hear music: be motivated by you have ear

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by you have ear 1.00
requires ear that work 0.92
requires good ear 0.91
requires ear 0.91
requires have functional ear 0.84
be motivated by someone be play 0.79
requires have sense of hear 0.76
requires eardrum 0.76
requires pick out something you like 0.75
be motivated by your neighbour be asshole 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.91
Plausible(hear music, be motivated by you have ear)
Evidence: 0.73
¬ Salient(hear music, be motivated by you have ear)

Similarity expansion

0.72
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.91
Evidence: 0.91
Plausible(hear music, be motivated by you have ear)
Evidence: 0.84
¬ Plausible(hear music, requires good ear)
0.71
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.91
Evidence: 0.91
Plausible(hear music, be motivated by you have ear)
Evidence: 0.95
¬ Plausible(hear music, requires ear)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.20
Typical(hear music, be motivated by you have ear)
Evidence: 0.16
¬ Typical(hear music, requires ear)
0.67
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.91
Evidence: 0.73
Remarkable(hear music, be motivated by you have ear)
Evidence: 0.49
¬ Remarkable(hear music, requires ear)
0.67
Rule weight: 0.85
Evidence weight: 0.86
Similarity weight: 0.91
Evidence: 0.73
Remarkable(hear music, be motivated by you have ear)
Evidence: 0.52
¬ Remarkable(hear music, requires good ear)
0.66
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.84
Evidence: 0.91
Plausible(hear music, be motivated by you have ear)
Evidence: 0.89
¬ Plausible(hear music, requires have functional ear)
0.65
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.91
Evidence: 0.73
Salient(hear music, be motivated by you have ear)
Evidence: 0.59
¬ Salient(hear music, requires good ear)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.73
Remarkable(hear music, be motivated by you have ear)
Evidence: 0.07
¬ Remarkable(hear music, requires eardrum)
0.64
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.73
Salient(hear music, be motivated by you have ear)
Evidence: 0.07
¬ Salient(hear music, requires eardrum)
0.63
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.84
Evidence: 0.73
Remarkable(hear music, be motivated by you have ear)
Evidence: 0.46
¬ Remarkable(hear music, requires have functional ear)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.73
Salient(hear music, be motivated by you have ear)
Evidence: 0.07
¬ Salient(hear music, be motivated by your neighbour be asshole)
0.63
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.79
Evidence: 0.91
Plausible(hear music, be motivated by you have ear)
Evidence: 0.78
¬ Plausible(hear music, be motivated by someone be play)
0.63
Rule weight: 0.85
Evidence weight: 0.98
Similarity weight: 0.75
Evidence: 0.73
Remarkable(hear music, be motivated by you have ear)
Evidence: 0.07
¬ Remarkable(hear music, be motivated by your neighbour be asshole)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.20
Typical(hear music, be motivated by you have ear)
Evidence: 0.06
¬ Typical(hear music, requires have sense of hear)
0.61
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.76
Evidence: 0.91
Plausible(hear music, be motivated by you have ear)
Evidence: 0.59
¬ Plausible(hear music, requires eardrum)
0.61
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.91
Plausible(hear music, be motivated by you have ear)
Evidence: 0.51
¬ Plausible(hear music, be motivated by your neighbour be asshole)
0.61
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.91
Evidence: 0.73
Salient(hear music, be motivated by you have ear)
Evidence: 0.77
¬ Salient(hear music, requires ear)
0.59
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.76
Evidence: 0.91
Plausible(hear music, be motivated by you have ear)
Evidence: 0.99
¬ Plausible(hear music, requires have sense of hear)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.73
Salient(hear music, be motivated by you have ear)
Evidence: 0.45
¬ Salient(hear music, be motivated by someone be play)
0.59
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.75
Evidence: 0.91
Plausible(hear music, be motivated by you have ear)
Evidence: 0.95
¬ Plausible(hear music, requires pick out something you like)
0.58
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.84
Evidence: 0.73
Salient(hear music, be motivated by you have ear)
Evidence: 0.68
¬ Salient(hear music, requires have functional ear)
0.58
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.75
Evidence: 0.20
Typical(hear music, be motivated by you have ear)
Evidence: 0.13
¬ Typical(hear music, requires pick out something you like)
0.56
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.91
Evidence: 0.20
Typical(hear music, be motivated by you have ear)
Evidence: 0.34
¬ Typical(hear music, requires good ear)
0.56
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.84
Evidence: 0.20
Typical(hear music, be motivated by you have ear)
Evidence: 0.27
¬ Typical(hear music, requires have functional ear)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.79
Evidence: 0.73
Remarkable(hear music, be motivated by you have ear)
Evidence: 0.74
¬ Remarkable(hear music, be motivated by someone be play)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.73
Remarkable(hear music, be motivated by you have ear)
Evidence: 0.78
¬ Remarkable(hear music, requires pick out something you like)
0.51
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.76
Evidence: 0.73
Remarkable(hear music, be motivated by you have ear)
Evidence: 0.81
¬ Remarkable(hear music, requires have sense of hear)
0.50
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.75
Evidence: 0.73
Salient(hear music, be motivated by you have ear)
Evidence: 0.79
¬ Salient(hear music, requires pick out something you like)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.73
Salient(hear music, be motivated by you have ear)
Evidence: 0.91
¬ Salient(hear music, requires have sense of hear)
0.46
Rule weight: 0.85
Evidence weight: 0.69
Similarity weight: 0.79
Evidence: 0.20
Typical(hear music, be motivated by you have ear)
Evidence: 0.39
¬ Typical(hear music, be motivated by someone be play)
0.18
Rule weight: 0.85
Evidence weight: 0.28
Similarity weight: 0.76
Evidence: 0.20
Typical(hear music, be motivated by you have ear)
Evidence: 0.89
¬ Typical(hear music, requires eardrum)
0.14
Rule weight: 0.85
Evidence weight: 0.22
Similarity weight: 0.75
Evidence: 0.20
Typical(hear music, be motivated by you have ear)
Evidence: 0.97
¬ Typical(hear music, be motivated by your neighbour be asshole)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.96
Similarity weight: 1.00
Evidence: 0.73
Salient(hear music, be motivated by you have ear)
Evidence: 0.20
¬ Typical(hear music, be motivated by you have ear)
Evidence: 0.73
¬ Remarkable(hear music, be motivated by you have ear)

Typical implies Plausible

0.47
Rule weight: 0.48
Evidence weight: 0.98
Similarity weight: 1.00
Evidence: 0.91
Plausible(hear music, be motivated by you have ear)
Evidence: 0.20
¬ Typical(hear music, be motivated by you have ear)