Dice
About
Dialogues
Browse full collection
hear music
:
be used to let out emotion
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
be used to let out emotion
1.00
be motivated by feel emotion it bring
0.88
requires pick out something you like
0.76
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.25
Rule weight:
0.28
Evidence weight:
0.89
Similarity weight:
1.00
Evidence:
0.81
Plausible(
hear music
,
be used to let out emotion
)
⋁
Evidence:
0.55
¬ Salient(
hear music
,
be used to let out emotion
)
Similarity expansion
0.64
Rule weight:
0.85
Evidence weight:
0.85
Similarity weight:
0.88
Evidence:
0.81
Plausible(
hear music
,
be used to let out emotion
)
⋁
Evidence:
0.76
¬ Plausible(
hear music
,
be motivated by feel emotion it bring
)
0.60
Rule weight:
0.85
Evidence weight:
0.93
Similarity weight:
0.76
Evidence:
0.43
Typical(
hear music
,
be used to let out emotion
)
⋁
Evidence:
0.13
¬ Typical(
hear music
,
requires pick out something you like
)
0.59
Rule weight:
0.85
Evidence weight:
0.78
Similarity weight:
0.88
Evidence:
0.55
Salient(
hear music
,
be used to let out emotion
)
⋁
Evidence:
0.49
¬ Salient(
hear music
,
be motivated by feel emotion it bring
)
0.58
Rule weight:
0.85
Evidence weight:
0.77
Similarity weight:
0.88
Evidence:
0.43
Typical(
hear music
,
be used to let out emotion
)
⋁
Evidence:
0.41
¬ Typical(
hear music
,
be motivated by feel emotion it bring
)
0.53
Rule weight:
0.85
Evidence weight:
0.82
Similarity weight:
0.76
Evidence:
0.81
Plausible(
hear music
,
be used to let out emotion
)
⋁
Evidence:
0.95
¬ Plausible(
hear music
,
requires pick out something you like
)
0.42
Rule weight:
0.85
Evidence weight:
0.64
Similarity weight:
0.76
Evidence:
0.55
Salient(
hear music
,
be used to let out emotion
)
⋁
Evidence:
0.79
¬ Salient(
hear music
,
requires pick out something you like
)
0.40
Rule weight:
0.85
Evidence weight:
0.53
Similarity weight:
0.88
Evidence:
0.35
Remarkable(
hear music
,
be used to let out emotion
)
⋁
Evidence:
0.73
¬ Remarkable(
hear music
,
be motivated by feel emotion it bring
)
0.32
Rule weight:
0.85
Evidence weight:
0.50
Similarity weight:
0.76
Evidence:
0.35
Remarkable(
hear music
,
be used to let out emotion
)
⋁
Evidence:
0.78
¬ Remarkable(
hear music
,
requires pick out something you like
)
Typical and Remarkable implies Salient
0.13
Rule weight:
0.14
Evidence weight:
0.93
Similarity weight:
1.00
Evidence:
0.55
Salient(
hear music
,
be used to let out emotion
)
⋁
Evidence:
0.43
¬ Typical(
hear music
,
be used to let out emotion
)
⋁
Evidence:
0.35
¬ Remarkable(
hear music
,
be used to let out emotion
)
Typical implies Plausible
0.44
Rule weight:
0.48
Evidence weight:
0.92
Similarity weight:
1.00
Evidence:
0.81
Plausible(
hear music
,
be used to let out emotion
)
⋁
Evidence:
0.43
¬ Typical(
hear music
,
be used to let out emotion
)