hear music: be motivated by feel emotion it bring

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be motivated by feel emotion it bring 1.00
be used to let out emotion 0.88
be used to feel good 0.82
requires have sense of hear 0.81
be motivated by someone be play 0.80
be used to emotionally uplift experience 0.79
be motivated by set certain mood for yourself 0.78
causes emotional reaction 0.77
be motivated by change your psyche 0.77
be motivated by relax 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.88
Similarity weight: 1.00
Evidence: 0.76
Plausible(hear music, be motivated by feel emotion it bring)
Evidence: 0.49
¬ Salient(hear music, be motivated by feel emotion it bring)

Similarity expansion

0.68
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.88
Evidence: 0.73
Remarkable(hear music, be motivated by feel emotion it bring)
Evidence: 0.35
¬ Remarkable(hear music, be used to let out emotion)
0.67
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.81
Evidence: 0.41
Typical(hear music, be motivated by feel emotion it bring)
Evidence: 0.06
¬ Typical(hear music, requires have sense of hear)
0.64
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.77
Evidence: 0.73
Remarkable(hear music, be motivated by feel emotion it bring)
Evidence: 0.10
¬ Remarkable(hear music, be motivated by change your psyche)
0.62
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.77
Evidence: 0.49
Salient(hear music, be motivated by feel emotion it bring)
Evidence: 0.09
¬ Salient(hear music, be motivated by change your psyche)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.73
Remarkable(hear music, be motivated by feel emotion it bring)
Evidence: 0.29
¬ Remarkable(hear music, be used to emotionally uplift experience)
0.61
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.88
Evidence: 0.76
Plausible(hear music, be motivated by feel emotion it bring)
Evidence: 0.81
¬ Plausible(hear music, be used to let out emotion)
0.59
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.82
Evidence: 0.41
Typical(hear music, be motivated by feel emotion it bring)
Evidence: 0.25
¬ Typical(hear music, be used to feel good)
0.59
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.79
Evidence: 0.76
Plausible(hear music, be motivated by feel emotion it bring)
Evidence: 0.51
¬ Plausible(hear music, be used to emotionally uplift experience)
0.58
Rule weight: 0.85
Evidence weight: 0.89
Similarity weight: 0.77
Evidence: 0.73
Remarkable(hear music, be motivated by feel emotion it bring)
Evidence: 0.41
¬ Remarkable(hear music, causes emotional reaction)
0.57
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.82
Evidence: 0.73
Remarkable(hear music, be motivated by feel emotion it bring)
Evidence: 0.68
¬ Remarkable(hear music, be used to feel good)
0.56
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.88
Evidence: 0.41
Typical(hear music, be motivated by feel emotion it bring)
Evidence: 0.43
¬ Typical(hear music, be used to let out emotion)
0.56
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.79
Evidence: 0.49
Salient(hear music, be motivated by feel emotion it bring)
Evidence: 0.34
¬ Salient(hear music, be used to emotionally uplift experience)
0.56
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.77
Evidence: 0.76
Plausible(hear music, be motivated by feel emotion it bring)
Evidence: 0.64
¬ Plausible(hear music, be motivated by change your psyche)
0.55
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.80
Evidence: 0.76
Plausible(hear music, be motivated by feel emotion it bring)
Evidence: 0.78
¬ Plausible(hear music, be motivated by someone be play)
0.55
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.76
Plausible(hear music, be motivated by feel emotion it bring)
Evidence: 0.88
¬ Plausible(hear music, be used to feel good)
0.55
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.88
Evidence: 0.49
Salient(hear music, be motivated by feel emotion it bring)
Evidence: 0.55
¬ Salient(hear music, be used to let out emotion)
0.54
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.80
Evidence: 0.73
Remarkable(hear music, be motivated by feel emotion it bring)
Evidence: 0.74
¬ Remarkable(hear music, be motivated by someone be play)
0.54
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.81
Evidence: 0.73
Remarkable(hear music, be motivated by feel emotion it bring)
Evidence: 0.81
¬ Remarkable(hear music, requires have sense of hear)
0.53
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.81
Evidence: 0.76
Plausible(hear music, be motivated by feel emotion it bring)
Evidence: 0.99
¬ Plausible(hear music, requires have sense of hear)
0.53
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.76
Plausible(hear music, be motivated by feel emotion it bring)
Evidence: 0.85
¬ Plausible(hear music, causes emotional reaction)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.77
Evidence: 0.41
Typical(hear music, be motivated by feel emotion it bring)
Evidence: 0.34
¬ Typical(hear music, causes emotional reaction)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.49
Salient(hear music, be motivated by feel emotion it bring)
Evidence: 0.45
¬ Salient(hear music, be motivated by someone be play)
0.52
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.76
Plausible(hear music, be motivated by feel emotion it bring)
Evidence: 0.81
¬ Plausible(hear music, be motivated by relax)
0.52
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.80
Evidence: 0.41
Typical(hear music, be motivated by feel emotion it bring)
Evidence: 0.39
¬ Typical(hear music, be motivated by someone be play)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.73
Remarkable(hear music, be motivated by feel emotion it bring)
Evidence: 0.74
¬ Remarkable(hear music, be motivated by relax)
0.51
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.76
Evidence: 0.41
Typical(hear music, be motivated by feel emotion it bring)
Evidence: 0.35
¬ Typical(hear music, be motivated by relax)
0.46
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.82
Evidence: 0.49
Salient(hear music, be motivated by feel emotion it bring)
Evidence: 0.67
¬ Salient(hear music, be used to feel good)
0.46
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.76
Evidence: 0.49
Salient(hear music, be motivated by feel emotion it bring)
Evidence: 0.56
¬ Salient(hear music, be motivated by relax)
0.43
Rule weight: 0.85
Evidence weight: 0.65
Similarity weight: 0.77
Evidence: 0.49
Salient(hear music, be motivated by feel emotion it bring)
Evidence: 0.70
¬ Salient(hear music, causes emotional reaction)
0.37
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.81
Evidence: 0.49
Salient(hear music, be motivated by feel emotion it bring)
Evidence: 0.91
¬ Salient(hear music, requires have sense of hear)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.41
Typical(hear music, be motivated by feel emotion it bring)
Evidence: 0.78
¬ Typical(hear music, be used to emotionally uplift experience)
0.32
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.77
Evidence: 0.41
Typical(hear music, be motivated by feel emotion it bring)
Evidence: 0.85
¬ Typical(hear music, be motivated by change your psyche)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.49
Salient(hear music, be motivated by feel emotion it bring)
Evidence: 0.41
¬ Typical(hear music, be motivated by feel emotion it bring)
Evidence: 0.73
¬ Remarkable(hear music, be motivated by feel emotion it bring)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.76
Plausible(hear music, be motivated by feel emotion it bring)
Evidence: 0.41
¬ Typical(hear music, be motivated by feel emotion it bring)