have food: be motivated by nurishment

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by nurishment 1.00
be motivated by be full 0.81
be motivated by you human 0.80
be motivated by stay alive 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.77
Plausible(have food, be motivated by nurishment)
Evidence: 0.05
¬ Salient(have food, be motivated by nurishment)

Similarity expansion

0.66
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.80
Evidence: 0.76
Typical(have food, be motivated by nurishment)
Evidence: 0.15
¬ Typical(have food, be motivated by you human)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.77
Plausible(have food, be motivated by nurishment)
Evidence: 0.68
¬ Plausible(have food, be motivated by be full)
0.58
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.81
Evidence: 0.76
Typical(have food, be motivated by nurishment)
Evidence: 0.65
¬ Typical(have food, be motivated by be full)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.05
Salient(have food, be motivated by nurishment)
Evidence: 0.16
¬ Salient(have food, be motivated by stay alive)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.77
Evidence: 0.07
Remarkable(have food, be motivated by nurishment)
Evidence: 0.17
¬ Remarkable(have food, be motivated by stay alive)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.77
Plausible(have food, be motivated by nurishment)
Evidence: 0.74
¬ Plausible(have food, be motivated by stay alive)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.76
Typical(have food, be motivated by nurishment)
Evidence: 0.70
¬ Typical(have food, be motivated by stay alive)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.80
Evidence: 0.77
Plausible(have food, be motivated by nurishment)
Evidence: 0.95
¬ Plausible(have food, be motivated by you human)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.81
Evidence: 0.07
Remarkable(have food, be motivated by nurishment)
Evidence: 0.36
¬ Remarkable(have food, be motivated by be full)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.81
Evidence: 0.05
Salient(have food, be motivated by nurishment)
Evidence: 0.44
¬ Salient(have food, be motivated by be full)
0.22
Rule weight: 0.85
Evidence weight: 0.33
Similarity weight: 0.80
Evidence: 0.07
Remarkable(have food, be motivated by nurishment)
Evidence: 0.72
¬ Remarkable(have food, be motivated by you human)
0.16
Rule weight: 0.85
Evidence weight: 0.24
Similarity weight: 0.80
Evidence: 0.05
Salient(have food, be motivated by nurishment)
Evidence: 0.80
¬ Salient(have food, be motivated by you human)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.95
Similarity weight: 1.00
Evidence: 0.05
Salient(have food, be motivated by nurishment)
Evidence: 0.76
¬ Typical(have food, be motivated by nurishment)
Evidence: 0.07
¬ Remarkable(have food, be motivated by nurishment)

Typical implies Plausible

0.40
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 1.00
Evidence: 0.77
Plausible(have food, be motivated by nurishment)
Evidence: 0.76
¬ Typical(have food, be motivated by nurishment)