jack: be in box anyway

from Quasimodo
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents player
Weight: 0.63
, boy
Weight: 0.62
, tool
Weight: 0.60
, hit
Weight: 0.59
, character
Weight: 0.59
Siblings dvd player
Weight: 0.33
, baseball player
Weight: 0.32
, monkey wrench
Weight: 0.32
, joker
Weight: 0.32
, samsung
Weight: 0.32

Related properties

Property Similarity
be in box anyway 1.00
be in box good 0.93
be in box mechanisums 0.93
be in box 0.93
be in box called in box 0.92
be in box called 0.92
be in box expensive 0.91
be in box different 0.91
be in box slow 0.88
be in box different from mcdonalds 0.88

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.22
Rule weight: 0.28
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.57
Plausible(jack, be in box anyway)
Evidence: 0.50
¬ Salient(jack, be in box anyway)

Similarity expansion

0.74
Rule weight: 0.85
Evidence weight: 0.94
Similarity weight: 0.93
Evidence: 0.70
Typical(jack, be in box anyway)
Evidence: 0.21
¬ Typical(jack, be in box)
0.67
Rule weight: 0.85
Evidence weight: 0.85
Similarity weight: 0.93
Evidence: 0.57
Plausible(jack, be in box anyway)
Evidence: 0.36
¬ Plausible(jack, be in box)
0.67
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.70
Typical(jack, be in box anyway)
Evidence: 0.53
¬ Typical(jack, be in box mechanisums)
0.66
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.93
Evidence: 0.50
Salient(jack, be in box anyway)
Evidence: 0.33
¬ Salient(jack, be in box mechanisums)
0.65
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.93
Evidence: 0.57
Plausible(jack, be in box anyway)
Evidence: 0.41
¬ Plausible(jack, be in box mechanisums)
0.61
Rule weight: 0.85
Evidence weight: 0.78
Similarity weight: 0.93
Evidence: 0.43
Remarkable(jack, be in box anyway)
Evidence: 0.39
¬ Remarkable(jack, be in box mechanisums)
0.59
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.93
Evidence: 0.50
Salient(jack, be in box anyway)
Evidence: 0.49
¬ Salient(jack, be in box)
0.55
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.88
Evidence: 0.70
Typical(jack, be in box anyway)
Evidence: 0.90
¬ Typical(jack, be in box different from mcdonalds)
0.52
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.88
Evidence: 0.43
Remarkable(jack, be in box anyway)
Evidence: 0.52
¬ Remarkable(jack, be in box different from mcdonalds)
0.49
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.88
Evidence: 0.57
Plausible(jack, be in box anyway)
Evidence: 0.81
¬ Plausible(jack, be in box different from mcdonalds)
0.45
Rule weight: 0.85
Evidence weight: 0.60
Similarity weight: 0.88
Evidence: 0.50
Salient(jack, be in box anyway)
Evidence: 0.81
¬ Salient(jack, be in box different from mcdonalds)
0.39
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.93
Evidence: 0.43
Remarkable(jack, be in box anyway)
Evidence: 0.87
¬ Remarkable(jack, be in box)

Typical and Remarkable implies Salient

0.12
Rule weight: 0.14
Evidence weight: 0.85
Similarity weight: 1.00
Evidence: 0.50
Salient(jack, be in box anyway)
Evidence: 0.70
¬ Typical(jack, be in box anyway)
Evidence: 0.43
¬ Remarkable(jack, be in box anyway)

Typical implies Plausible

0.34
Rule weight: 0.48
Evidence weight: 0.70
Similarity weight: 1.00
Evidence: 0.57
Plausible(jack, be in box anyway)
Evidence: 0.70
¬ Typical(jack, be in box anyway)