ Typical(hardware store, be at big city)
0.21
Rule weight: 0.66
Evidence weight: 0.32
Similarity weight: 1.00
Evidence: 0.05
Plausible(department store, be at big city)
Evidence: 0.71
¬ Typical(hardware store, be at big city)
0.21
Rule weight: 0.66
Evidence weight: 0.39
Similarity weight: 0.81
Evidence: 0.15
Plausible(shop, requires go to big department store)
Evidence: 0.71
¬ Typical(hardware store, be at big city)
0.21
Rule weight: 0.66
Evidence weight: 0.39
Similarity weight: 0.79
Evidence: 0.15
Plausible(store, be at any town)
Evidence: 0.71
¬ Typical(hardware store, be at big city)
0.18
Rule weight: 0.66
Evidence weight: 0.31
Similarity weight: 0.88
Evidence: 0.03
Plausible(department store, be big)
Evidence: 0.71
¬ Typical(hardware store, be at big city)

Plausibility inheritance from parent to child

0.09
Rule weight: 0.09
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.05
¬ Plausible(department store, be at big city)
0.08
Rule weight: 0.09
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.03
¬ Plausible(department store, be big)
0.07
Rule weight: 0.09
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.17
¬ Plausible(store, be at city)
0.07
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.81
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.15
¬ Plausible(shop, requires go to big department store)
0.06
Rule weight: 0.09
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.22
¬ Plausible(convenience store, be at city)
0.06
Rule weight: 0.09
Evidence weight: 0.86
Similarity weight: 0.79
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.15
¬ Plausible(store, be at any town)
0.04
Rule weight: 0.09
Evidence weight: 0.46
Similarity weight: 0.87
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.57
¬ Plausible(department store, be at city)

Remarkability exclusitivity betweem a parent and a child

0.43
Rule weight: 0.58
Evidence weight: 0.75
Similarity weight: 1.00
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.62
¬ Remarkable(department store, be at big city)
0.38
Rule weight: 0.58
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.64
¬ Remarkable(department store, be big)
0.37
Rule weight: 0.58
Evidence weight: 0.75
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.63
¬ Remarkable(department store, be at city)
0.35
Rule weight: 0.58
Evidence weight: 0.75
Similarity weight: 0.81
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.61
¬ Remarkable(shop, requires go to big department store)
0.35
Rule weight: 0.58
Evidence weight: 0.71
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.72
¬ Remarkable(store, be at city)
0.34
Rule weight: 0.58
Evidence weight: 0.68
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.80
¬ Remarkable(convenience store, be at city)
0.33
Rule weight: 0.58
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.66
¬ Remarkable(store, be at any town)

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.44
¬ Remarkable(grocery store, be at city)
0.09
Rule weight: 0.13
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.57
¬ Remarkable(food store, be at large city)
0.09
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.54
¬ Remarkable(food store, be at city)
0.09
Rule weight: 0.13
Evidence weight: 0.77
Similarity weight: 0.84
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.57
¬ Remarkable(supermarket, be at city or town)
0.09
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.65
¬ Remarkable(supermarket, be at any large city)
0.09
Rule weight: 0.13
Evidence weight: 0.74
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.64
¬ Remarkable(supermarket, be at city)
0.08
Rule weight: 0.13
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.55
¬ Remarkable(grocery store, be at just about any city)

Remarkability from parent implausibility

0.40
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.05
Plausible(department store, be at big city)
Evidence: 0.40
Remarkable(hardware store, be at big city)
Evidence: 0.07
¬ Plausible(hardware store, be at big city)
0.36
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.87
Evidence: 0.57
Plausible(department store, be at city)
Evidence: 0.40
Remarkable(hardware store, be at big city)
Evidence: 0.07
¬ Plausible(hardware store, be at big city)
0.35
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.03
Plausible(department store, be big)
Evidence: 0.40
Remarkable(hardware store, be at big city)
Evidence: 0.07
¬ Plausible(hardware store, be at big city)
0.35
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.22
Plausible(convenience store, be at city)
Evidence: 0.40
Remarkable(hardware store, be at big city)
Evidence: 0.07
¬ Plausible(hardware store, be at big city)
0.35
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.17
Plausible(store, be at city)
Evidence: 0.40
Remarkable(hardware store, be at big city)
Evidence: 0.07
¬ Plausible(hardware store, be at big city)
0.33
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.15
Plausible(shop, requires go to big department store)
Evidence: 0.40
Remarkable(hardware store, be at big city)
Evidence: 0.07
¬ Plausible(hardware store, be at big city)
0.32
Rule weight: 0.42
Evidence weight: 0.97
Similarity weight: 0.79
Evidence: 0.15
Plausible(store, be at any town)
Evidence: 0.40
Remarkable(hardware store, be at big city)
Evidence: 0.07
¬ Plausible(hardware store, be at big city)

Remarkability from sibling implausibility

0.52
Rule weight: 0.60
Evidence weight: 0.96
Similarity weight: 0.90
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.57
Remarkable(food store, be at large city)
Evidence: 0.10
¬ Plausible(food store, be at large city)
0.51
Rule weight: 0.60
Evidence weight: 0.97
Similarity weight: 0.87
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.65
Remarkable(supermarket, be at any large city)
Evidence: 0.08
¬ Plausible(supermarket, be at any large city)
0.48
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.57
Remarkable(supermarket, be at city or town)
Evidence: 0.13
¬ Plausible(supermarket, be at city or town)
0.47
Rule weight: 0.60
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.54
Remarkable(food store, be at city)
Evidence: 0.24
¬ Plausible(food store, be at city)
0.45
Rule weight: 0.60
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.64
Remarkable(supermarket, be at city)
Evidence: 0.39
¬ Plausible(supermarket, be at city)
0.45
Rule weight: 0.60
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.55
Remarkable(grocery store, be at just about any city)
Evidence: 0.21
¬ Plausible(grocery store, be at just about any city)
0.41
Rule weight: 0.60
Evidence weight: 0.79
Similarity weight: 0.87
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.44
Remarkable(grocery store, be at city)
Evidence: 0.40
¬ Plausible(grocery store, be at city)

Salient implies Plausible

0.20
Rule weight: 0.28
Evidence weight: 0.72
Similarity weight: 1.00
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.30
¬ Salient(hardware store, be at big city)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.87
Evidence: 0.71
Typical(hardware store, be at big city)
Evidence: 0.49
¬ Typical(hardware store, be at city)
0.63
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.87
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.16
¬ Plausible(hardware store, be at city)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.81
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.11
¬ Plausible(hardware store, be at small town)
0.57
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.81
Evidence: 0.30
Salient(hardware store, be at big city)
Evidence: 0.26
¬ Salient(hardware store, be at small town)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.40
Remarkable(hardware store, be at big city)
Evidence: 0.31
¬ Remarkable(hardware store, be at small town)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.71
Typical(hardware store, be at big city)
Evidence: 0.66
¬ Typical(hardware store, be at small town)
0.47
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.87
Evidence: 0.40
Remarkable(hardware store, be at big city)
Evidence: 0.61
¬ Remarkable(hardware store, be at city)
0.45
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.87
Evidence: 0.30
Salient(hardware store, be at big city)
Evidence: 0.56
¬ Salient(hardware store, be at city)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.30
Salient(hardware store, be at big city)
Evidence: 0.71
¬ Typical(hardware store, be at big city)
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)

Typical implies Plausible

0.16
Rule weight: 0.48
Evidence weight: 0.34
Similarity weight: 1.00
Evidence: 0.07
Plausible(hardware store, be at big city)
Evidence: 0.71
¬ Typical(hardware store, be at big city)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.92
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.21
¬ Typical(department store, be at city)
0.40
Rule weight: 0.51
Evidence weight: 0.90
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.26
¬ Typical(convenience store, be at city)
0.36
Rule weight: 0.51
Evidence weight: 0.71
Similarity weight: 1.00
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.71
¬ Typical(department store, be at big city)
0.36
Rule weight: 0.51
Evidence weight: 0.82
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.46
¬ Typical(store, be at city)
0.32
Rule weight: 0.51
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.50
¬ Typical(store, be at any town)
0.30
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.81
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.68
¬ Typical(shop, requires go to big department store)
0.30
Rule weight: 0.51
Evidence weight: 0.66
Similarity weight: 0.88
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.83
¬ Typical(department store, be big)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.89
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.28
¬ Typical(supermarket, be at city)
0.10
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.31
¬ Typical(grocery store, be at city)
0.10
Rule weight: 0.14
Evidence weight: 0.83
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.42
¬ Typical(food store, be at city)
0.09
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 0.90
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.58
¬ Typical(food store, be at large city)
0.09
Rule weight: 0.14
Evidence weight: 0.76
Similarity weight: 0.87
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.59
¬ Typical(supermarket, be at any large city)
0.09
Rule weight: 0.14
Evidence weight: 0.81
Similarity weight: 0.81
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.46
¬ Typical(grocery store, be at just about any city)
0.09
Rule weight: 0.14
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.40
¬ Remarkable(hardware store, be at big city)
Evidence: 0.55
¬ Typical(supermarket, be at city or town)

Typicality inheritance from parent to child

0.39
Rule weight: 0.48
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.71
Typical(hardware store, be at big city)
Evidence: 0.21
¬ Typical(department store, be at city)
0.39
Rule weight: 0.48
Evidence weight: 0.93
Similarity weight: 0.87
Evidence: 0.71
Typical(hardware store, be at big city)
Evidence: 0.26
¬ Typical(convenience store, be at city)
0.39
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 1.00
Evidence: 0.71
Typical(hardware store, be at big city)
Evidence: 0.71
¬ Typical(department store, be at big city)
0.36
Rule weight: 0.48
Evidence weight: 0.87
Similarity weight: 0.87
Evidence: 0.71
Typical(hardware store, be at big city)
Evidence: 0.46
¬ Typical(store, be at city)
0.33
Rule weight: 0.48
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.71
Typical(hardware store, be at big city)
Evidence: 0.50
¬ Typical(store, be at any town)
0.32
Rule weight: 0.48
Evidence weight: 0.76
Similarity weight: 0.88
Evidence: 0.71
Typical(hardware store, be at big city)
Evidence: 0.83
¬ Typical(department store, be big)
0.32
Rule weight: 0.48
Evidence weight: 0.80
Similarity weight: 0.81
Evidence: 0.71
Typical(hardware store, be at big city)
Evidence: 0.68
¬ Typical(shop, requires go to big department store)