join army: causes get yourself kill

from ConceptNet
0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Related concepts

Parents -
Siblings -

Related properties

Property Similarity
causes get yourself kill 1.00
causes get kill 0.90
be used to kill person 0.86
causes you go to war 0.80
causes need to get your head shave 0.78
be used to be train to kill 0.78
be motivated by be tell what to do 0.77
be motivated by protect your country 0.77
causes you might become demented 0.76
causes die 0.76

Priors about this statement

Cues

0.2 0.4 0.6 0.8 Joint Necessity Sufficiency Implication Entailment Contradiction Entropy

Evidence

0.2 0.4 0.6 0.8 Plausible Typical Remarkable Salient

Clauses

Salient implies Plausible

0.26
Rule weight: 0.28
Evidence weight: 0.93
Similarity weight: 1.00
Evidence: 0.66
Plausible(join army, causes get yourself kill)
Evidence: 0.20
¬ Salient(join army, causes get yourself kill)

Similarity expansion

0.65
Rule weight: 0.85
Evidence weight: 0.97
Similarity weight: 0.78
Evidence: 0.20
Salient(join army, causes get yourself kill)
Evidence: 0.04
¬ Salient(join army, be used to be train to kill)
0.63
Rule weight: 0.85
Evidence weight: 0.95
Similarity weight: 0.78
Evidence: 0.45
Remarkable(join army, causes get yourself kill)
Evidence: 0.09
¬ Remarkable(join army, be used to be train to kill)
0.63
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.90
Evidence: 0.66
Plausible(join army, causes get yourself kill)
Evidence: 0.55
¬ Plausible(join army, causes get kill)
0.61
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.86
Evidence: 0.66
Plausible(join army, causes get yourself kill)
Evidence: 0.50
¬ Plausible(join army, be used to kill person)
0.59
Rule weight: 0.85
Evidence weight: 0.87
Similarity weight: 0.80
Evidence: 0.62
Typical(join army, causes get yourself kill)
Evidence: 0.34
¬ Typical(join army, causes you go to war)
0.59
Rule weight: 0.85
Evidence weight: 0.81
Similarity weight: 0.86
Evidence: 0.45
Remarkable(join army, causes get yourself kill)
Evidence: 0.35
¬ Remarkable(join army, be used to kill person)
0.58
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.90
Evidence: 0.62
Typical(join army, causes get yourself kill)
Evidence: 0.64
¬ Typical(join army, causes get kill)
0.58
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.90
Evidence: 0.20
Salient(join army, causes get yourself kill)
Evidence: 0.31
¬ Salient(join army, causes get kill)
0.58
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.86
Evidence: 0.20
Salient(join army, causes get yourself kill)
Evidence: 0.26
¬ Salient(join army, be used to kill person)
0.56
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.78
Evidence: 0.62
Typical(join army, causes get yourself kill)
Evidence: 0.43
¬ Typical(join army, causes need to get your head shave)
0.55
Rule weight: 0.85
Evidence weight: 0.84
Similarity weight: 0.76
Evidence: 0.66
Plausible(join army, causes get yourself kill)
Evidence: 0.47
¬ Plausible(join army, causes die)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.62
Typical(join army, causes get yourself kill)
Evidence: 0.45
¬ Typical(join army, be motivated by be tell what to do)
0.54
Rule weight: 0.85
Evidence weight: 0.83
Similarity weight: 0.77
Evidence: 0.62
Typical(join army, causes get yourself kill)
Evidence: 0.46
¬ Typical(join army, be motivated by protect your country)
0.52
Rule weight: 0.85
Evidence weight: 0.80
Similarity weight: 0.76
Evidence: 0.66
Plausible(join army, causes get yourself kill)
Evidence: 0.59
¬ Plausible(join army, causes you might become demented)
0.51
Rule weight: 0.85
Evidence weight: 0.70
Similarity weight: 0.86
Evidence: 0.62
Typical(join army, causes get yourself kill)
Evidence: 0.81
¬ Typical(join army, be used to kill person)
0.51
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.78
Evidence: 0.66
Plausible(join army, causes get yourself kill)
Evidence: 0.71
¬ Plausible(join army, be used to be train to kill)
0.50
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.66
Plausible(join army, causes get yourself kill)
Evidence: 0.70
¬ Plausible(join army, be motivated by be tell what to do)
0.49
Rule weight: 0.85
Evidence weight: 0.76
Similarity weight: 0.77
Evidence: 0.66
Plausible(join army, causes get yourself kill)
Evidence: 0.71
¬ Plausible(join army, be motivated by protect your country)
0.49
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.90
Evidence: 0.45
Remarkable(join army, causes get yourself kill)
Evidence: 0.67
¬ Remarkable(join army, causes get kill)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.77
Evidence: 0.20
Salient(join army, causes get yourself kill)
Evidence: 0.31
¬ Salient(join army, be motivated by protect your country)
0.49
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.80
Evidence: 0.66
Plausible(join army, causes get yourself kill)
Evidence: 0.83
¬ Plausible(join army, causes you go to war)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.45
Remarkable(join army, causes get yourself kill)
Evidence: 0.46
¬ Remarkable(join army, causes you might become demented)
0.49
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.78
Evidence: 0.66
Plausible(join army, causes get yourself kill)
Evidence: 0.79
¬ Plausible(join army, causes need to get your head shave)
0.49
Rule weight: 0.85
Evidence weight: 0.75
Similarity weight: 0.76
Evidence: 0.62
Typical(join army, causes get yourself kill)
Evidence: 0.67
¬ Typical(join army, causes you might become demented)
0.48
Rule weight: 0.85
Evidence weight: 0.72
Similarity weight: 0.78
Evidence: 0.45
Remarkable(join army, causes get yourself kill)
Evidence: 0.51
¬ Remarkable(join army, causes need to get your head shave)
0.48
Rule weight: 0.85
Evidence weight: 0.74
Similarity weight: 0.76
Evidence: 0.45
Remarkable(join army, causes get yourself kill)
Evidence: 0.47
¬ Remarkable(join army, causes die)
0.48
Rule weight: 0.85
Evidence weight: 0.73
Similarity weight: 0.76
Evidence: 0.20
Salient(join army, causes get yourself kill)
Evidence: 0.33
¬ Salient(join army, causes die)
0.47
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.78
Evidence: 0.62
Typical(join army, causes get yourself kill)
Evidence: 0.77
¬ Typical(join army, be used to be train to kill)
0.46
Rule weight: 0.85
Evidence weight: 0.71
Similarity weight: 0.76
Evidence: 0.62
Typical(join army, causes get yourself kill)
Evidence: 0.78
¬ Typical(join army, causes die)
0.44
Rule weight: 0.85
Evidence weight: 0.66
Similarity weight: 0.78
Evidence: 0.20
Salient(join army, causes get yourself kill)
Evidence: 0.43
¬ Salient(join army, causes need to get your head shave)
0.43
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.80
Evidence: 0.45
Remarkable(join army, causes get yourself kill)
Evidence: 0.66
¬ Remarkable(join army, causes you go to war)
0.42
Rule weight: 0.85
Evidence weight: 0.64
Similarity weight: 0.76
Evidence: 0.20
Salient(join army, causes get yourself kill)
Evidence: 0.44
¬ Salient(join army, causes you might become demented)
0.40
Rule weight: 0.85
Evidence weight: 0.61
Similarity weight: 0.77
Evidence: 0.20
Salient(join army, causes get yourself kill)
Evidence: 0.49
¬ Salient(join army, be motivated by be tell what to do)
0.39
Rule weight: 0.85
Evidence weight: 0.59
Similarity weight: 0.77
Evidence: 0.45
Remarkable(join army, causes get yourself kill)
Evidence: 0.75
¬ Remarkable(join army, be motivated by protect your country)
0.37
Rule weight: 0.85
Evidence weight: 0.57
Similarity weight: 0.77
Evidence: 0.45
Remarkable(join army, causes get yourself kill)
Evidence: 0.79
¬ Remarkable(join army, be motivated by be tell what to do)
0.34
Rule weight: 0.85
Evidence weight: 0.50
Similarity weight: 0.80
Evidence: 0.20
Salient(join army, causes get yourself kill)
Evidence: 0.63
¬ Salient(join army, causes you go to war)

Typical and Remarkable implies Salient

0.11
Rule weight: 0.14
Evidence weight: 0.77
Similarity weight: 1.00
Evidence: 0.20
Salient(join army, causes get yourself kill)
Evidence: 0.62
¬ Typical(join army, causes get yourself kill)
Evidence: 0.45
¬ Remarkable(join army, causes get yourself kill)

Typical implies Plausible

0.38
Rule weight: 0.48
Evidence weight: 0.79
Similarity weight: 1.00
Evidence: 0.66
Plausible(join army, causes get yourself kill)
Evidence: 0.62
¬ Typical(join army, causes get yourself kill)