have rest: causes boredom

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes boredom 1.00
causes lethargy and tiredness 0.79
be used to break monotony 0.79
be used to tiredness 0.76
be used to relieve tiredness 0.76
requires sleepiness 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.91
Similarity weight: 1.00
Evidence: 0.72
Plausible(have rest, causes boredom)
Evidence: 0.33
¬ Salient(have rest, causes boredom)

Similarity expansion

0.61
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.79
Evidence: 0.23
Remarkable(have rest, causes boredom)
Evidence: 0.13
¬ Remarkable(have rest, be used to break monotony)
0.55
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.76
Evidence: 0.68
Typical(have rest, causes boredom)
Evidence: 0.48
¬ Typical(have rest, requires sleepiness)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.72
Plausible(have rest, causes boredom)
Evidence: 0.77
¬ Plausible(have rest, be used to break monotony)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.23
Remarkable(have rest, causes boredom)
Evidence: 0.23
¬ Remarkable(have rest, be used to relieve tiredness)
0.53
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.79
Evidence: 0.68
Typical(have rest, causes boredom)
Evidence: 0.68
¬ Typical(have rest, be used to break monotony)
0.53
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.76
Evidence: 0.23
Remarkable(have rest, causes boredom)
Evidence: 0.24
¬ Remarkable(have rest, requires sleepiness)
0.53
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.79
Evidence: 0.33
Salient(have rest, causes boredom)
Evidence: 0.33
¬ Salient(have rest, be used to break monotony)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.72
Plausible(have rest, causes boredom)
Evidence: 0.71
¬ Plausible(have rest, be used to relieve tiredness)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.33
Salient(have rest, causes boredom)
Evidence: 0.32
¬ Salient(have rest, be used to relieve tiredness)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.68
Typical(have rest, causes boredom)
Evidence: 0.71
¬ Typical(have rest, be used to relieve tiredness)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.72
Plausible(have rest, causes boredom)
Evidence: 0.83
¬ Plausible(have rest, requires sleepiness)
0.43
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.76
Evidence: 0.33
Salient(have rest, causes boredom)
Evidence: 0.50
¬ Salient(have rest, requires sleepiness)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.33
Salient(have rest, causes boredom)
Evidence: 0.68
¬ Typical(have rest, causes boredom)
Evidence: 0.23
¬ Remarkable(have rest, causes boredom)

Typical implies Plausible

0.39
Rule weight: 0.48
Evidence weight: 0.81
Similarity weight: 1.00
Evidence: 0.72
Plausible(have rest, causes boredom)
Evidence: 0.68
¬ Typical(have rest, causes boredom)