have party: requires tell person about party

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires tell person about party 1.00
requires invite person to your party 0.86
be used to tell joke to other person 0.85
be used to get to know new person 0.84
requires ask some friend over 0.82
requires inform your neighbor about your plan 0.82
requires invite lot of person 0.81
requires invite some person to come over 0.80
requires invite other person 0.80
causes person have good time 0.79

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.92
Plausible(have party, requires tell person about party)
Evidence: 0.50
¬ Salient(have party, requires tell person about party)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.82
Evidence: 0.50
Salient(have party, requires tell person about party)
Evidence: 0.06
¬ Salient(have party, requires inform your neighbor about your plan)
0.67
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.92
Plausible(have party, requires tell person about party)
Evidence: 0.88
¬ Plausible(have party, be used to tell joke to other person)
0.67
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.82
Evidence: 0.91
Remarkable(have party, requires tell person about party)
Evidence: 0.47
¬ Remarkable(have party, requires inform your neighbor about your plan)
0.66
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.84
Evidence: 0.92
Plausible(have party, requires tell person about party)
Evidence: 0.89
¬ Plausible(have party, be used to get to know new person)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.91
Remarkable(have party, requires tell person about party)
Evidence: 0.90
¬ Remarkable(have party, be used to tell joke to other person)
0.65
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.84
Evidence: 0.91
Remarkable(have party, requires tell person about party)
Evidence: 0.92
¬ Remarkable(have party, be used to get to know new person)
0.65
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Plausible(have party, requires tell person about party)
Evidence: 0.96
¬ Plausible(have party, requires ask some friend over)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.92
Plausible(have party, requires tell person about party)
Evidence: 0.95
¬ Plausible(have party, requires inform your neighbor about your plan)
0.64
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.82
Evidence: 0.91
Remarkable(have party, requires tell person about party)
Evidence: 0.90
¬ Remarkable(have party, requires ask some friend over)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.16
Typical(have party, requires tell person about party)
Evidence: 0.11
¬ Typical(have party, requires ask some friend over)
0.64
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.81
Evidence: 0.16
Typical(have party, requires tell person about party)
Evidence: 0.09
¬ Typical(have party, requires invite lot of person)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.81
Evidence: 0.92
Plausible(have party, requires tell person about party)
Evidence: 0.97
¬ Plausible(have party, requires invite lot of person)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.16
Typical(have party, requires tell person about party)
Evidence: 0.09
¬ Typical(have party, requires invite some person to come over)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.92
Plausible(have party, requires tell person about party)
Evidence: 0.97
¬ Plausible(have party, requires invite some person to come over)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.92
Plausible(have party, requires tell person about party)
Evidence: 0.95
¬ Plausible(have party, requires invite other person)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.81
Evidence: 0.91
Remarkable(have party, requires tell person about party)
Evidence: 0.91
¬ Remarkable(have party, requires invite lot of person)
0.63
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.80
Evidence: 0.91
Remarkable(have party, requires tell person about party)
Evidence: 0.91
¬ Remarkable(have party, requires invite some person to come over)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.80
Evidence: 0.91
Remarkable(have party, requires tell person about party)
Evidence: 0.85
¬ Remarkable(have party, requires invite other person)
0.63
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.16
Typical(have party, requires tell person about party)
Evidence: 0.09
¬ Typical(have party, causes person have good time)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.92
Plausible(have party, requires tell person about party)
Evidence: 0.97
¬ Plausible(have party, causes person have good time)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.91
Remarkable(have party, requires tell person about party)
Evidence: 0.89
¬ Remarkable(have party, causes person have good time)
0.61
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.82
Evidence: 0.50
Salient(have party, requires tell person about party)
Evidence: 0.27
¬ Salient(have party, requires ask some friend over)
0.60
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.84
Evidence: 0.16
Typical(have party, requires tell person about party)
Evidence: 0.19
¬ Typical(have party, be used to get to know new person)
0.60
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.80
Evidence: 0.16
Typical(have party, requires tell person about party)
Evidence: 0.14
¬ Typical(have party, requires invite other person)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.50
Salient(have party, requires tell person about party)
Evidence: 0.27
¬ Salient(have party, requires invite some person to come over)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.85
Evidence: 0.16
Typical(have party, requires tell person about party)
Evidence: 0.22
¬ Typical(have party, be used to tell joke to other person)
0.57
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.80
Evidence: 0.50
Salient(have party, requires tell person about party)
Evidence: 0.31
¬ Salient(have party, requires invite other person)
0.56
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.16
Typical(have party, requires tell person about party)
Evidence: 0.23
¬ Typical(have party, requires inform your neighbor about your plan)
0.56
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.85
Evidence: 0.50
Salient(have party, requires tell person about party)
Evidence: 0.46
¬ Salient(have party, be used to tell joke to other person)
0.52
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.84
Evidence: 0.50
Salient(have party, requires tell person about party)
Evidence: 0.53
¬ Salient(have party, be used to get to know new person)
0.52
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.81
Evidence: 0.50
Salient(have party, requires tell person about party)
Evidence: 0.48
¬ Salient(have party, requires invite lot of person)
0.40
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.79
Evidence: 0.50
Salient(have party, requires tell person about party)
Evidence: 0.80
¬ Salient(have party, causes person have good time)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.50
Salient(have party, requires tell person about party)
Evidence: 0.16
¬ Typical(have party, requires tell person about party)
Evidence: 0.91
¬ Remarkable(have party, requires tell person about party)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.99
Similarity weight: 1.00
Evidence: 0.92
Plausible(have party, requires tell person about party)
Evidence: 0.16
¬ Typical(have party, requires tell person about party)