issue: be important for development

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents problem
Weight: 0.65
, item
Weight: 0.65
, matter
Weight: 0.64
, option
Weight: 0.63
Siblings court case
Weight: 0.68
, topic
Weight: 0.66
, headache
Weight: 0.66
, overpopulation
Weight: 0.66
, crisis
Weight: 0.65

Related properties

Property Similarity
be important for development meritnation 1.00
be important for development 1.00
be important to gilgamesh 0.82
be important in business 0.80

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.25
Rule weight: 0.28
Evidence weight: 0.89
Similarity weight: 1.00
Evidence: 0.89
Plausible(issue, be important for development)
Evidence: 0.94
¬ Salient(issue, be important for development)

Similarity expansion

0.81
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.94
Salient(issue, be important for development)
Evidence: 0.94
¬ Salient(issue, be important for development meritnation)
0.80
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 1.00
Evidence: 0.93
Typical(issue, be important for development)
Evidence: 0.94
¬ Typical(issue, be important for development meritnation)
0.77
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(issue, be important for development)
Evidence: 0.89
¬ Plausible(issue, be important for development meritnation)
0.67
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.82
Evidence: 0.94
Salient(issue, be important for development)
Evidence: 0.84
¬ Salient(issue, be important to gilgamesh)
0.66
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.82
Evidence: 0.93
Typical(issue, be important for development)
Evidence: 0.88
¬ Typical(issue, be important to gilgamesh)
0.65
Rule weight: 0.85
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.61
Remarkable(issue, be important for development)
Evidence: 0.59
¬ Remarkable(issue, be important for development meritnation)
0.64
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.80
Evidence: 0.94
Salient(issue, be important for development)
Evidence: 0.93
¬ Salient(issue, be important in business)
0.64
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.80
Evidence: 0.93
Typical(issue, be important for development)
Evidence: 0.89
¬ Typical(issue, be important in business)
0.64
Rule weight: 0.85
Evidence weight: 0.91
Similarity weight: 0.82
Evidence: 0.89
Plausible(issue, be important for development)
Evidence: 0.80
¬ Plausible(issue, be important to gilgamesh)
0.62
Rule weight: 0.85
Evidence weight: 0.90
Similarity weight: 0.80
Evidence: 0.89
Plausible(issue, be important for development)
Evidence: 0.85
¬ Plausible(issue, be important in business)
0.56
Rule weight: 0.85
Evidence weight: 0.79
Similarity weight: 0.82
Evidence: 0.61
Remarkable(issue, be important for development)
Evidence: 0.52
¬ Remarkable(issue, be important to gilgamesh)
0.50
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.80
Evidence: 0.61
Remarkable(issue, be important for development)
Evidence: 0.67
¬ Remarkable(issue, be important in business)

Typical and Remarkable implies Salient

0.13
Rule weight: 0.14
Evidence weight: 0.97
Similarity weight: 1.00
Evidence: 0.94
Salient(issue, be important for development)
Evidence: 0.93
¬ Typical(issue, be important for development)
Evidence: 0.61
¬ Remarkable(issue, be important for development)

Typical implies Plausible

0.43
Rule weight: 0.48
Evidence weight: 0.90
Similarity weight: 1.00
Evidence: 0.89
Plausible(issue, be important for development)
Evidence: 0.93
¬ Typical(issue, be important for development)