have fun: causes enjoyment

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.33
Siblings fun
Weight: 0.29
, think
Weight: 0.29
, nice
Weight: 0.28
, remember
Weight: 0.28
, stuff
Weight: 0.27

Related properties

Property Similarity
causes enjoyment 1.00
be used to enjoyment 0.97
requires capacity for enjoyment 0.84
causes pleasure 0.82
be used to personal enjoyment within my own mind 0.81
causes feel of joy 0.79
causes joy 0.79
causes happiness 0.79
be motivated by pleasure 0.78
be used to pleasure 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.09
Rule weight: 0.13
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.63
¬ Remarkable(have fun, causes enjoyment)
Evidence: 0.27
¬ Remarkable(remember, causes pleasure)
0.06
Rule weight: 0.13
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(have fun, causes enjoyment)
Evidence: 0.75
¬ Remarkable(remember, causes feel of joy)

Remarkability from sibling implausibility

0.49
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.82
Evidence: 0.98
Plausible(have fun, causes enjoyment)
Evidence: 0.27
Remarkable(remember, causes pleasure)
Evidence: 0.81
¬ Plausible(remember, causes pleasure)
0.47
Rule weight: 0.60
Evidence weight: 1.00
Similarity weight: 0.79
Evidence: 0.98
Plausible(have fun, causes enjoyment)
Evidence: 0.75
Remarkable(remember, causes feel of joy)
Evidence: 0.83
¬ Plausible(remember, causes feel of joy)

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.98
Plausible(have fun, causes enjoyment)
Evidence: 0.88
¬ Salient(have fun, causes enjoyment)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.97
Evidence: 0.98
Plausible(have fun, causes enjoyment)
Evidence: 0.80
¬ Plausible(have fun, be used to enjoyment)
0.74
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.97
Evidence: 0.88
Salient(have fun, causes enjoyment)
Evidence: 0.86
¬ Salient(have fun, be used to enjoyment)
0.72
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.97
Evidence: 0.11
Typical(have fun, causes enjoyment)
Evidence: 0.15
¬ Typical(have fun, be used to enjoyment)
0.70
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.84
Evidence: 0.98
Plausible(have fun, causes enjoyment)
Evidence: 0.87
¬ Plausible(have fun, requires capacity for enjoyment)
0.69
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.82
Evidence: 0.98
Plausible(have fun, causes enjoyment)
Evidence: 0.96
¬ Plausible(have fun, causes pleasure)
0.68
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.84
Evidence: 0.63
Remarkable(have fun, causes enjoyment)
Evidence: 0.13
¬ Remarkable(have fun, requires capacity for enjoyment)
0.68
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.84
Evidence: 0.88
Salient(have fun, causes enjoyment)
Evidence: 0.46
¬ Salient(have fun, requires capacity for enjoyment)
0.67
Rule weight: 0.85
Evidence weight: 0.99
Similarity weight: 0.79
Evidence: 0.98
Plausible(have fun, causes enjoyment)
Evidence: 0.27
¬ Plausible(have fun, causes happiness)
0.66
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.79
Evidence: 0.98
Plausible(have fun, causes enjoyment)
Evidence: 0.89
¬ Plausible(have fun, causes joy)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.97
Evidence: 0.63
Remarkable(have fun, causes enjoyment)
Evidence: 0.58
¬ Remarkable(have fun, be used to enjoyment)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.78
Evidence: 0.98
Plausible(have fun, causes enjoyment)
Evidence: 0.96
¬ Plausible(have fun, be motivated by pleasure)
0.65
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.77
Evidence: 0.98
Plausible(have fun, causes enjoyment)
Evidence: 0.91
¬ Plausible(have fun, be used to pleasure)
0.63
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.82
Evidence: 0.88
Salient(have fun, causes enjoyment)
Evidence: 0.84
¬ Salient(have fun, causes pleasure)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.11
Typical(have fun, causes enjoyment)
Evidence: 0.08
¬ Typical(have fun, causes joy)
0.61
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.79
Evidence: 0.88
Salient(have fun, causes enjoyment)
Evidence: 0.73
¬ Salient(have fun, causes happiness)
0.61
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.77
Evidence: 0.88
Salient(have fun, causes enjoyment)
Evidence: 0.65
¬ Salient(have fun, be used to pleasure)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.88
Salient(have fun, causes enjoyment)
Evidence: 0.94
¬ Salient(have fun, causes joy)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.78
Evidence: 0.88
Salient(have fun, causes enjoyment)
Evidence: 0.83
¬ Salient(have fun, be motivated by pleasure)
0.59
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.82
Evidence: 0.11
Typical(have fun, causes enjoyment)
Evidence: 0.18
¬ Typical(have fun, causes pleasure)
0.59
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.77
Evidence: 0.63
Remarkable(have fun, causes enjoyment)
Evidence: 0.28
¬ Remarkable(have fun, be used to pleasure)
0.58
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.82
Evidence: 0.63
Remarkable(have fun, causes enjoyment)
Evidence: 0.46
¬ Remarkable(have fun, causes pleasure)
0.58
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.78
Evidence: 0.11
Typical(have fun, causes enjoyment)
Evidence: 0.14
¬ Typical(have fun, be motivated by pleasure)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.63
Remarkable(have fun, causes enjoyment)
Evidence: 0.42
¬ Remarkable(have fun, causes happiness)
0.49
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.63
Remarkable(have fun, causes enjoyment)
Evidence: 0.70
¬ Remarkable(have fun, be motivated by pleasure)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.79
Evidence: 0.63
Remarkable(have fun, causes enjoyment)
Evidence: 0.77
¬ Remarkable(have fun, causes joy)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.77
Evidence: 0.11
Typical(have fun, causes enjoyment)
Evidence: 0.32
¬ Typical(have fun, be used to pleasure)
0.42
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.84
Evidence: 0.11
Typical(have fun, causes enjoyment)
Evidence: 0.47
¬ Typical(have fun, requires capacity for enjoyment)
0.35
Rule weight: 0.85
Evidence weight: 0.53
Similarity weight: 0.79
Evidence: 0.11
Typical(have fun, causes enjoyment)
Evidence: 0.53
¬ Typical(have fun, causes happiness)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.88
Salient(have fun, causes enjoyment)
Evidence: 0.11
¬ Typical(have fun, causes enjoyment)
Evidence: 0.63
¬ Remarkable(have fun, causes enjoyment)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.98
Plausible(have fun, causes enjoyment)
Evidence: 0.11
¬ Typical(have fun, causes enjoyment)

Typicality and Rermarkability incompatibility between siblings

0.10
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.79
Evidence: 0.63
¬ Remarkable(have fun, causes enjoyment)
Evidence: 0.10
¬ Typical(remember, causes feel of joy)
0.08
Rule weight: 0.14
Evidence weight: 0.69
Similarity weight: 0.82
Evidence: 0.63
¬ Remarkable(have fun, causes enjoyment)
Evidence: 0.49
¬ Typical(remember, causes pleasure)