have food: be motivated by stay alive

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by stay alive 1.00
be used to keep alive 0.94
be used to keep our body healthy 0.77
be motivated by nurishment 0.77
be motivated by it be need for survival 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.74
Plausible(have food, be motivated by stay alive)
Evidence: 0.16
¬ Salient(have food, be motivated by stay alive)

Similarity expansion

0.63
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.77
Evidence: 0.16
Salient(have food, be motivated by stay alive)
Evidence: 0.05
¬ Salient(have food, be motivated by nurishment)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.17
Remarkable(have food, be motivated by stay alive)
Evidence: 0.07
¬ Remarkable(have food, be motivated by nurishment)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.70
Typical(have food, be motivated by stay alive)
Evidence: 0.27
¬ Typical(have food, be used to keep our body healthy)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.76
Evidence: 0.16
Salient(have food, be motivated by stay alive)
Evidence: 0.10
¬ Salient(have food, be motivated by it be need for survival)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.17
Remarkable(have food, be motivated by stay alive)
Evidence: 0.11
¬ Remarkable(have food, be motivated by it be need for survival)
0.52
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.77
Evidence: 0.17
Remarkable(have food, be motivated by stay alive)
Evidence: 0.25
¬ Remarkable(have food, be used to keep our body healthy)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.74
Plausible(have food, be motivated by stay alive)
Evidence: 0.77
¬ Plausible(have food, be motivated by nurishment)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.70
Typical(have food, be motivated by stay alive)
Evidence: 0.67
¬ Typical(have food, be motivated by it be need for survival)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.74
Plausible(have food, be motivated by stay alive)
Evidence: 0.78
¬ Plausible(have food, be motivated by it be need for survival)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.77
Evidence: 0.70
Typical(have food, be motivated by stay alive)
Evidence: 0.76
¬ Typical(have food, be motivated by nurishment)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.74
Plausible(have food, be motivated by stay alive)
Evidence: 0.93
¬ Plausible(have food, be used to keep our body healthy)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.16
Salient(have food, be motivated by stay alive)
Evidence: 0.46
¬ Salient(have food, be used to keep our body healthy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.16
Salient(have food, be motivated by stay alive)
Evidence: 0.70
¬ Typical(have food, be motivated by stay alive)
Evidence: 0.17
¬ Remarkable(have food, be motivated by stay alive)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.82
Similarity weight: 1.00
Evidence: 0.74
Plausible(have food, be motivated by stay alive)
Evidence: 0.70
¬ Typical(have food, be motivated by stay alive)