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hear crowd go mad
:
causes panic and mayhem
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
causes panic and mayhem
1.00
causes panic
0.92
causes excitement
0.75
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.27
Rule weight:
0.28
Evidence weight:
0.96
Similarity weight:
1.00
Evidence:
0.70
Plausible(
hear crowd go mad
,
causes panic and mayhem
)
⋁
Evidence:
0.13
¬ Salient(
hear crowd go mad
,
causes panic and mayhem
)
Similarity expansion
0.72
Rule weight:
0.85
Evidence weight:
0.92
Similarity weight:
0.92
Evidence:
0.10
Remarkable(
hear crowd go mad
,
causes panic and mayhem
)
⋁
Evidence:
0.09
¬ Remarkable(
hear crowd go mad
,
causes panic
)
0.69
Rule weight:
0.85
Evidence weight:
0.88
Similarity weight:
0.92
Evidence:
0.13
Salient(
hear crowd go mad
,
causes panic and mayhem
)
⋁
Evidence:
0.14
¬ Salient(
hear crowd go mad
,
causes panic
)
0.65
Rule weight:
0.85
Evidence weight:
0.83
Similarity weight:
0.92
Evidence:
0.76
Typical(
hear crowd go mad
,
causes panic and mayhem
)
⋁
Evidence:
0.72
¬ Typical(
hear crowd go mad
,
causes panic
)
0.62
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.75
Evidence:
0.76
Typical(
hear crowd go mad
,
causes panic and mayhem
)
⋁
Evidence:
0.13
¬ Typical(
hear crowd go mad
,
causes excitement
)
0.61
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.92
Evidence:
0.70
Plausible(
hear crowd go mad
,
causes panic and mayhem
)
⋁
Evidence:
0.73
¬ Plausible(
hear crowd go mad
,
causes panic
)
0.46
Rule weight:
0.85
Evidence weight:
0.71
Similarity weight:
0.75
Evidence:
0.70
Plausible(
hear crowd go mad
,
causes panic and mayhem
)
⋁
Evidence:
0.96
¬ Plausible(
hear crowd go mad
,
causes excitement
)
0.30
Rule weight:
0.85
Evidence weight:
0.46
Similarity weight:
0.75
Evidence:
0.10
Remarkable(
hear crowd go mad
,
causes panic and mayhem
)
⋁
Evidence:
0.59
¬ Remarkable(
hear crowd go mad
,
causes excitement
)
0.17
Rule weight:
0.85
Evidence weight:
0.26
Similarity weight:
0.75
Evidence:
0.13
Salient(
hear crowd go mad
,
causes panic and mayhem
)
⋁
Evidence:
0.85
¬ Salient(
hear crowd go mad
,
causes excitement
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.94
Similarity weight:
1.00
Evidence:
0.13
Salient(
hear crowd go mad
,
causes panic and mayhem
)
⋁
Evidence:
0.76
¬ Typical(
hear crowd go mad
,
causes panic and mayhem
)
⋁
Evidence:
0.10
¬ Remarkable(
hear crowd go mad
,
causes panic and mayhem
)
Typical implies Plausible
0.37
Rule weight:
0.48
Evidence weight:
0.77
Similarity weight:
1.00
Evidence:
0.70
Plausible(
hear crowd go mad
,
causes panic and mayhem
)
⋁
Evidence:
0.76
¬ Typical(
hear crowd go mad
,
causes panic and mayhem
)