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howl with laughter
:
requires think of something funny
from
ConceptNet
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Related concepts
Parents
-
Siblings
-
Related properties
Property
Similarity
requires think of something funny
1.00
requires see something funny
0.98
requires find something funny
0.97
be motivated by you see something very funny
0.95
requires read something very funny
0.95
be motivated by something be funny
0.95
requires read something funny
0.95
be motivated by someone say really funny joke
0.94
requires watch something funny
0.94
requires hear something funny
0.94
Priors about this statement
Cues
0.2
0.4
0.6
0.8
Joint
Necessity
Sufficiency
Implication
Entailment
Contradiction
Entropy
Evidence
0.2
0.4
0.6
0.8
Plausible
Typical
Remarkable
Salient
Clauses
Salient implies Plausible
0.28
Rule weight:
0.28
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
1.00
Plausible(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.88
¬ Salient(
howl with laughter
,
requires think of something funny
)
Similarity expansion
0.82
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.97
Evidence:
1.00
Plausible(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.99
¬ Plausible(
howl with laughter
,
requires find something funny
)
0.81
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.95
Evidence:
1.00
Plausible(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.99
¬ Plausible(
howl with laughter
,
be motivated by you see something very funny
)
0.81
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.95
Evidence:
1.00
Plausible(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.98
¬ Plausible(
howl with laughter
,
requires read something very funny
)
0.81
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.95
Evidence:
1.00
Plausible(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.99
¬ Plausible(
howl with laughter
,
be motivated by something be funny
)
0.81
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.95
Evidence:
1.00
Plausible(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.99
¬ Plausible(
howl with laughter
,
requires read something funny
)
0.80
Rule weight:
0.85
Evidence weight:
1.00
Similarity weight:
0.94
Evidence:
1.00
Plausible(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.99
¬ Plausible(
howl with laughter
,
requires watch something funny
)
0.80
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.97
Evidence:
0.97
Remarkable(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.97
¬ Remarkable(
howl with laughter
,
requires find something funny
)
0.80
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.97
Evidence:
0.02
Typical(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.03
¬ Typical(
howl with laughter
,
requires find something funny
)
0.79
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.95
Evidence:
0.97
Remarkable(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.97
¬ Remarkable(
howl with laughter
,
be motivated by you see something very funny
)
0.79
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.95
Evidence:
0.02
Typical(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.03
¬ Typical(
howl with laughter
,
be motivated by you see something very funny
)
0.79
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.95
Evidence:
0.97
Remarkable(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.97
¬ Remarkable(
howl with laughter
,
requires read something very funny
)
0.79
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.95
Evidence:
0.02
Typical(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.03
¬ Typical(
howl with laughter
,
be motivated by something be funny
)
0.79
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.95
Evidence:
0.97
Remarkable(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.97
¬ Remarkable(
howl with laughter
,
be motivated by something be funny
)
0.79
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.95
Evidence:
0.97
Remarkable(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.97
¬ Remarkable(
howl with laughter
,
requires read something funny
)
0.79
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.95
Evidence:
0.02
Typical(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.03
¬ Typical(
howl with laughter
,
requires read something funny
)
0.78
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.94
Evidence:
0.02
Typical(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.03
¬ Typical(
howl with laughter
,
requires watch something funny
)
0.78
Rule weight:
0.85
Evidence weight:
0.97
Similarity weight:
0.94
Evidence:
0.97
Remarkable(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.97
¬ Remarkable(
howl with laughter
,
requires watch something funny
)
0.78
Rule weight:
0.85
Evidence weight:
0.96
Similarity weight:
0.95
Evidence:
0.02
Typical(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.04
¬ Typical(
howl with laughter
,
requires read something very funny
)
0.75
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.97
Evidence:
0.88
Salient(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.80
¬ Salient(
howl with laughter
,
requires find something funny
)
0.74
Rule weight:
0.85
Evidence weight:
0.91
Similarity weight:
0.95
Evidence:
0.88
Salient(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.75
¬ Salient(
howl with laughter
,
requires read something very funny
)
0.74
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.95
Evidence:
0.88
Salient(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.82
¬ Salient(
howl with laughter
,
be motivated by you see something very funny
)
0.73
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.95
Evidence:
0.88
Salient(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.84
¬ Salient(
howl with laughter
,
requires read something funny
)
0.73
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.95
Evidence:
0.88
Salient(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.86
¬ Salient(
howl with laughter
,
be motivated by something be funny
)
0.73
Rule weight:
0.85
Evidence weight:
0.90
Similarity weight:
0.94
Evidence:
0.88
Salient(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.84
¬ Salient(
howl with laughter
,
requires watch something funny
)
Typical and Remarkable implies Salient
0.14
Rule weight:
0.14
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
0.88
Salient(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.02
¬ Typical(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.97
¬ Remarkable(
howl with laughter
,
requires think of something funny
)
Typical implies Plausible
0.48
Rule weight:
0.48
Evidence weight:
1.00
Similarity weight:
1.00
Evidence:
1.00
Plausible(
howl with laughter
,
requires think of something funny
)
⋁
Evidence:
0.02
¬ Typical(
howl with laughter
,
requires think of something funny
)