howl with laughter: be used to funny story

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
be used to funny story 1.00
requires funny story 0.99
be motivated by someone tell funny story 0.94
be used to very funny joke 0.89
requires read funny joke 0.89
be motivated by movie be funny 0.89
be motivated by joke be very funny 0.89
requires read something funny 0.88
be motivated by something be funny 0.88
be motivated by you hear funny joke 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.27
Rule weight: 0.28
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.95
Plausible(howl with laughter, be used to funny story)
Evidence: 0.66
¬ Salient(howl with laughter, be used to funny story)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.99
Evidence: 0.95
Remarkable(howl with laughter, be used to funny story)
Evidence: 0.95
¬ Remarkable(howl with laughter, requires funny story)
0.81
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.99
Evidence: 0.95
Plausible(howl with laughter, be used to funny story)
Evidence: 0.95
¬ Plausible(howl with laughter, requires funny story)
0.78
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.99
Evidence: 0.08
Typical(howl with laughter, be used to funny story)
Evidence: 0.08
¬ Typical(howl with laughter, requires funny story)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.08
Typical(howl with laughter, be used to funny story)
Evidence: 0.03
¬ Typical(howl with laughter, be motivated by something be funny)
0.73
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.08
Typical(howl with laughter, be used to funny story)
Evidence: 0.03
¬ Typical(howl with laughter, requires read something funny)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Remarkable(howl with laughter, be used to funny story)
Evidence: 0.96
¬ Remarkable(howl with laughter, be used to very funny joke)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.08
Typical(howl with laughter, be used to funny story)
Evidence: 0.05
¬ Typical(howl with laughter, be used to very funny joke)
0.73
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Plausible(howl with laughter, be used to funny story)
Evidence: 0.98
¬ Plausible(howl with laughter, be used to very funny joke)
0.73
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Remarkable(howl with laughter, be used to funny story)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires read funny joke)
0.72
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.88
Evidence: 0.08
Typical(howl with laughter, be used to funny story)
Evidence: 0.04
¬ Typical(howl with laughter, be motivated by you hear funny joke)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Remarkable(howl with laughter, be used to funny story)
Evidence: 0.96
¬ Remarkable(howl with laughter, be motivated by movie be funny)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.08
Typical(howl with laughter, be used to funny story)
Evidence: 0.04
¬ Typical(howl with laughter, be motivated by joke be very funny)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Plausible(howl with laughter, be used to funny story)
Evidence: 0.97
¬ Plausible(howl with laughter, requires read funny joke)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Plausible(howl with laughter, be used to funny story)
Evidence: 0.96
¬ Plausible(howl with laughter, be motivated by movie be funny)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.89
Evidence: 0.95
Remarkable(howl with laughter, be used to funny story)
Evidence: 0.97
¬ Remarkable(howl with laughter, be motivated by joke be very funny)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.95
Remarkable(howl with laughter, be used to funny story)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires read something funny)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.08
Typical(howl with laughter, be used to funny story)
Evidence: 0.05
¬ Typical(howl with laughter, requires read funny joke)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.89
Evidence: 0.95
Plausible(howl with laughter, be used to funny story)
Evidence: 0.98
¬ Plausible(howl with laughter, be motivated by joke be very funny)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.95
Remarkable(howl with laughter, be used to funny story)
Evidence: 0.97
¬ Remarkable(howl with laughter, be motivated by something be funny)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Plausible(howl with laughter, be used to funny story)
Evidence: 0.99
¬ Plausible(howl with laughter, requires read something funny)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Plausible(howl with laughter, be used to funny story)
Evidence: 0.99
¬ Plausible(howl with laughter, be motivated by something be funny)
0.72
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.88
Evidence: 0.95
Remarkable(howl with laughter, be used to funny story)
Evidence: 0.97
¬ Remarkable(howl with laughter, be motivated by you hear funny joke)
0.72
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.88
Evidence: 0.95
Plausible(howl with laughter, be used to funny story)
Evidence: 0.98
¬ Plausible(howl with laughter, be motivated by you hear funny joke)
0.71
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.89
Evidence: 0.08
Typical(howl with laughter, be used to funny story)
Evidence: 0.07
¬ Typical(howl with laughter, be motivated by movie be funny)
0.65
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.99
Evidence: 0.66
Salient(howl with laughter, be used to funny story)
Evidence: 0.66
¬ Salient(howl with laughter, requires funny story)
0.62
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.89
Evidence: 0.66
Salient(howl with laughter, be used to funny story)
Evidence: 0.56
¬ Salient(howl with laughter, be used to very funny joke)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.66
Salient(howl with laughter, be used to funny story)
Evidence: 0.64
¬ Salient(howl with laughter, be motivated by movie be funny)
0.59
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.89
Evidence: 0.66
Salient(howl with laughter, be used to funny story)
Evidence: 0.66
¬ Salient(howl with laughter, requires read funny joke)
0.58
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 0.89
Evidence: 0.66
Salient(howl with laughter, be used to funny story)
Evidence: 0.69
¬ Salient(howl with laughter, be motivated by joke be very funny)
0.57
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.88
Evidence: 0.66
Salient(howl with laughter, be used to funny story)
Evidence: 0.73
¬ Salient(howl with laughter, be motivated by you hear funny joke)
0.54
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.66
Salient(howl with laughter, be used to funny story)
Evidence: 0.84
¬ Salient(howl with laughter, requires read something funny)
0.53
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.88
Evidence: 0.66
Salient(howl with laughter, be used to funny story)
Evidence: 0.86
¬ Salient(howl with laughter, be motivated by something be funny)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.66
Salient(howl with laughter, be used to funny story)
Evidence: 0.08
¬ Typical(howl with laughter, be used to funny story)
Evidence: 0.95
¬ Remarkable(howl with laughter, be used to funny story)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.95
Plausible(howl with laughter, be used to funny story)
Evidence: 0.08
¬ Typical(howl with laughter, be used to funny story)