have fun: be used to pleasure

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.33
Siblings fun
Weight: 0.29
, think
Weight: 0.29
, nice
Weight: 0.28
, remember
Weight: 0.28
, stuff
Weight: 0.27

Related properties

Property Similarity
be used to pleasure 1.00
causes pleasure 0.96
be motivated by pleasure 0.95
causes feel of joy 0.80
be used to enjoyment 0.80
causes joy 0.79
causes enjoyment 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.12
Rule weight: 0.13
Evidence weight: 0.92
Similarity weight: 0.96
Evidence: 0.28
¬ Remarkable(have fun, be used to pleasure)
Evidence: 0.27
¬ Remarkable(remember, causes pleasure)
0.08
Rule weight: 0.13
Evidence weight: 0.79
Similarity weight: 0.80
Evidence: 0.28
¬ Remarkable(have fun, be used to pleasure)
Evidence: 0.75
¬ Remarkable(remember, causes feel of joy)

Remarkability from sibling implausibility

0.55
Rule weight: 0.60
Evidence weight: 0.95
Similarity weight: 0.96
Evidence: 0.91
Plausible(have fun, be used to pleasure)
Evidence: 0.27
Remarkable(remember, causes pleasure)
Evidence: 0.81
¬ Plausible(remember, causes pleasure)
0.47
Rule weight: 0.60
Evidence weight: 0.98
Similarity weight: 0.80
Evidence: 0.91
Plausible(have fun, be used to pleasure)
Evidence: 0.75
Remarkable(remember, causes feel of joy)
Evidence: 0.83
¬ Plausible(remember, causes feel of joy)

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.91
Plausible(have fun, be used to pleasure)
Evidence: 0.65
¬ Salient(have fun, be used to pleasure)

Similarity expansion

0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.96
Evidence: 0.91
Plausible(have fun, be used to pleasure)
Evidence: 0.96
¬ Plausible(have fun, causes pleasure)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.91
Plausible(have fun, be used to pleasure)
Evidence: 0.96
¬ Plausible(have fun, be motivated by pleasure)
0.73
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.32
Typical(have fun, be used to pleasure)
Evidence: 0.14
¬ Typical(have fun, be motivated by pleasure)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.96
Evidence: 0.32
Typical(have fun, be used to pleasure)
Evidence: 0.18
¬ Typical(have fun, causes pleasure)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.79
Evidence: 0.32
Typical(have fun, be used to pleasure)
Evidence: 0.08
¬ Typical(have fun, causes joy)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.80
Evidence: 0.91
Plausible(have fun, be used to pleasure)
Evidence: 0.80
¬ Plausible(have fun, be used to enjoyment)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.91
Plausible(have fun, be used to pleasure)
Evidence: 0.89
¬ Plausible(have fun, causes joy)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.32
Typical(have fun, be used to pleasure)
Evidence: 0.11
¬ Typical(have fun, causes enjoyment)
0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.32
Typical(have fun, be used to pleasure)
Evidence: 0.15
¬ Typical(have fun, be used to enjoyment)
0.60
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.77
Evidence: 0.91
Plausible(have fun, be used to pleasure)
Evidence: 0.98
¬ Plausible(have fun, causes enjoyment)
0.58
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.96
Evidence: 0.65
Salient(have fun, be used to pleasure)
Evidence: 0.84
¬ Salient(have fun, causes pleasure)
0.57
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.95
Evidence: 0.65
Salient(have fun, be used to pleasure)
Evidence: 0.83
¬ Salient(have fun, be motivated by pleasure)
0.55
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.96
Evidence: 0.28
Remarkable(have fun, be used to pleasure)
Evidence: 0.46
¬ Remarkable(have fun, causes pleasure)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.80
Evidence: 0.65
Salient(have fun, be used to pleasure)
Evidence: 0.86
¬ Salient(have fun, be used to enjoyment)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.77
Evidence: 0.65
Salient(have fun, be used to pleasure)
Evidence: 0.88
¬ Salient(have fun, causes enjoyment)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.65
Salient(have fun, be used to pleasure)
Evidence: 0.94
¬ Salient(have fun, causes joy)
0.40
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.95
Evidence: 0.28
Remarkable(have fun, be used to pleasure)
Evidence: 0.70
¬ Remarkable(have fun, be motivated by pleasure)
0.39
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.80
Evidence: 0.28
Remarkable(have fun, be used to pleasure)
Evidence: 0.58
¬ Remarkable(have fun, be used to enjoyment)
0.36
Rule weight: 0.85
Evidence weight: 0.55
Similarity weight: 0.77
Evidence: 0.28
Remarkable(have fun, be used to pleasure)
Evidence: 0.63
¬ Remarkable(have fun, causes enjoyment)
0.30
Rule weight: 0.85
Evidence weight: 0.45
Similarity weight: 0.79
Evidence: 0.28
Remarkable(have fun, be used to pleasure)
Evidence: 0.77
¬ Remarkable(have fun, causes joy)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.65
Salient(have fun, be used to pleasure)
Evidence: 0.32
¬ Typical(have fun, be used to pleasure)
Evidence: 0.28
¬ Remarkable(have fun, be used to pleasure)

Typical implies Plausible

0.46
Rule weight: 0.48
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.91
Plausible(have fun, be used to pleasure)
Evidence: 0.32
¬ Typical(have fun, be used to pleasure)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.86
Similarity weight: 0.96
Evidence: 0.28
¬ Remarkable(have fun, be used to pleasure)
Evidence: 0.49
¬ Typical(remember, causes pleasure)
0.11
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 0.80
Evidence: 0.28
¬ Remarkable(have fun, be used to pleasure)
Evidence: 0.10
¬ Typical(remember, causes feel of joy)