howl with laughter: requires think of something funny

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
requires think of something funny 1.00
requires see something funny 0.98
requires find something funny 0.97
be motivated by you see something very funny 0.95
requires read something very funny 0.95
be motivated by something be funny 0.95
requires read something funny 0.95
be motivated by someone say really funny joke 0.94
requires watch something funny 0.94
requires hear something funny 0.94

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.28
Rule weight: 0.28
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(howl with laughter, requires think of something funny)
Evidence: 0.88
¬ Salient(howl with laughter, requires think of something funny)

Similarity expansion

0.82
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.97
Evidence: 1.00
Plausible(howl with laughter, requires think of something funny)
Evidence: 0.99
¬ Plausible(howl with laughter, requires find something funny)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Plausible(howl with laughter, requires think of something funny)
Evidence: 0.99
¬ Plausible(howl with laughter, be motivated by you see something very funny)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Plausible(howl with laughter, requires think of something funny)
Evidence: 0.98
¬ Plausible(howl with laughter, requires read something very funny)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Plausible(howl with laughter, requires think of something funny)
Evidence: 0.99
¬ Plausible(howl with laughter, be motivated by something be funny)
0.81
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.95
Evidence: 1.00
Plausible(howl with laughter, requires think of something funny)
Evidence: 0.99
¬ Plausible(howl with laughter, requires read something funny)
0.80
Rule weight: 0.85
Evidence weight: 1.00
Similarity weight: 0.94
Evidence: 1.00
Plausible(howl with laughter, requires think of something funny)
Evidence: 0.99
¬ Plausible(howl with laughter, requires watch something funny)
0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.97
Remarkable(howl with laughter, requires think of something funny)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires find something funny)
0.80
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.97
Evidence: 0.02
Typical(howl with laughter, requires think of something funny)
Evidence: 0.03
¬ Typical(howl with laughter, requires find something funny)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.97
Remarkable(howl with laughter, requires think of something funny)
Evidence: 0.97
¬ Remarkable(howl with laughter, be motivated by you see something very funny)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.02
Typical(howl with laughter, requires think of something funny)
Evidence: 0.03
¬ Typical(howl with laughter, be motivated by you see something very funny)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.97
Remarkable(howl with laughter, requires think of something funny)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires read something very funny)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.02
Typical(howl with laughter, requires think of something funny)
Evidence: 0.03
¬ Typical(howl with laughter, be motivated by something be funny)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.97
Remarkable(howl with laughter, requires think of something funny)
Evidence: 0.97
¬ Remarkable(howl with laughter, be motivated by something be funny)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.97
Remarkable(howl with laughter, requires think of something funny)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires read something funny)
0.79
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.95
Evidence: 0.02
Typical(howl with laughter, requires think of something funny)
Evidence: 0.03
¬ Typical(howl with laughter, requires read something funny)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.02
Typical(howl with laughter, requires think of something funny)
Evidence: 0.03
¬ Typical(howl with laughter, requires watch something funny)
0.78
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.94
Evidence: 0.97
Remarkable(howl with laughter, requires think of something funny)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires watch something funny)
0.78
Rule weight: 0.85
Evidence weight: 0.96
Similarity weight: 0.95
Evidence: 0.02
Typical(howl with laughter, requires think of something funny)
Evidence: 0.04
¬ Typical(howl with laughter, requires read something very funny)
0.75
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.97
Evidence: 0.88
Salient(howl with laughter, requires think of something funny)
Evidence: 0.80
¬ Salient(howl with laughter, requires find something funny)
0.74
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.95
Evidence: 0.88
Salient(howl with laughter, requires think of something funny)
Evidence: 0.75
¬ Salient(howl with laughter, requires read something very funny)
0.74
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.88
Salient(howl with laughter, requires think of something funny)
Evidence: 0.82
¬ Salient(howl with laughter, be motivated by you see something very funny)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.88
Salient(howl with laughter, requires think of something funny)
Evidence: 0.84
¬ Salient(howl with laughter, requires read something funny)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.95
Evidence: 0.88
Salient(howl with laughter, requires think of something funny)
Evidence: 0.86
¬ Salient(howl with laughter, be motivated by something be funny)
0.73
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.94
Evidence: 0.88
Salient(howl with laughter, requires think of something funny)
Evidence: 0.84
¬ Salient(howl with laughter, requires watch something funny)

Typical and Remarkable implies Salient

0.14
Rule weight: 0.14
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 0.88
Salient(howl with laughter, requires think of something funny)
Evidence: 0.02
¬ Typical(howl with laughter, requires think of something funny)
Evidence: 0.97
¬ Remarkable(howl with laughter, requires think of something funny)

Typical implies Plausible

0.48
Rule weight: 0.48
Evidence weight: 1.00
Similarity weight: 1.00
Evidence: 1.00
Plausible(howl with laughter, requires think of something funny)
Evidence: 0.02
¬ Typical(howl with laughter, requires think of something funny)