have fun: requires do something you like

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents thing
Weight: 0.33
Siblings fun
Weight: 0.29
, think
Weight: 0.29
, nice
Weight: 0.28
, remember
Weight: 0.28
, stuff
Weight: 0.27

Related properties

Property Similarity
requires do something you like 1.00
be motivated by you do something you like 0.98
be motivated by do something you like 0.97
requires do what you want 0.95
requires do something you enjoy 0.94
requires do what be fun for you 0.94
requires do what you enjoy 0.93
requires do something that interest you 0.92
requires find something to think about 0.91
requires do 0.91

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Remarkability exclusitivity between siblings

0.02
Rule weight: 0.13
Evidence weight: 0.18
Similarity weight: 0.91
Evidence: 0.91
¬ Remarkable(have fun, requires do something you like)
Evidence: 0.90
¬ Remarkable(think, requires do)

Remarkability from sibling implausibility

0.54
Rule weight: 0.60
Evidence weight: 0.99
Similarity weight: 0.91
Evidence: 0.86
Plausible(have fun, requires do something you like)
Evidence: 0.90
Remarkable(think, requires do)
Evidence: 0.89
¬ Plausible(think, requires do)

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.86
Plausible(have fun, requires do something you like)
Evidence: 0.85
¬ Salient(have fun, requires do something you like)

Similarity expansion

0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.07
Typical(have fun, requires do something you like)
Evidence: 0.03
¬ Typical(have fun, requires do something you enjoy)
0.78
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.98
Evidence: 0.07
Typical(have fun, requires do something you like)
Evidence: 0.07
¬ Typical(have fun, be motivated by you do something you like)
0.77
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.93
Evidence: 0.07
Typical(have fun, requires do something you like)
Evidence: 0.04
¬ Typical(have fun, requires do what you enjoy)
0.77
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.98
Evidence: 0.91
Remarkable(have fun, requires do something you like)
Evidence: 0.93
¬ Remarkable(have fun, be motivated by you do something you like)
0.75
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.94
Evidence: 0.07
Typical(have fun, requires do something you like)
Evidence: 0.07
¬ Typical(have fun, requires do what be fun for you)
0.75
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.95
Evidence: 0.91
Remarkable(have fun, requires do something you like)
Evidence: 0.87
¬ Remarkable(have fun, requires do what you want)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.91
Remarkable(have fun, requires do something you like)
Evidence: 0.95
¬ Remarkable(have fun, requires do something you enjoy)
0.74
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.94
Evidence: 0.91
Remarkable(have fun, requires do something you like)
Evidence: 0.94
¬ Remarkable(have fun, requires do what be fun for you)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.07
Typical(have fun, requires do something you like)
Evidence: 0.10
¬ Typical(have fun, requires do what you want)
0.73
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.98
Evidence: 0.86
Plausible(have fun, requires do something you like)
Evidence: 0.84
¬ Plausible(have fun, be motivated by you do something you like)
0.73
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.93
Evidence: 0.91
Remarkable(have fun, requires do something you like)
Evidence: 0.95
¬ Remarkable(have fun, requires do what you enjoy)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.07
Typical(have fun, requires do something you like)
Evidence: 0.08
¬ Typical(have fun, requires do something that interest you)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.85
Salient(have fun, requires do something you like)
Evidence: 0.71
¬ Salient(have fun, requires do what you want)
0.73
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.92
Evidence: 0.91
Remarkable(have fun, requires do something you like)
Evidence: 0.88
¬ Remarkable(have fun, requires do something that interest you)
0.72
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.98
Evidence: 0.85
Salient(have fun, requires do something you like)
Evidence: 0.91
¬ Salient(have fun, be motivated by you do something you like)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.95
Evidence: 0.86
Plausible(have fun, requires do something you like)
Evidence: 0.82
¬ Plausible(have fun, requires do what you want)
0.72
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.94
Evidence: 0.85
Salient(have fun, requires do something you like)
Evidence: 0.75
¬ Salient(have fun, requires do what be fun for you)
0.71
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.94
Evidence: 0.86
Plausible(have fun, requires do something you like)
Evidence: 0.83
¬ Plausible(have fun, requires do what be fun for you)
0.70
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.86
Plausible(have fun, requires do something you like)
Evidence: 0.97
¬ Plausible(have fun, requires do something you enjoy)
0.69
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.94
Evidence: 0.85
Salient(have fun, requires do something you like)
Evidence: 0.95
¬ Salient(have fun, requires do something you enjoy)
0.69
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.92
Evidence: 0.86
Plausible(have fun, requires do something you like)
Evidence: 0.87
¬ Plausible(have fun, requires do something that interest you)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.86
Plausible(have fun, requires do something you like)
Evidence: 0.95
¬ Plausible(have fun, requires do what you enjoy)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.93
Evidence: 0.85
Salient(have fun, requires do something you like)
Evidence: 0.92
¬ Salient(have fun, requires do what you enjoy)
0.69
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.92
Evidence: 0.85
Salient(have fun, requires do something you like)
Evidence: 0.86
¬ Salient(have fun, requires do something that interest you)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.85
Salient(have fun, requires do something you like)
Evidence: 0.07
¬ Typical(have fun, requires do something you like)
Evidence: 0.91
¬ Remarkable(have fun, requires do something you like)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.86
Plausible(have fun, requires do something you like)
Evidence: 0.07
¬ Typical(have fun, requires do something you like)

Typicality and Rermarkability incompatibility between siblings

0.12
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.91
Evidence: 0.91
¬ Remarkable(have fun, requires do something you like)
Evidence: 0.06
¬ Typical(think, requires do)