hero: look in game

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents player
Weight: 0.62
, villain
Weight: 0.61
, tv show
Weight: 0.60
, favorite
Weight: 0.59
Siblings superman
Weight: 0.75
, hulk
Weight: 0.70
, spider man
Weight: 0.67
, batman
Weight: 0.65
, hercules
Weight: 0.64

Related properties

Property Similarity
look in game 1.00
city of is best game ever exist 0.79
be supposed play 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.48
Rule weight: 0.66
Evidence weight: 0.94
Similarity weight: 0.76
Evidence: 0.83
Plausible(player, be supposed play)
Evidence: 0.35
¬ Typical(hero, look in game)

Plausibility inheritance from parent to child

0.04
Rule weight: 0.09
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.41
Plausible(hero, look in game)
Evidence: 0.83
¬ Plausible(player, be supposed play)

Remarkability exclusitivity betweem a parent and a child

0.11
Rule weight: 0.58
Evidence weight: 0.25
Similarity weight: 0.76
Evidence: 0.78
¬ Remarkable(hero, look in game)
Evidence: 0.97
¬ Remarkable(player, be supposed play)

Remarkability from parent implausibility

0.32
Rule weight: 0.42
Evidence weight: 0.98
Similarity weight: 0.76
Evidence: 0.83
Plausible(player, be supposed play)
Evidence: 0.78
Remarkable(hero, look in game)
Evidence: 0.41
¬ Plausible(hero, look in game)

Salient implies Plausible

0.19
Rule weight: 0.28
Evidence weight: 0.69
Similarity weight: 1.00
Evidence: 0.41
Plausible(hero, look in game)
Evidence: 0.53
¬ Salient(hero, look in game)

Similarity expansion

0.58
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.79
Evidence: 0.78
Remarkable(hero, look in game)
Evidence: 0.65
¬ Remarkable(hero, city of is best game ever exist)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.76
Evidence: 0.35
Typical(hero, look in game)
Evidence: 0.27
¬ Typical(hero, be supposed play)
0.53
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.76
Evidence: 0.78
Remarkable(hero, look in game)
Evidence: 0.84
¬ Remarkable(hero, be supposed play)
0.50
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.76
Evidence: 0.41
Plausible(hero, look in game)
Evidence: 0.39
¬ Plausible(hero, be supposed play)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.53
Salient(hero, look in game)
Evidence: 0.55
¬ Salient(hero, be supposed play)
0.36
Rule weight: 0.85
Evidence weight: 0.54
Similarity weight: 0.79
Evidence: 0.53
Salient(hero, look in game)
Evidence: 0.97
¬ Salient(hero, city of is best game ever exist)
0.31
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.79
Evidence: 0.41
Plausible(hero, look in game)
Evidence: 0.92
¬ Plausible(hero, city of is best game ever exist)
0.25
Rule weight: 0.85
Evidence weight: 0.37
Similarity weight: 0.79
Evidence: 0.35
Typical(hero, look in game)
Evidence: 0.96
¬ Typical(hero, city of is best game ever exist)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.87
Similarity weight: 1.00
Evidence: 0.53
Salient(hero, look in game)
Evidence: 0.35
¬ Typical(hero, look in game)
Evidence: 0.78
¬ Remarkable(hero, look in game)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.41
Plausible(hero, look in game)
Evidence: 0.35
¬ Typical(hero, look in game)

Typicality and Rermarkability incompatibility between a parent and a child

0.16
Rule weight: 0.51
Evidence weight: 0.42
Similarity weight: 0.76
Evidence: 0.78
¬ Remarkable(hero, look in game)
Evidence: 0.75
¬ Typical(player, be supposed play)

Typicality inheritance from parent to child

0.19
Rule weight: 0.48
Evidence weight: 0.51
Similarity weight: 0.76
Evidence: 0.35
Typical(hero, look in game)
Evidence: 0.75
¬ Typical(player, be supposed play)