hunter: hurt animal

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents man
Weight: 0.66
, warrior
Weight: 0.64
, artist
Weight: 0.60
, author
Weight: 0.60
, class
Weight: 0.60
Siblings young man
Weight: 0.35
, fisherman
Weight: 0.35
, fisher
Weight: 0.34
, old man
Weight: 0.34
, fox
Weight: 0.34

Related properties

Property Similarity
hurt animal 1.00
hurt 0.86
kill animal 0.85
hurt woman 0.83
bag animal 0.79
be defined as only animal that worry about time 0.78
land wild animal 0.78
hunt animal 0.78
be defined as animal that like to explore 0.75
care for pet 0.75

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.40
Rule weight: 0.66
Evidence weight: 0.79
Similarity weight: 0.75
Evidence: 0.52
Plausible(man, be defined as animal that like to explore)
Evidence: 0.43
¬ Typical(hunter, hurt animal)
0.39
Rule weight: 0.66
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.42
Plausible(man, be defined as only animal that worry about time)
Evidence: 0.43
¬ Typical(hunter, hurt animal)
0.34
Rule weight: 0.66
Evidence weight: 0.65
Similarity weight: 0.78
Evidence: 0.19
Plausible(man, hunt animal)
Evidence: 0.43
¬ Typical(hunter, hurt animal)

Plausibility inheritance from parent to child

0.06
Rule weight: 0.09
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.21
Plausible(hunter, hurt animal)
Evidence: 0.19
¬ Plausible(man, hunt animal)
0.05
Rule weight: 0.09
Evidence weight: 0.67
Similarity weight: 0.78
Evidence: 0.21
Plausible(hunter, hurt animal)
Evidence: 0.42
¬ Plausible(man, be defined as only animal that worry about time)
0.04
Rule weight: 0.09
Evidence weight: 0.59
Similarity weight: 0.75
Evidence: 0.21
Plausible(hunter, hurt animal)
Evidence: 0.52
¬ Plausible(man, be defined as animal that like to explore)

Remarkability exclusitivity betweem a parent and a child

0.42
Rule weight: 0.58
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.65
¬ Remarkable(hunter, hurt animal)
Evidence: 0.09
¬ Remarkable(man, hunt animal)
0.37
Rule weight: 0.58
Evidence weight: 0.82
Similarity weight: 0.78
Evidence: 0.65
¬ Remarkable(hunter, hurt animal)
Evidence: 0.28
¬ Remarkable(man, be defined as only animal that worry about time)
0.27
Rule weight: 0.58
Evidence weight: 0.62
Similarity weight: 0.75
Evidence: 0.65
¬ Remarkable(hunter, hurt animal)
Evidence: 0.58
¬ Remarkable(man, be defined as animal that like to explore)

Remarkability from parent implausibility

0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.78
Evidence: 0.42
Plausible(man, be defined as only animal that worry about time)
Evidence: 0.65
Remarkable(hunter, hurt animal)
Evidence: 0.21
¬ Plausible(hunter, hurt animal)
0.31
Rule weight: 0.42
Evidence weight: 0.94
Similarity weight: 0.78
Evidence: 0.19
Plausible(man, hunt animal)
Evidence: 0.65
Remarkable(hunter, hurt animal)
Evidence: 0.21
¬ Plausible(hunter, hurt animal)
0.31
Rule weight: 0.42
Evidence weight: 0.96
Similarity weight: 0.75
Evidence: 0.52
Plausible(man, be defined as animal that like to explore)
Evidence: 0.65
Remarkable(hunter, hurt animal)
Evidence: 0.21
¬ Plausible(hunter, hurt animal)

Salient implies Plausible

0.14
Rule weight: 0.28
Evidence weight: 0.48
Similarity weight: 1.00
Evidence: 0.21
Plausible(hunter, hurt animal)
Evidence: 0.66
¬ Salient(hunter, hurt animal)

Similarity expansion

0.64
Rule weight: 0.85
Evidence weight: 0.88
Similarity weight: 0.85
Evidence: 0.21
Plausible(hunter, hurt animal)
Evidence: 0.15
¬ Plausible(hunter, kill animal)
0.63
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.85
Evidence: 0.66
Salient(hunter, hurt animal)
Evidence: 0.39
¬ Salient(hunter, kill animal)
0.62
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.79
Evidence: 0.43
Typical(hunter, hurt animal)
Evidence: 0.14
¬ Typical(hunter, bag animal)
0.59
Rule weight: 0.85
Evidence weight: 0.82
Similarity weight: 0.85
Evidence: 0.65
Remarkable(hunter, hurt animal)
Evidence: 0.51
¬ Remarkable(hunter, kill animal)
0.57
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.78
Evidence: 0.43
Typical(hunter, hurt animal)
Evidence: 0.27
¬ Typical(hunter, land wild animal)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.85
Evidence: 0.43
Typical(hunter, hurt animal)
Evidence: 0.52
¬ Typical(hunter, kill animal)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.78
Evidence: 0.65
Remarkable(hunter, hurt animal)
Evidence: 0.73
¬ Remarkable(hunter, land wild animal)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.79
Evidence: 0.65
Remarkable(hunter, hurt animal)
Evidence: 0.78
¬ Remarkable(hunter, bag animal)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.66
Salient(hunter, hurt animal)
Evidence: 0.80
¬ Salient(hunter, land wild animal)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.21
Plausible(hunter, hurt animal)
Evidence: 0.36
¬ Plausible(hunter, land wild animal)
0.47
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.79
Evidence: 0.66
Salient(hunter, hurt animal)
Evidence: 0.88
¬ Salient(hunter, bag animal)
0.33
Rule weight: 0.85
Evidence weight: 0.49
Similarity weight: 0.79
Evidence: 0.21
Plausible(hunter, hurt animal)
Evidence: 0.64
¬ Plausible(hunter, bag animal)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.66
Salient(hunter, hurt animal)
Evidence: 0.43
¬ Typical(hunter, hurt animal)
Evidence: 0.65
¬ Remarkable(hunter, hurt animal)

Typical implies Plausible

0.32
Rule weight: 0.48
Evidence weight: 0.66
Similarity weight: 1.00
Evidence: 0.21
Plausible(hunter, hurt animal)
Evidence: 0.43
¬ Typical(hunter, hurt animal)

Typicality and Rermarkability incompatibility between a parent and a child

0.31
Rule weight: 0.51
Evidence weight: 0.81
Similarity weight: 0.75
Evidence: 0.65
¬ Remarkable(hunter, hurt animal)
Evidence: 0.30
¬ Typical(man, be defined as animal that like to explore)
0.29
Rule weight: 0.51
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.65
¬ Remarkable(hunter, hurt animal)
Evidence: 0.44
¬ Typical(man, be defined as only animal that worry about time)
0.17
Rule weight: 0.51
Evidence weight: 0.44
Similarity weight: 0.78
Evidence: 0.65
¬ Remarkable(hunter, hurt animal)
Evidence: 0.86
¬ Typical(man, hunt animal)

Typicality inheritance from parent to child

0.30
Rule weight: 0.48
Evidence weight: 0.83
Similarity weight: 0.75
Evidence: 0.43
Typical(hunter, hurt animal)
Evidence: 0.30
¬ Typical(man, be defined as animal that like to explore)
0.29
Rule weight: 0.48
Evidence weight: 0.75
Similarity weight: 0.78
Evidence: 0.43
Typical(hunter, hurt animal)
Evidence: 0.44
¬ Typical(man, be defined as only animal that worry about time)
0.19
Rule weight: 0.48
Evidence weight: 0.51
Similarity weight: 0.78
Evidence: 0.43
Typical(hunter, hurt animal)
Evidence: 0.86
¬ Typical(man, hunt animal)