iris: die in flash

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents plant
Weight: 0.57
, flower
Weight: 0.57
, bulb
Weight: 0.56
, characteristic
Weight: 0.53
, thing
Weight: 0.52
Siblings hydrangea
Weight: 0.35
, hibiscus
Weight: 0.34
, daisy
Weight: 0.34
, hyacinth
Weight: 0.34

Related properties

Property Similarity
die in flash 1.00
be black in flash 0.87
has light flash 0.85
die 0.85
be in charge of team flash 0.80
lead team flash 0.79
be leader of team flash 0.77

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Plausibility inference from child typicality

0.33
Rule weight: 0.66
Evidence weight: 0.58
Similarity weight: 0.85
Evidence: 0.13
Plausible(flower, die)
Evidence: 0.48
¬ Typical(iris, die in flash)

Plausibility inheritance from parent to child

0.07
Rule weight: 0.09
Evidence weight: 0.90
Similarity weight: 0.85
Evidence: 0.23
Plausible(iris, die in flash)
Evidence: 0.13
¬ Plausible(flower, die)

Remarkability exclusitivity betweem a parent and a child

0.48
Rule weight: 0.58
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(iris, die in flash)
Evidence: 0.13
¬ Remarkable(flower, die)

Remarkability exclusitivity between siblings

0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(iris, die in flash)
Evidence: 0.11
¬ Remarkable(daisy, die)
0.11
Rule weight: 0.13
Evidence weight: 0.98
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(iris, die in flash)
Evidence: 0.12
¬ Remarkable(hydrangea, die)

Remarkability from parent implausibility

0.30
Rule weight: 0.42
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.13
Plausible(flower, die)
Evidence: 0.17
Remarkable(iris, die in flash)
Evidence: 0.23
¬ Plausible(iris, die in flash)

Remarkability from sibling implausibility

0.48
Rule weight: 0.60
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.23
Plausible(iris, die in flash)
Evidence: 0.11
Remarkable(daisy, die)
Evidence: 0.10
¬ Plausible(daisy, die)
0.47
Rule weight: 0.60
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.23
Plausible(iris, die in flash)
Evidence: 0.12
Remarkable(hydrangea, die)
Evidence: 0.11
¬ Plausible(hydrangea, die)

Salient implies Plausible

0.24
Rule weight: 0.28
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.23
Plausible(iris, die in flash)
Evidence: 0.19
¬ Salient(iris, die in flash)

Similarity expansion

0.71
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.87
Evidence: 0.23
Plausible(iris, die in flash)
Evidence: 0.07
¬ Plausible(iris, be black in flash)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.17
Remarkable(iris, die in flash)
Evidence: 0.07
¬ Remarkable(iris, be black in flash)
0.70
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.87
Evidence: 0.19
Salient(iris, die in flash)
Evidence: 0.08
¬ Salient(iris, be black in flash)
0.68
Rule weight: 0.85
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.23
Plausible(iris, die in flash)
Evidence: 0.09
¬ Plausible(iris, die)
0.67
Rule weight: 0.85
Evidence weight: 0.92
Similarity weight: 0.85
Evidence: 0.19
Salient(iris, die in flash)
Evidence: 0.10
¬ Salient(iris, die)
0.66
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.85
Evidence: 0.17
Remarkable(iris, die in flash)
Evidence: 0.10
¬ Remarkable(iris, die)
0.62
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.87
Evidence: 0.48
Typical(iris, die in flash)
Evidence: 0.32
¬ Typical(iris, be black in flash)
0.60
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.85
Evidence: 0.48
Typical(iris, die in flash)
Evidence: 0.33
¬ Typical(iris, die)
0.48
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.80
Evidence: 0.17
Remarkable(iris, die in flash)
Evidence: 0.35
¬ Remarkable(iris, be in charge of team flash)
0.46
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.85
Evidence: 0.48
Typical(iris, die in flash)
Evidence: 0.70
¬ Typical(iris, has light flash)
0.45
Rule weight: 0.85
Evidence weight: 0.67
Similarity weight: 0.79
Evidence: 0.17
Remarkable(iris, die in flash)
Evidence: 0.40
¬ Remarkable(iris, lead team flash)
0.43
Rule weight: 0.85
Evidence weight: 0.63
Similarity weight: 0.80
Evidence: 0.48
Typical(iris, die in flash)
Evidence: 0.71
¬ Typical(iris, be in charge of team flash)
0.41
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.80
Evidence: 0.19
Salient(iris, die in flash)
Evidence: 0.48
¬ Salient(iris, be in charge of team flash)
0.40
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.79
Evidence: 0.48
Typical(iris, die in flash)
Evidence: 0.80
¬ Typical(iris, lead team flash)
0.38
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.80
Evidence: 0.23
Plausible(iris, die in flash)
Evidence: 0.58
¬ Plausible(iris, be in charge of team flash)
0.38
Rule weight: 0.85
Evidence weight: 0.58
Similarity weight: 0.77
Evidence: 0.17
Remarkable(iris, die in flash)
Evidence: 0.51
¬ Remarkable(iris, be leader of team flash)
0.37
Rule weight: 0.85
Evidence weight: 0.56
Similarity weight: 0.77
Evidence: 0.48
Typical(iris, die in flash)
Evidence: 0.85
¬ Typical(iris, be leader of team flash)
0.33
Rule weight: 0.85
Evidence weight: 0.46
Similarity weight: 0.85
Evidence: 0.23
Plausible(iris, die in flash)
Evidence: 0.71
¬ Plausible(iris, has light flash)
0.31
Rule weight: 0.85
Evidence weight: 0.43
Similarity weight: 0.85
Evidence: 0.17
Remarkable(iris, die in flash)
Evidence: 0.69
¬ Remarkable(iris, has light flash)
0.28
Rule weight: 0.85
Evidence weight: 0.41
Similarity weight: 0.79
Evidence: 0.19
Salient(iris, die in flash)
Evidence: 0.73
¬ Salient(iris, lead team flash)
0.26
Rule weight: 0.85
Evidence weight: 0.40
Similarity weight: 0.77
Evidence: 0.23
Plausible(iris, die in flash)
Evidence: 0.78
¬ Plausible(iris, be leader of team flash)
0.26
Rule weight: 0.85
Evidence weight: 0.36
Similarity weight: 0.85
Evidence: 0.19
Salient(iris, die in flash)
Evidence: 0.80
¬ Salient(iris, has light flash)
0.23
Rule weight: 0.85
Evidence weight: 0.35
Similarity weight: 0.77
Evidence: 0.19
Salient(iris, die in flash)
Evidence: 0.80
¬ Salient(iris, be leader of team flash)
0.18
Rule weight: 0.85
Evidence weight: 0.26
Similarity weight: 0.79
Evidence: 0.23
Plausible(iris, die in flash)
Evidence: 0.97
¬ Plausible(iris, lead team flash)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.19
Salient(iris, die in flash)
Evidence: 0.48
¬ Typical(iris, die in flash)
Evidence: 0.17
¬ Remarkable(iris, die in flash)

Typical implies Plausible

0.30
Rule weight: 0.48
Evidence weight: 0.63
Similarity weight: 1.00
Evidence: 0.23
Plausible(iris, die in flash)
Evidence: 0.48
¬ Typical(iris, die in flash)

Typicality and Rermarkability incompatibility between a parent and a child

0.40
Rule weight: 0.51
Evidence weight: 0.93
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(iris, die in flash)
Evidence: 0.42
¬ Typical(flower, die)

Typicality and Rermarkability incompatibility between siblings

0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(iris, die in flash)
Evidence: 0.36
¬ Typical(daisy, die)
0.11
Rule weight: 0.14
Evidence weight: 0.94
Similarity weight: 0.85
Evidence: 0.17
¬ Remarkable(iris, die in flash)
Evidence: 0.36
¬ Typical(hydrangea, die)

Typicality inheritance from parent to child

0.32
Rule weight: 0.48
Evidence weight: 0.78
Similarity weight: 0.85
Evidence: 0.48
Typical(iris, die in flash)
Evidence: 0.42
¬ Typical(flower, die)